yata next?
after around 7 hours of playtime and a lot of stupid deaths, here is hyperspeed.
BGM: ParagonX9 - HyperioxX - • ParagonX9 - HyperioxX
My thoughts on the map ----
First off, this map looks absolutely incredible. It manages to be so detailed and well-designed while being well optimised and clean.
Despite this, I really did not have a good experience with this map, and this is primarily a result of the dodgy balancing and terribly buggy walljumps. For perspective, the first 2 minutes of this map are mostly of mid-divine difficulty. The extension, though, decides to just ramp it up to low-mid eternal, making it a huge spike and a huge time sink.
This isn't the only issue with balancing though, because the amount of difficulty spike jumps throughout this map is insanity. There are maybe only ~10 different spots that 98% of my deaths were caused by. Some examples are the wallrun in the outside section, the wallrun before that and that stupid walljump truss wraparound in the asterios section.
On top of this, walljumps are so buggy in this map, especially in the asterios section. if you want some examples, check out my 2 recent shorts.
The map is actually relatively free of bugs excluding the walljumps, I had only 2 occurrences of collidable detail, which is much lower than normal for maps of these details.
Overall, just please work on balancing lol. Pretty detail is cool, but it can't fix unbalanced and slightly buggy gameplay. Asterios remake definitely looks better though.
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Recording info:
Screen recorder: Geforce Experience/Nvidia shadowplay
Editor: shotcut
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Laptop Specs:
GPU: Geforce GTX 1650 ti
CPU: Intel core i7 10th Gen
OS: Windows 10
RAM: 16GB (15.8GB usable)
System type: 64 bit
Monitor: LG Ultragear 144hz 27''
Mouse: Logitech G502 X PLUS
Keyboard: Logitech PRO (Blue Switches)
#tria #fe2 #fe2communitymaps #roblox
Негізгі бет ETERNAL // Hyperspeed COMPLETE // TRIA.os
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