Rain World saw a long development cycle switching game engines in the middle of it and we've got our hands on a few builds from different eras of development. Today I wanted to explore Alpha_8 a bit more which is my personal favorite.
This build features some interesting cut content and left over development tidbits and a (almost) working level editor.
Do let me know if I missed anything.
If you wanna read farther on Rain World's development here's some links:
candlesign.git...
www.tcrf.net/P...
• Every Rain World Alpha...
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