Sort of a direct followup to yesterdays video as I got a lot of questions about the guard break setup. Fair enough, there's more to knowing it other than just looking at the button presses so lets go into it in some depth breaking it down, and also play/counterplay and the like for the guard break scenario! While it is indeed quite scary that she can potentially just rip you open from a single light attack, you are not exactly helpless in the scenario either!
@HichamDeMeyer2890
2 жыл бұрын
Rooflemonger when strikers does her first special move in the blockstring it isn’t actually 100% safe to guard cancel it because striker can punish the guard cancel on reaction by cancelling the move to her DP just after the guard cancel comes out which is fairly reactable.
@Crimsontears83
2 жыл бұрын
Whats the reversal setup you have so i can get DP'd if theres a gap?
@Crimsontears83
2 жыл бұрын
nevermind. figured it out lol. maybe put it there for someone else though?
@rooflemonger
2 жыл бұрын
To note that characters actually do have different guard values! The basic example shown here works on the vast majority of the cast, but say someone like Grappler who has a higher amount than everyone else a bit more work is needed. Thankfully for the striker, that "bit more of work" means doing just literally the exact mostly universal setup here but just starting from a divekick instead, which is how you are gonna do it most of the time anyways so sorta just checks itself. Crusader though is a big boy and for him you will need either just a bit more mana than the starting 100, or a conversion at some point to break him from full to zero guard gauge.
@somecleverthing
2 жыл бұрын
I did not know that characters have different guard gauges. Is it directly proportional to their health? Can we guard break swift master more easily than the rest of the cast?
@Rytifox
2 жыл бұрын
Me who was practicing this on grappler and wondering why the frick it wasn't working XD
@roman22s19
2 жыл бұрын
With the grounded rekka special attack, Striker can actually DP the guard cancel on reaction with the easy input DP if she's got the meter. So I think the air rekka is the only spot where the guard cancel is actually 100% guaranteed.
@rooflemonger
2 жыл бұрын
all depends on the moment yeah, if you want 100% safety then you can wait for the air kicks. Most people will not have the reaction to dp the guard cancel but just incase you can just wait em out 1 second for it to keep going
@WafflesOWNz
2 жыл бұрын
Yeah. Basically for high-level, guard cancelling her 5M is pretty risky because she can get a safejump off her DP putting you in the worst spot possible. For low-to-mid level, guard cancelling her 5M is one of the best times to do it. As a striker main, I'm always looking for GC during my 5M.
@rayvsthaworld
2 жыл бұрын
"It's never your turn" - Striker, probably.
@krysis54
2 жыл бұрын
Actually that sounds more like swift master
@PandaRehab
2 жыл бұрын
@@krysis54 honestly. With striker your turn is at mid/full screen but with swift master it's only your turn when the opponent runs out of cocaine.
@demonlikemike5920
2 жыл бұрын
@@PandaRehab I laughed way to hard this lol
@YoBoryy
2 жыл бұрын
Nah it berserker after playing the character this setup it very hard to get you get them you opponent guard cancels every character out ranges you so by the time you get in they already got 100 more meter back
@shawnpearson5363
2 жыл бұрын
man the way you explain these fighting games is impressive. keep up the excellent work.
@ericaanguiano4178
2 жыл бұрын
Agreed!!
@cpt.hebikurashota7545
2 жыл бұрын
Thank you for exploring this matter. Striker is really fantastic for the simple reason that there are so many possibilities when playing as her. Everything combos in to everything which is a lot of fun for those playing as her but a mix up nightmare for those who are playing against someone who likes to randomize their combos. Initially I had no interest in taking her seriously but, thanks in large part to your videos, I've been playing around with her more and more just to explore all of her possibilities and they immense. Thank again for showing the way, real loving DNF Duel!
@Nju2k
2 жыл бұрын
Thx a ton for this i was having trouble keeping pessure with her and was wondering why people thing shes mad broken. This helped
@ericaanguiano4178
2 жыл бұрын
I know right!! I need to learn this guard break!! Here's my matches without it D; kzitem.info/news/bejne/lIKVk4KJfJuiiXY
@TheMoses121
2 жыл бұрын
This was a great video in response to the other video. But, I just want to add something and trade ideas with you. The reason I was saying DP is not for during the combo, but before the block string starts. Striker has to super aggressive leaving her open to DP/parry/armor bc most characters out range her in normals. Also characters can roll or backdash to gain more space and time to get mp recovery. On the contrast, we haven't enough discussed striker's conversion pressure yet--so there's still some stuff that can be explored. I think in all that dive kick and air mp attack might be nerfed to have slower recovery on block.
@Trindall91
2 жыл бұрын
As someone who currently can't use training mode for labs cos of the button mapping bug, this video is what I imagine enlightenment must feel like. Thanks for breaking this down! I struggle against this kind of setup a ton, and it's a relief to get some insight into how it works in full! Fantastic video. Side note: I feel like a set-up like this needs to be changed to have more counterplay and more defensive options other than a one-time use of a single mechanic, that also just puts you into neutral, let alone an advantageous position. There's too few opportunities for the defending player to actually 'play' the game or make any other meaningful choices.
@duden2217
2 жыл бұрын
Love these mechanics-focused breakdown videos.
@phdbot4483
2 жыл бұрын
The fact that Striker can get a guard break off a true blockstring without needing more than 100 max MP pretty much anywhere in the screen is pretty ridiculous! Moves like her 5MS/jump MS costing as few as 30 mana with a good amount of guard break damage are part of what make it so good, alongside how expensive Guard Cancels are. Pretty unfortunate that the character designed around breaking guards (Vanguard) is outclassed by her in that regard.
@microfiber
2 жыл бұрын
Every time I start to panic, I know Rooflemonger got me. Thanks, man.
@STB002
2 жыл бұрын
The best fighting game breakdown videos in the business
@ggpt9641
2 жыл бұрын
I'm happy this video exists. For those wanting to know the buttons themselves... jC 5ABCC 2CB 5M 2M jM 5ABCC 6C 3C 2B 5M 6M. If the char doesn't have a big guard gauge, this also results in 6M critical hit.
@themanwithagoldenname6713
2 жыл бұрын
Always nice to see Striker striking her opponent
@ericaanguiano4178
2 жыл бұрын
Hahaha xD that's funny I need to learn this guard break!! (; kzitem.info/news/bejne/lIKVk4KJfJuiiXY
@purpledragonfly9006
2 жыл бұрын
quality stuff thanks for the info but hopefully thay at least make air kicks minus but hey we do love our kusoges
@tegancombatti7836
2 жыл бұрын
They have to fix this? Like am I going crazy? how could they make a character like this? God its so frustrating because I love this game in so many ways....but at the same time there is SO MUCH BULLSHIT..... (sigh....) .....Its exhausting.... ps, once again great work rooflemonger.
@rooflemonger
2 жыл бұрын
Well watch the whole video! first part is explaining how it all works but 2nd part goes over how there's guaranteed points to break out of it, and also at the price of a bit of health you can guarantee yourself against the scenario playing out a 2nd time
@NeoBoneGirl
2 жыл бұрын
Yeah they probably aren't gonna leave this in considering that I doubt they meant to have Striker be better at guardbreaking than the two characters who feel meant to guardbreak you (Vanguard and Inquisitor)
@xavierlynch1088
2 жыл бұрын
@@NeoBoneGirl in dont see why not considering theres a fair amount of counter play. If striker somehow wins the next interactions so fast that you get guard broken with her stubby normals thats on you
@NeoBoneGirl
2 жыл бұрын
@@xavierlynch1088 By "fair amount of counterplay" you mean the grand total of one option you have, right?
@xavierlynch1088
2 жыл бұрын
@@NeoBoneGirl yes 1 option that comepletly shuts it down. If striker is some how getting back in on you immediately after getting hit full screen away from you. Thats on you. Shes has one of the worst neutrals in the game you should be able tk keep her out long enough.
@NeoBoneGirl
2 жыл бұрын
I wonder if the same people who want the Crusader infinite to stay in want this to stay in lol. I don't think this is gonna stay in (either by directly nerfing it or buffing defensive mechanics) but as long as it is having a vid to know what to do vs it is nice
@Flashlegz
2 жыл бұрын
Encountered this yesterday, GC'd it, had no meter, she caught me again, dead
@KeDe1606
2 жыл бұрын
I think it would be best to buff the defensive mechanics because they seem pretty weak right now. Just the fact that you lose half of your Mana at best and all of your Mana at worst just for trying to escape guard pressure (with said escape being extremely unreliable against more than half of the cast) is a bit much. And, as Roof said, if you get caught again, you can kiss your guard gauge goodbye anyways because you literally just spent all your resources. With that being said, I have no clue on how to feasibly buff them without having people spam them on every occasion. Maybe make it so that it isn‘t guaranteed to completely delete your Mana, if the GC actually connects or just increase the hitbox a bit so that it can‘t be baited as easily but beside that, I legit don‘t know.
@Flashlegz
2 жыл бұрын
@@KeDe1606 The only legit defensive mechanic is to pick Striker and keep hitting buttons
@KeDe1606
2 жыл бұрын
@@Flashlegz can‘t be put in a defensive position if you‘re always on offense ;)
@Flashlegz
2 жыл бұрын
@@KeDe1606 Yeah, Striker's game plan is to preemptively defend herself until you're dead :P
@icetrey8662
2 жыл бұрын
Check out a player named Scrawtvermillion. I was biting from his block strings before I saw this video. Good timing
@rororoFGC
2 жыл бұрын
Awesome video! Helped me a lot but I'm not able to guard break Crusader with it.
@BlackIrisBalloon
2 жыл бұрын
Can anyone help me? Everytime I try any Guard Break sequence, I always end up too far away for the DP to hit. What could I possibly be doing wrong?
@sharpshades
2 жыл бұрын
The input timing is extremely strict. You have to cancel the slide, the spin kicks, and the dp at the perfect time. I’ve only been able to perform it a handful of times. Not sure if its me just being bad or if theres some trick but it doesn’t seem viable unless you can time it perfectly consistently.
@Symbolesk
2 жыл бұрын
I've been using this to cheese games, it is fun but I do hope that they keep the game as hectic as it is but also fix some of these things
@xavierlynch1088
2 жыл бұрын
Until i see strikers absolutly dominating tournaments i think its fine. Her neutral is rough
@cleanseroftheworld
2 жыл бұрын
@@xavierlynch1088 Yeah, people forget that Striker having true Guard break strings don't mean much if she can't get in. And with the naturally slow movement of the game, it's really rough for her. Everyone else can control half the screen, the least they can do for your girl is have those rare moments where she gets in be where she shines.
@RiveyDestroy2
2 жыл бұрын
The first time I laid eyes on striker, I fell in love with her
@Spitfire_94
2 жыл бұрын
I'm worried DNF's general community is stuck on "the game is fun" that they're willing to overlook glaring flaws outside of Swift Master being broken.
@Boy-zy4gz
2 жыл бұрын
Careful when guard cancelling her grounded tornado kick during her blockstring. Apparently she can dp the gap and convert off of it.
@rooflemonger
2 жыл бұрын
She can, but if thats a concern to you just wait til she does the dp in the combo, or the airborn kicks. At that point there's literally nothing she can do
@fgc_7433
2 жыл бұрын
Roof did this get Nerfed I swear I can't get the DP to connect. Correction I can do it on Crusader but not on Grappler. Any idea how to land it on Grappler.
@17Goop
2 жыл бұрын
Also her 5MS into 2MS has to be frame perfect vs Berserker and Striker.
@LadyRamkinFP
2 жыл бұрын
Ah sweet. Thanks dude.
@BashFisk
2 жыл бұрын
I don’t want my opponent to be allowed to play DNF Duel. Hence why I must learn this combo 🤣
@Ostrid1
2 жыл бұрын
So can I do one inch punch after the dive kick version because the 3 kicks will do the guard break right?
@rooflemonger
2 жыл бұрын
One inch punch no matter where you apply it opens up a gap that can be mashed through. It is indeed good for guard breaks, but not when people are looking to find a way out besides guard cancels.
@Kaiten92
2 жыл бұрын
@@rooflemonger I think what he means is, if you start with a dive kick and the opponent is going to be guard broken by the second Shadowless Kick, would it make more sense (damage wise) to cancel into OIP. For example, at 8:15, the kicks break DK's guard but then the tetsu/shoulder hits and essentially ends any possible followup damage. I would assume as long as she is close enough and you know the shadow kicks are going to guard break, cancelling into OIP afterwards would be the best starter. I'd test it myself but having trouble consistently getting Shadowless Kicks into DP without leaving a gap
@SH1NK1R01
2 жыл бұрын
@@Kaiten92 the shoulder ruined the combo because he just did it without adjusting for the guard break. you arent forced in to that and once the guard break happens there is enough delay to just fully start a fresh string. You can start with basically anything that isnt a jump in. and 1inch is very expensive, its not likely that you will be able to use it and then have mana to spare for a follow up combo. Meaning in nearly all guard break scenarios you will want to start with non mana moves so you can regen during the combo and get more damage.
@shirkofn196
2 жыл бұрын
U can guard cancel 3 kicks
@MiketheNerdRanger
2 жыл бұрын
This character can keep you in block stun *forever!*
@wareternal3226
2 жыл бұрын
Isn't it beautiful?
@aidenzorn8322
2 жыл бұрын
*M O R E B U T T O N S*
@PandaRehab
2 жыл бұрын
I think this is really cool for gameplay but it's too strong as it is. They should probably nerf the guard gauge damage so it takes two interactions to accomplish, add some method of perfect guarding, or reduce the cost of guard cancelling to anything below 100 so you can get one more before you start getting punished.
@YoBoryy
2 жыл бұрын
Bro does this not work on berserker
@mortalt666
2 жыл бұрын
Thx, i enjoyed this game as a casual game, getting silver, but this infinite blockstring with only one issue / solution, is just simply boring. I met it during a amical match. So i wonder if i will continue playing for a long time, i don't enjoy "waiting my turn", and "oh it's my turn, but i don't have mana left, but the other has some". That is, a full nerf of striker, or make reversal 50 mana. Hope this game will last until SF6, but i am unsure now. Too bad, because i love the [short] bullshit, i don't like infinite bullshit. At least, i'll be able to deal with striker until gold, maybe diamond, when the skill is not good enough for striker to be god
@thoughtsonthings4095
2 жыл бұрын
Boop
@rooflemonger
2 жыл бұрын
@darkmadnessyeayuuh6932
2 жыл бұрын
Where’s the patch, broken
@earthquakenate
2 жыл бұрын
DNF duel has a legit stupid balance. Vanguard has "guard break" as an awakening and Striker breaks guard easier and has an additional awakening. Some matchups are so bad you spend the entire match waiting for " One Specific" move to punish or you can only push " one button"because the character loses on every exchange from lopsided recovery frames and hitboxes. The more I play this the less it feels like a fighting game and more like a QTE because there are so few tools to deal with situations.
@kakaliac
2 жыл бұрын
😂broken ass character
@nightmareshadow1
2 жыл бұрын
My guy really said what is DBF? Update? Who really cares?
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