Could you create an HDA for exporting the images? And then just pass the COP path for the diffuse, normal, etc, as params?
@InsideTheMindSpace
2 ай бұрын
You could create an HDA. There are some things you would want to expose though. I started to put one together and then haven't had time to finish it.
@MaxPospelkov
2 ай бұрын
Hey! Thank you for new video. It's cool as always! I wondering is it possible to automate connection between COP and LOP networks? I mean is it possible to setup the rendering for example several groups of several images and import into COP network in atomatic way to apply the same adjustment for each group?
@InsideTheMindSpace
2 ай бұрын
I'm not exactly sure I understand what you are asking fully.
@bostok6
2 ай бұрын
Hm, when i create a Quick material and create texture in COPs which assign for example to Normal map in Quick Material, its actually exporting the texture too.Without ROP
@InsideTheMindSpace
2 ай бұрын
Well thats interesting. I haven't paid attention to whether that's a feature or not. I haven't been building materials using that.
@bara_abudhair
2 ай бұрын
Hey man .. thank you so much for everything you do .. keep it up .. as for the issue you mentioned .. maybe you could write to disk all the mas using PDG ?
@InsideTheMindSpace
2 ай бұрын
I'm sure that's possible. I haven't really messed with PDG though so I would have to look into it.
@bara_abudhair
2 ай бұрын
@@InsideTheMindSpace that would be awesome .. thank you so much
@Skyefaux
28 күн бұрын
Is there a way to use the live texture data as a normal texture and bring it back into SOPs to use without saving the texture to disk?
@InsideTheMindSpace
28 күн бұрын
Not sure what you mean by bring it back into sops but you can reference a cop node by typing op:/ and then the path to the node
@Skyefaux
28 күн бұрын
@@InsideTheMindSpace hmmm well I've been trying to do that actually without any success. Basically I have a setup where I would like to use the new COPs to take a height field texture from file and have my sdf VOP displace with the live results from the COP network.
@InsideTheMindSpace
28 күн бұрын
Hmmm. That's odd. Maybe look into this video. Might be an alternative way to apply the concepts to your issue. Not sure if it will work or not. m.kzitem.info/news/bejne/wK-Zv3yCbJdijJw
@Skyefaux
28 күн бұрын
@@InsideTheMindSpace I'll look into it! thanks! I'm a techartist at a game studio... hoping I can meet my deadline with this
@Skyefaux
28 күн бұрын
@@InsideTheMindSpace Hmm... not sure if that will work, but it's a start. I kind of really just want to texture data that's being generated in cops, as a texture and bring that into SOPs... I hope it's possible
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