All right! You got past Sand Storm II this time! And you've made it to Silence II. You had a very rough time at the 13:08 mark where you ran into a bunch of mines, but you did fine for the rest of the race. And now that I think about it, Silence II does look easier than Silence I aside from the mines at the beginning and if you don't take the shortcut at the part where there's a bunch of jump pads.
@Overhazard
3 күн бұрын
You can also take it easy and avoid taking big risks in Silence II because, as the last race of the Grand Prix, nobody is getting eliminated, only Crash Outs (but I was dreadfully close to that with the mines).
@ShadowWolfTJC
3 күн бұрын
I don't know if you've ever heard of ModNation Racers, but your description of your experiences with Mute City IV reminded me of some of the tracks that I used to design, where sometimes, I placed boost panels that would be more of a hindrance than a benefit (sometimes always, other times only if you're not experienced enough), and at other times, I placed hairpin turns that were so tight that you'd need to take them from a wider angle. I believe there might still be videos up that showcased some of my old ModNation Racers tracks here: - Roundabout Gauntlet: kzitem.info/news/bejne/op2dnIutbX9eZWk - Bouncing Gorge: kzitem.info/news/bejne/xoVvm21saWR2lXo - Big Leap Mountain: kzitem.info/news/bejne/xpxqtYWehqBje4o This was all back when Mario Kart Wii was still fresh, I believe, so you might've noticed a few similarities with these tracks (plus the aforementioned difficulty-increasing boost panels and hairpin turns). There was maybe one additional track that I had published back then that was like a difficult Mario Circuit with pillars dividing a road in half, bumpy terrain, shortcuts across grass, more tight hairpins, and a tight s-curve that's as jagged as a Bowser Castle track, plus another track that was much easier, based on Luigi Circuit from Mario Kart 64. Alas, neither of those tracks had videos recorded about them to my knowledge, and I doubt they still exist ever since the infamous LittleBigPlanet data wipe, which I fear had also affected ModNation Racers' servers.
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