Interesting! Kinda seems to me like #3 (0:30) was the winner? Would you agree?
@matousmalinsky9543
3 ай бұрын
Yes
@SoNyXDNB
3 ай бұрын
I just started using #3, you had it in your 1st video, and even there it looked like the best option ... This has been kind of letdown tho.
@salmonnona9745
2 жыл бұрын
nice test can you make lowest level, 2 laser turret vs 1 bahemonth bitter? without flame turret
@jackpower4457
2 жыл бұрын
What about spitters?
@knoop7102
2 жыл бұрын
Spitters definitely make things more complicated when it comes to damage. This was mostly to test the pathfinding of the different sized enemies more than anything. Although you are correct, this isn't accurate to real scenario.
@astree214
2 жыл бұрын
Nice tests. At least, it shows what I believe since a long time, that the "double thickness for the walls" and the "most complicated walls" is useless and just a waste of walls and time (I only play on 600% biters frequency/size). Just have enough flame throwers, and slow them down while they burn 🙂
@WhyName
Жыл бұрын
He doubled the gap along with the wall, which defeats the whole purpose of dragons teeth, since it doesn't mess with their pathing. Them failing hard has little if anything to do with the thicker walls.
@sakubami
Жыл бұрын
🙂
@vehicleboi5598
Жыл бұрын
wall-e
@insomnia20422
25 күн бұрын
I feel like the 1st one and maybe this one are the easiest and the best: ---- ---- ---- ---- -- -- ---- ---- ---- ---- ---- ---- ---- ---- --
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