FAQ: Index
00:00 Introduction
03:39 Why are some higher level abilities worse than their lower level versions?
04:29 When do I apply the Martial Arts and Marksman skill bonuses?
05:14 How is the Martial Arts and Marksman skills any different from the Poison and Electricity Skills?
05:51 When taking damage for the Pushing Limits skill, which energy pool do I pull cubes from?
06:27 How often can use Pushing Limits?
07:03 Does a neutralized Hero add their size index to the area they are in, or hinder anything in any way?
07:19 How can I tell what the height of a wall or level is?
07:39 Can low level villains jump across gaps flagged as jump area?
07:51 Does parkour level 1 have any effect when climbing a level 2 wall?
08:48 Does mobility reduce the cost of difficult terrain?
09:21 Can villains perform more than 1 activation action?
09:43 Why do some of my villain characters have two different options for one action?
10:23 How many actions can heroes perform?
10:49 If an enemy character decides not to move but act first, then move. Do they still get their move bonus?
11:15 Do I get a defence bonus if I’m being attacked by a character on a lower level?
11:33 Can villains heal beyond their starting health?
11:45 If my defence space is maxed out with cubes, and I take damage, can I move cubes from my defence space into my wound space?
12:52 How is Demobilization different from Dredging?
13:29 Can you chain the Combo skill?
13:40 When the Combo skill is triggered, do I add the Martial Arts bonus if my character has that skill?
13:58 In the skill reference guide, why is the teddy bear icon used for both the Harmless and Moral Code traits?
14:22 When you bring in venom infused Bane, does his health reset to 6 if his weaker version has already taken damage?
14:50 In the Deadly Infection mission, it lists x3 penguin’s Gang miniatures on the card pictured in the river lineup, but depicts 4 miniatures on the actual map. Which is correct?
15:17 If I activate 3 dice that each have free re-roll, can I choose to re-roll one die 3 times?
15:47 How much to double wide villain tiles cost to activate?
16:12 Can a resting hero use their move bonus to move?
16:26 When using the Berserk skill, how many white dice are added to the attack if I spend 3 energy cubes?
17:03 Can all ranged weapons shoot across the map as long as they have a clear line of sight?
17:30 What is the difference between an orange line on the board and a white line?
18:22 Where do I draw my line of sight from? *(Correction: Escalator & wall should not be circled/mentioned)*
19:54 What happens when all the villain characters from one tile are neutralized?
20:12 When do I get back the energy cubes I spent on actions?
20:57 When defending, can I pay to roll one defence die at a time until I roll enough to block the attack?
21:37 When throwing an item, does height affect the distance I’m calculating for? Either up or down?
21:55 Can I use the reach skill to attack someone in a location that is either above or below me?
22:09 Do I roll for defence when I fall or in response to an explosion?
22:22 How much stuff can my Hero carry?
22:38 The short description of the Frost skill says that it ads +1 difficult terrain to an area, but the long description says it adds +1 dangerous terrain… which is correct?
22:57 How many areas does the Blast skill affect?
23:14 The rule book states that an item with the Infinity symbol has a permanent effect. But many of these items also have a Trash after use symbol. So do I trash it, or is it permanent?
23:51 Does the Counter Attack skill trigger if the character gets neutralized?
24:01 If I attempt to throw a grenade and it lands in my area, do I have to roll for damage?
24:12 If I have a bonus move of 2, can I move one space, drop an item, then spend the remainder of my bonus?
24:39 When do I use the armor bit that blocks a cube slot on the villain board?
24:49 What is the difference between Cry skill and the Blast skill?
25:05 When I nullify an imaginary friend, is it permanent?
25:13 Poison Ivy has the Harmless trait which prevents from dealing wounds, but also has the Poison trait which deals 4 damage.. Do they cancel each other out?
26:01 When using the Support skill, which dice can friendly characters re-roll, and how many?
27:00 What is a Command skill?
27:18 Can I stack the Bodyguard skill?
27:28 Can I choose not to trigger the Flame or Toxic skills?
27:36 How many times can I use the Luck skill?
28:05 With the Misfortune skill, who rolls the dice?
28:18 How many times can I activate the tiles associated with my Henchman and Elite command skills?
Giveaway runs: May 2 - May 9
Winner will be chosen randomly and announced shortly there after.
Note: That only Board Game Coffee subscribers/followers are eligible to win.
KZitem: Subscribe and let us know who your favourite Batman villain is.
Check out Instagram for more chances to win!
Негізгі бет Ойындар FAQ Batman: Gotham City Chronicles Questions Answered- with Board Game Coffee (Official)
Пікірлер: 748