If you have trouble following this tutorial, go check out the new tutorials made by me - > kzitem.info/news/bejne/0IVs0H1oqnt4d3o
@unzorromas
8 ай бұрын
well i have a problem everythime i try to export the model it keep saying "In material "name of my material", a texture has not been set." and i already did the bsdf to f3d part and it keeps saying texture has not been set, the exture is 32x32 size
@emeeco8499
8 ай бұрын
I tested it out but when i start the game it just shows a white screen after selecting a save
@WbDM0001
8 ай бұрын
Binary isn't supported anymore Please start using decomp
@emeeco8499
8 ай бұрын
@@WbDM0001 but it worked with you before it wasn't supported anymore, there must be a way to actually use Binary since it worked for you Can I downgrade the version for it to work or something?
@lbfury916
3 ай бұрын
how do I put custom models on SM64 ex coop
@nibirbaishnabchannel4650
Жыл бұрын
i want more not reskin rom hacks with custom characters like:hello kitty 64
@KaibabCD
Жыл бұрын
6:26 how did you manage to move the head of the 3D model?
@WbDM0001
Жыл бұрын
press G Basic blender tutorials can help you
@KaibabCD
Жыл бұрын
@@WbDM0001 thank you
@beebzcringe
Жыл бұрын
Whenever i export it says "'DPSetAlphaCompare' object has no attribute 'mask'" and not compiling
@suketchiii
Жыл бұрын
i keep getting 'DPSetAlphaCompare' object has no attribute 'mask'
@Starrs_mods
Жыл бұрын
Hey man do you know do models for other games? Ive been ooking for someone that could make a tutorial for SMS on the gamecube and only one person has done it and its not on blender so i cant the app he is using i cant download it
@beezarecalm2069
2 жыл бұрын
When launching rom the screen goes black, and i get the error: Unhandled R4300i opcode at: 80404020 Unknown 40 20 40 20 Stopping Emulation !
@WbDM0001
2 жыл бұрын
Remake what you've made in blender from scratch I had that error, and I found it was the only way you can fix it :/
@beezarecalm2069
2 жыл бұрын
Okay, so i figured it out! i didnt have enough memory in sm64.
@NoBody-pf2nv
Жыл бұрын
Got a question. Does Fast64 support skinned meshes by default? I'd really hate to cut my model into individual nuggets they way it was done on the OG Mario Model. Heard some people say that it wasn't possible?
@WbDM0001
Жыл бұрын
You can do it without cutting them up
@KinyiTheSeries
7 ай бұрын
I have a problem,when i click in import-export fast 64 launch me a error how do i fix it? question by :KinyiTheSeries
@caue8951
5 күн бұрын
my dyno pack is invisible in game
@Producer_Alexandros
2 жыл бұрын
Sorry, I don't want to continue the conversation on the previous comment because there are already 45 comments there. Anyway, how do I fix the [errno 13] problem?
@WbDM0001
2 жыл бұрын
What does the error say in detail
@Producer_Alexandros
2 жыл бұрын
@@WbDM0001 [errno 13] permission denied0
@Producer_Alexandros
2 жыл бұрын
@@WbDM0001 tbh I don't know what it means. Is there a way to fix it?
@WbDM0001
2 жыл бұрын
@@Producer_Alexandros click on the error message, it'll pop up a window with detailed explanation
@FGGAMER7899
Жыл бұрын
super knuckles 64
@marcoalejandrosalas1066
Жыл бұрын
I have a problem, when I click export it says this: "ROM at C:\ROM\Super Mario 64 (US). n64 is too small. You may be using an unexpanded ROM. You can expand a ROM opening it in SM64 Editor or ROM Manager". What could i do to sole this error?, please help me
@WbDM0001
Жыл бұрын
Just as the error implies, Use an extended rom for exporting.
@marcoalejandrosalas1066
Жыл бұрын
@@WbDM0001 ok, but do you know about a site or have some link to install a extended ROM?
@WbDM0001
Жыл бұрын
@@marcoalejandrosalas1066 I think you have to search for the original 8mb rom and extend it
@marcoalejandrosalas1066
Жыл бұрын
@@WbDM0001 ok thanks
@val6474
2 жыл бұрын
On what version of blender does this work? As when i try to enable the addon it says "traceback (most recent call last)
@WbDM0001
2 жыл бұрын
2.93
@val6474
2 жыл бұрын
@@WbDM0001 Okay thanks!
@suspicionfrfr
Жыл бұрын
for some reason every time i hit “set rest pose” it says “armature not selected” does anyone know how to fix this?
@WbDM0001
Жыл бұрын
Select the bones and press it
@suspicionfrfr
Жыл бұрын
@@WbDM0001 i did and it still errors on me
@WbDM0001
Жыл бұрын
@@suspicionfrfr what does the error tells you this time
@suspicionfrfr
Жыл бұрын
@@WbDM0001 it says the same error over and over, if you have discord i can show you
@WbDM0001
Жыл бұрын
@@suspicionfrfr WbDM#5255
@theplagueddoctor3686
2 жыл бұрын
hi im trying to do this for a custom model i made my self is this tutorial still helpful for me?
@WbDM0001
2 жыл бұрын
yes
@mr.meep64
8 ай бұрын
what if my obj is just one single object
@WbDM0001
8 ай бұрын
Proceed, assign bones and you're done
@mr.meep64
8 ай бұрын
@@WbDM0001 im struggling to change other objects like the hands and capless head, is there a different method for those?
@WbDM0001
8 ай бұрын
@@mr.meep64 No, it's gonna be the same procedure as the main body
@talus6462
8 ай бұрын
Excuse me, but, the file for use the model Mario it comes out corrupted, where can get other?
@talus6462
8 ай бұрын
plese
@WbDM0001
8 ай бұрын
Wdym
@talus6462
8 ай бұрын
@@WbDM0001 The one in the link, download the 2 options, and when I follow step 1 of installing the drivers, I click the check or activate box, and it gives me an error
@WbDM0001
8 ай бұрын
@@talus6462 Please download the newer version on my channel, this one got outdated
@talus6462
8 ай бұрын
@@WbDM0001 oooh, thanks
@joaowictorrodrigues4098
Жыл бұрын
when i move all tails's legs it just rotates the body please help also when i try to export it says: A vertex was found that was significantly weighted to multiple groups. Make sure each vertex only belongs to one group whose weight is greater than 0.5. (000-displaylist, 000-displaylist.002)
@WbDM0001
Жыл бұрын
you assigned a mesh to two bones that's why you get an error
@joaowictorrodrigues4098
Жыл бұрын
@@WbDM0001 when i try to export again i got this: All vertices must be part of a vertex group, be non-trivially weighted (> 0.4), and the vertex group must correspond to a bone in the armature. Groups of the bad vert that don't correspond to a bone: []. If a vert is supposed to belong to this group then either a bone is missing or you have the wrong group. Groups of the bad vert below weight limit: ['000-displaylist.002']. If a vert is supposed to belong to one of these groups then make sure to increase its weight.
@WbDM0001
Жыл бұрын
@@joaowictorrodrigues4098 all vertex musts be weighted, just like the errors say
@MrMario-rx2iu
2 жыл бұрын
Hello, I tried using fast64 for my import, everything, worked pretty okay but for some reason Mario's hands aside from the default ones and hatless head became messed up like animated weird. I didn't touch his default arms or hands at all so I don't know what went wrong.
@MrMario-rx2iu
2 жыл бұрын
Nevermind I just had to unhide everything lol
@WbDM0001
2 жыл бұрын
@@MrMario-rx2iu I was gonna cover up this problem in the following vids, I gotta make the second video fast lol Also I'm glad it worked!
@notpxpyt
2 жыл бұрын
have you considered doing a tutorial on custom animations? i know it overrides with the custom model if you have one, but im not importing a custom model so i should be fine.
@WbDM0001
2 жыл бұрын
I would do that if I succeeded in it (I failed many times)
@webbtail245
2 жыл бұрын
kzitem.info/news/bejne/1KON0KSFbqWKkoo
@andthebomber5062
2 жыл бұрын
Friend Yes, that is super good how you adjust the models for super mario 64 super good Great job New Sub
@TalkingGuglTheCoolIsBack
Ай бұрын
I'm having trouble rigging
@CraniamonRoyalKnight
Жыл бұрын
Nice tutorial :) However I wonder if it can work with custom Rom Hack? Like Super Mario 64 Star Road or Super Mario 64 Ocarina of Time and else?
@WbDM0001
Жыл бұрын
it does
@CraniamonRoyalKnight
Жыл бұрын
@@WbDM0001 Did it accept to import HD models from modern video games without it crash?
It says mario geo has more than one mesh child what do i do?
@WbDM0001
Жыл бұрын
It literally says everything Your Mario Geo model has more than one mesh child
@RENhoekLOUD
2 жыл бұрын
Ya le he dado Like a 4735 Videos diferentes en KZitem.
@ethancat1596
2 жыл бұрын
Sorry how do you select the other chars head fully
@WbDM0001
2 жыл бұрын
Press L
@gabrurengel9798
2 жыл бұрын
Is there some way I can import a custom .c file? I am porting the model from a linux game. I tried digging through the internet, found nothing.
@WbDM0001
2 жыл бұрын
.c file? can you be more specific?
@gabrurengel9798
2 жыл бұрын
@@WbDM0001 .c file which contains geometry.
@WbDM0001
2 жыл бұрын
@@gabrurengel9798 you should try decomp instead of binary, there are some youtube tutorials on that
@gabrurengel9798
2 жыл бұрын
@@WbDM0001 I am indeed trying decomp, I want to add a custom object from another game to SM64, the original model extension (from another game) is ".c". I just don't know how to load it in blender.
@WbDM0001
2 жыл бұрын
@@gabrurengel9798 what game is it?
@amymorgan886
2 жыл бұрын
how would I use this technique to lets say, replace the goomba?
@WbDM0001
2 жыл бұрын
kzitem.info/news/bejne/k5up3KKNfmWCpno this might help you, since the topic is not enough for covering up in the comment section
@JereVro
2 жыл бұрын
The Plugin Doesnt Installs. Can i have Help Please?
@WbDM0001
2 жыл бұрын
Are you sure you're on 2.93 or up
@AverageNintenGuy
2 жыл бұрын
Does anyone have a download to the respiratory file since it’s been blocked or privated
@WbDM0001
2 жыл бұрын
oh wait a moment
@WbDM0001
2 жыл бұрын
If you still have this problem, please tell me
@AverageNintenGuy
2 жыл бұрын
I still have the error where it wont let me see the respiratory file so do you have another link to the respiratory file
@WbDM0001
2 жыл бұрын
@@AverageNintenGuy ok I'll link it
@WbDM0001
2 жыл бұрын
@@AverageNintenGuy drive.google.com/file/d/1DsOpPuSejJTlxodQJfEnvDCjIv7THW2h/view?usp=sharing sorry for being so late
@The-E-Base
Жыл бұрын
Imagine if the charcter did not share the same proportions as Mario. How would that change any of this? (Example: Q-Boy, who has no visible torso)
@WbDM0001
Жыл бұрын
Assign the head mesh to the torso
@Diego_12amogus
Жыл бұрын
One question, how do I activate the textures?
@WbDM0001
Жыл бұрын
what
@Diego_12amogus
Жыл бұрын
activate model texture
@WbDM0001
Жыл бұрын
@@Diego_12amogus I still don't get what you mean can you send a screenshot?
@idrissidk
Жыл бұрын
@@Diego_12amogus you click on Z then you click on rendered or material texture
@Diego_12amogus
Жыл бұрын
ok
@cjred1436
2 жыл бұрын
hey how can i fix the model sinking on the ground?
@WbDM0001
2 жыл бұрын
lift the mesh up (z axis) in edit mode then lift the bones in bone editing mode
@cjred1436
2 жыл бұрын
@@WbDM0001 thank you very much, one last question, is it possible to make the model dont change between actors? like mario with hat and mario without hat
@WbDM0001
2 жыл бұрын
@@cjred1436 at the first part of my video, I hide some mesh. There is a head (with the cap off) and underwater hands. You can replace them too (and rig them of course)
@cjred1436
2 жыл бұрын
@@WbDM0001 ok cool thanks
@Producer_Alexandros
3 жыл бұрын
What about 64x64?
@WbDM0001
3 жыл бұрын
Nope There are special cases but most of the time you need to scale the textures down to 32 x 32 If you want to ask me more, feel free to do so!
@Producer_Alexandros
2 жыл бұрын
@@WbDM0001 were you using Decomp?
@WbDM0001
2 жыл бұрын
@@Producer_Alexandros I was using binary. If you want to use decomp, change the Binary to C
@Producer_Alexandros
2 жыл бұрын
@@WbDM0001 but Kaze says that it supports 64 x 64
@WbDM0001
2 жыл бұрын
@@Producer_Alexandros Only on 4 bit depth color images. Like I said, normal images(Which are generally 16 bit or higher) only support 32 x 32 images It's not a real problem tho, they will almost look the same in the game
@bluelike8203
Жыл бұрын
I can make animation mods?
@WbDM0001
Жыл бұрын
yeah
@jonathangriffin4902
2 жыл бұрын
Can I do it on tendo64 android
@WbDM0001
2 жыл бұрын
You can run a rom on android, but you can't run blender on android
@SporeBuho
2 жыл бұрын
3.1 version?
@WbDM0001
2 жыл бұрын
doesn't matter (I think)
@SporeBuho
2 жыл бұрын
1 mont to heart me lololo (im npt mad its just funny)
@WbDM0001
2 жыл бұрын
@@SporeBuho I forgor 💀
@justanoof103
2 жыл бұрын
why is my arm in the other way ?
@WbDM0001
2 жыл бұрын
which arm?
@justanoof103
2 жыл бұрын
the right arm
@WbDM0001
2 жыл бұрын
@@justanoof103 try to rotate it around 90 degrees, export and if it doesn't do the job, do it again
@justanoof103
2 жыл бұрын
thanks
@ToonzVR
8 ай бұрын
Gorilla 64...
@Paradox_Prod1408
3 жыл бұрын
man I hate these type of computers...
@WbDM0001
3 жыл бұрын
This is the standard PC wait till you see a computer running linux based OS
@Paradox_Prod1408
3 жыл бұрын
@@WbDM0001 I have that-
@WbDM0001
3 жыл бұрын
@@Paradox_Prod1408 Ah yes a chrome book (I forgor)
@Paradox_Prod1408
3 жыл бұрын
@@WbDM0001 you recorded this at 9 AM?
@WbDM0001
3 жыл бұрын
@@Paradox_Prod1408 Ja
@johnellefsonbracho5168
2 жыл бұрын
it says stuff about non mesh. idk. what to do?
@WbDM0001
2 жыл бұрын
It mostly likely that there is a non bone-assigned mesh on the character model. Try selecting all the mesh and press "unselect" on each of the bones. That'll show which mesh isn't weighted
Пікірлер: 180