The tip that you show at 15:10 about controlling max range with branched out "attribute promote" node is extremely useful. And I think can be applied in lots of other different areas inside houdini. I usually just use spreadsheet and check the max parameter but it is "manual". You method is much better. Thanks!
@bubblepins
2 жыл бұрын
Yeah it is very handy!
@carlosrivadulla8903
2 жыл бұрын
really good example of use, ty, I enjoyed it
@bubblepins
2 жыл бұрын
Thanks for watching!
@ManBro25
10 ай бұрын
ahhh that split sop coming from nowhere...
@bubblepins
10 ай бұрын
yeah you're right, I think this might have accidentally got cut out in editing, so sorry!
@tyraniusdelten8207
Ай бұрын
in houdini 20.5 you have select "Keep primitives above plane" it's under 'keep' in slice node,.................. reason: I don't know, i'ts broken
@bubblepins
Ай бұрын
Thanks for letting me know!! I'll look into this!
@Tritoon710
2 жыл бұрын
Thank you. Love the way you teach.
@bubblepins
2 жыл бұрын
Thank you for all the wonderful support!
@kubolor1234
Жыл бұрын
For each video on for each loop I watch, the less I understand
@bubblepins
10 ай бұрын
I admit it is a little confusing, it's hard to put a forloop that was meant for coding into a visual node. I tried the best I could to explain it to the best of my ability, but I admit it is still confusing.
@kubolor1234
10 ай бұрын
@@bubblepins no worries since I posted this I've been able to learn C++ and have been able to grasp the fundamental idea behind loops.
@bubblepins
10 ай бұрын
@@kubolor1234 That's awesome! I'm very happy to hear that you are learning C++, it's one of the hardest programming language imo. I struggle with the syntax quite a bit. Sorry for the late reply, I don't know how I missed this comment. Sometimes KZitem's notifications is a little unreliable.
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