With so many people asked how to modded this scene so I decided to write it here:
Character swapping Basic:
gff4editor (now called "PyGff") to change the save game data.
You can download at social.bioware....
and followed this basic tutorial first(To know how to do the basic character swapping):
moddinguniverse...
Swapped this scene (This scene is advanced character swapping. You must know the basic first, follow this tutorial for the basics: moddinguniverse...)
{Swapped this scene u must do 4 steps: 1. To work with Hawke body(so it won't change to underwear) 2. Changed Hawke head to Fenris 3.Extract your face from your save game. 4. Swapped the body part use GDApp }
1. To work with Hawke body: You must put a mod name "apr_cv.gda"
download here www.nexusmods.c...
in the override folder so Your Hawke's Body will not change back to underwear when you enter the house and stay in Fenris body
2. To work with Hawke head: To change to Fenris,
-Extract the "em_fenris.mor" morph file from the "face.erf" file using GFFeditor. or download my file here www.mediafire.c...
-Open GFFeditor to edit your save game data and look at index 16950 SAVEGAME_PLAYER_MORPH in the text box.
right click import from file and choose "em_fenris.mor" file. And click save.
3. To swapped your custom Hawke's head you must extract them from your save game.
Use this www.nexusmods.c...
You should have the mor file: "Your_face.mor" for example
put the file in the Override folder.
in fenris's SAVEGAME_APPEARANCE_MORPH_NAME box insert the file name "Your_face"
4. To swapped the body part use GDApp (to modify apr_base.gda files : social.bioware....)
This is the GDApp instruction written by Lovely wonderful TanukiLady ( / tanukilady . Huge thanks for her..
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There is two files containing models, one is apr_base.gda (can be extracted with pyGFF and located within the 2da.rim file) and the other one is item_variations.gda (Bethany's are located in this one)
Model list names is here social.bioware....
So to use the clothes of Hawke(or any clothes)for Isabella;
-Extracted apr_base.gda with pyGFF. (or gff4editor)
-Opened with GDApp (to modify GDA files! If you don't have it it's here: social.bioware....)
-located the ID of Isabella (1050 and 1051) and changed the modelname (column 4) to
- 1050 : art\characters\playercharacter\cth_homa
- 1051 : art\characters\playercharacter\cth_homa
(cth_homa is the name of Hawke's Finery cloth)
-Deleted all the other rows unchanged to lighten the file
-Saved it under a mod name like "apr_base_IsaSwap.gda" and packed it with ERFv3 Packer(or Gibbed.Bioware.ErfPack.exe)
-Put it in the override folder
Thanks TanukiLady for founding this wonderful GDApp and written such a clear instruction..It's really easier than my old technic
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