Played on November 24, 2019.
Final Fantasy IV SNES version, played on North American SNES console with OEM controller (no turbo). Timing is from selecting New Game to the start of Zeromus' death animation. "No Stairs Glitch" means that the "64-Door Hierarchy Glitch" (finalfantasy.wikia.com/wiki/64_door_hierarchy_glitch) isn't used, which can be used to skip the rest of the game after Calcabrina/Golbez.
Finally, a 'real' PB with modern strats! Made 2 pretty major step route mistakes and was only able to continue the run due to Aexoden (the developer of the step routes) being in chat and able to make adjustments on the fly. Decent run aside from those - pretty good overall luck on back attacks/ambushes and boss fights. Would like to push for a sub-3:08:30 before moving on from this category.
Live stream archive of this run (with timer/commentary): kzitem.info/news/bejne/tX9s3mmvb5mAnmk
Follow my live stream channel (www.twitch.tv/puwexil) and Twitter (twitter.com/puwexil) if you'd like to get notified when I'm speedrunning FF4 and other games!
Негізгі бет Ойындар Final Fantasy IV Speedrun (No Stairs Glitch) - 3:09:13 (Clean Recording)
Пікірлер: 27