PonPon will beat this at some point, but I'm semi-retiring from this category. One of the most enjoyable speedrun grinds I've done.
@MaskedGuyCh
Жыл бұрын
Kinda sad to hear you're semi-retiring from this category. Juste No OOB is honestly the most enjoyable speedrun category in Harmony of Dissonance. I'm gonna miss it. Huge congrats on the sub-35 though! Seeing how far this speedrun has come is amazing. Would love to see you do Maxim No OOB someday, it's an underrated category IMO.
@demoniac4821
Жыл бұрын
Ah the legendary call out got into the video xD
@TheRideNeverEnds123
Жыл бұрын
Heya, just dropping a comment to thank you for the great content. Harmony was probably my least favourite post-SOTN Castlevania but coming across your channel and seeing all the crazy movement and fun strats like stacking that are involved in HoD speedruns honestly made me see the game in a much better light and now I have as much fun replaying it/watching runs as I do with the other games. So thanks again for helping me appreciate one of my favourite franchises even more!
@srpedrusko2645
2 ай бұрын
this juste is more powerful than lore accurate julius for sure
@ansoupcan
Жыл бұрын
Yaksha hype
@KeitrenGraves
Жыл бұрын
Huge congrats for this amazing W.
@timmyjimmy7413
Жыл бұрын
This is beautiful.
@locoboy99sderping91
Жыл бұрын
Alwaya nice to see HoD runs from u :)
@edgecolthearts8096
Жыл бұрын
Damn you make it look so eazy
@JohnsonSucker
Жыл бұрын
Hey Jupiter, could you do a video explaining the route of aria of sorrow any%, the run looks so complex and is very fun to watch. Thank you!
@angelfs423
Жыл бұрын
how do you stack the damage with the weapons? I dont get it :/
@Keycil
Жыл бұрын
You have to quickly hit the enemy with three separate attacks. I can't explain it very well without showing it in game but look how Jupiter uses the cross in boss fights. The cross comes first, then two whip swings follow. The last hit is held as long as possible because that's the one that deals the insane damage. The game has this weird quirk where it gets overwhelmed by three fast, consecutive attacks. You can abuse this with several sub weapon/book combos. You can also chain together a kick and a whip swing in case the enemy is flying.
@MaskedGuyCh
Жыл бұрын
@@Keycil I think "overwhelmed" might not be the correct term, the game actually does a good job of handling so many hits in such little time (over 60/s) without crashing. It's just an unintended feature. Many Castlevania games have certain glitches that are seen as features; this is probably my favorite one. It makes speedrunning HoD way more enjoyable, both for the player and the viewer. The skill involved makes it so satisfying when you pull it off 🙂
@Keycil
Жыл бұрын
@@MaskedGuyCh yeah sorry, should've specified a little I suppose. Overwhelmed wasn't the best term there.
@ScifiGemini0616
Жыл бұрын
Hit an enemy with three seperate attacks in a short time frame, though some combinations don't work, and I don't understand the specifications for it. Aerial whip and ground whip are counted as seperate attacks. For crushing stone stacks, charged whip has two seperate attacks; the base of the whip, which is a small hitbox in front of Juste, and the energy release.
@angelfs423
Жыл бұрын
Thanks guys, I finally managed to do it, and also did by accident the whip launch lol
@80sarcadekid71
Жыл бұрын
Juste is so powerful Belmont OMG
@GinkgoPete
Жыл бұрын
Id like to think you only got this good RNG because of calling out Yaksha
@Franchoancho
2 ай бұрын
Harmony failed on visuals and soundtrack because of bad decisions. I dont complain on game mechanics, but specially the music and the character animations are horrible, the colours...
@Franchoancho
2 ай бұрын
i do prefer Circle of the moon. It is way better in every single aspect
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