Taking out the jars is one of the dumbest things TFP has done yet. We are surviving in a freaking green, lush forest biome, and have easy access to snow. Water shouldn't be an issue in the game and wouldn't be an issue IRL. Find any container, boil the water, done. If you suspect contaminants make some charcoal and filter the water through the charcoal. I play on a private server with 6 people total, it's impossible to get ahead of the water issue.
@yvels3685
Жыл бұрын
considering that jars would be plenty in a zombie apocalypse..
@AlamarianJ
Жыл бұрын
If you want water to be that easy to obtain, why even have a water system? Trivially easy survival systems add nothing to the game except an annoying meter and an extremely shallow level of immersion.
@MrHarumakiSensei
Жыл бұрын
It didn't use to be trivially easy, it was a concern on the first day or two, the after that you focussed on food, then after that, shelter, weapons, ammo etc. This is a natural progression. You had to make your first base near water, snow or lots of raidable buildings. This was a good decision to have on day 1 of play.
@NickTheQuick82
Жыл бұрын
I dont know what the water problem is and I dont even have a collector 😂. He explained it. Digg a hole put some water in and use the purifier. You never ever have water problemS EVER!!! I made kind of a well works fine never need to use the collector!
@Chris_Cable
Жыл бұрын
@@NickTheQuick82 You can't use that hole of water to make duct tape. Duct tape is needed for just about everything. Times that by multiple people on a server and it's a big issue.
@j-p4194
Жыл бұрын
Wow, had no idea the water update was such a big issue! I mean yeah the dew collector was going to be a challenge but I didn't mind it actually. I would agree that bringing the empty jars back and being able to collect water from any water source adds to the immersion of the game and should still be a thing. I'm just surprised how many people are struggling to get enough water in their games, had no idea!
@SnowBee
Жыл бұрын
Yeah, I think it will get better as players get better at the game. I do think a balance is needed somewhere due to the duct tape shortage that can make things quite annoying.
@JanSolo555
Жыл бұрын
It’s glue making for me. You have to try to balance what you have to drink and what you have to craft. What I was doing is making teas so I get more hydration per jar.
@acolytetojippity
Жыл бұрын
multiplayer is the problem. this change is absolute ass for a multiplayer server, as is the magazine nerf.
@NTJedi
Жыл бұрын
@@JanSolo555 I switched to Yucca Juice once unlocked and I knew I had enough food. Also hunting at night is much more safe since there's no longer any bears or wolves in the pine forest. I usually find and kill three deer while cleaning up trash and animal corpses in the streets at night without even looking for the deer.
@JanSolo555
Жыл бұрын
@@acolytetojippity yeah. I’m waiting for stable to play on the multi player I use.
@muchomoaner
Жыл бұрын
Another way to improve it would be to have them fill up the collectors immediately in thee nearly constant torrential rain. Seriously it rains enough to fill all three jars in seconds.
@SnowBee
Жыл бұрын
Yes, I know in Darkness Falls and Rebirth mod, rain does effect plant growth. I am sure TFP could develop something around that feature.
@malguskerensky
Жыл бұрын
As I see it the overall issue is that TFP made the game not so much more difficult with all the system changes, but too grindy. You need 75 book for y crafting/item, you need 100 books for x item, and then nerf where as well as how many you get. Water is more of an issue because Duck Tape is required for a *lot* of things and that is where you water goes, not in the survival part of the game. If you struggle for water at low level, just get those early trader missions done and buy a water filter with the dukes, should have one by mission 3 max. TPF really do not seem to understand balance and that is leading the later Alphas to become progressively more grindy than difficult to survive.
@oldtimergaming9514
Жыл бұрын
The stupid thing is I always have a better item than I can craft. so most of the books are useless to me.
@gabriel-miki
Жыл бұрын
Highly disagree on the grind part, the magazines are everywhere, in fact, I think this new system is far superior to the old one, because even if I don’t spend my points on a perk, I will still slowly increase it by finding the magazines, and that way I don’t have to worry about those. This is way more beginner-friendly because you don’t exclusively level up by your choice of where to spend your points
@shadowalkerwho
Жыл бұрын
@@gabriel-miki I would agree with you that decoupling the crafting from the weapon skills makes a lot of sense. I would argue that several mods have provided better means of doing that either through separate point buys or recipe researching rather than being reliant on a skewed RNG system with a VERY fixed progression path. Yes, I agree that it's better than Alpha 20's RNG problem where you just might never find that specific recipe you need but it is still RNG dependent (although flattened out so it's not as brutally specific) and it doesn't give you a whole lot of control or customization of your path.
@pedepot
Жыл бұрын
@@oldtimergaming9514yes, totally agree! By the time we get to iron tier 1-3, we have stone 6 which is often better. Then we get to steel 1-3, but probably have iron 6, so again, it’s depressingly unrewarding to achieve the next set until at least tier 4.
@dollface2907
Жыл бұрын
sadly i sacfirced the bike for a dew collector
@SnowBee
Жыл бұрын
Just confirming that the 28 June B323 update has not broken the water bucket and helmet water purifier technique. Dew collectors also produce heat.
@yvels3685
Жыл бұрын
my little tips to save on water without modding : - save dukes, SAVE DUKES by doing quests on repeat till you can have at least 4 Dew collectors asap; then be sure to regularly collect magic jars. - find or buy from trader water filtration mod; self explanatory: you can literally drink a whole lake, get bloated with 15% stamina regen; ideal for mining, horde night melee, bicycle around the map etc.. - invest a point or 2 into: Iron gut. - red tea 25 water: efficient digestion. Drink only red tea once you can craft it; its dirt cheap. - yucca juice: 1 jar of water + 1 yucca = 34 water +15% stam regen is a very good replacement to red tea if you're playing in a desert biome. - DO NOT play with luck and eat contaminated food: desintery will require large amounts of water to heal. - DO NOT invest into Healing Factor; it uses food and water to heal you. - Pay attention to insulation: cold and hot. Being cold or hot WILL accelerate your food and water use. - asap cook steak and potato meal with 50 food and 25 HP: doesn't require water to cook. - asap cook mineral water: 60 water, cure desintery, efficient digestion, 15% stamina regen : requires basic ingredients you can find anywhere and 1 jar of water. - Try to not get hit too often, contusion will require meds and meds will require you to drink more.
@brodriguez11000
Жыл бұрын
I've heard yucca juice suggested.
@SnowBee
Жыл бұрын
Yeah, my wife was the cook in our party (IceBee), she was always cooking a host of steak and potatoes, though we prefer the food with the additional water for missions. However, she is glad she will unlikely play vanilla again until A22. She hates the farming system with the seeds being lost. It just screws with her neat farms, and she is very glad it is now overhaul mods she will be moving to. From a vanilla point of view, if they nerf the water purifier, then I will be unhappy, and it really takes a lot to make me unhappy in this game. I take all sorts of shit and just live with it.
@yvels3685
Жыл бұрын
@@SnowBee one of my 1st mods I installed for farming you get back a seed 100% I kept yield at 2x keep it real and a bit annoying but yeah.. considering irl a single corn can net you seems for like 50-100 new plants its not breaking immersion.
@yvels3685
Жыл бұрын
@@brodriguez11000 forgot about it; 34 water and 15% stam regen for 1 water and 1 yukka its quite good. I prefer red tead for efficient digestion buff tho
@SnowBee
Жыл бұрын
Yeah, well, I needed to play without mods first. Now that is out of my system, I won't return to vanilla until Alpha 22. I may do some videos on it, but certainly no actual playthrough.
@jimdob6528
Жыл бұрын
I have 53 dew collectors… it’s so tedious. We need a system that funnels all the water into a chest so I’m not spending 10 minutes every morning gathering water.
@SnowBee
Жыл бұрын
53... holy shit.
@reese-tr8sq
Жыл бұрын
I have 6 and have more than I need. think u wasted ur time to get 5300 plastic parts 4 that lmfao
@allanperl5107
Жыл бұрын
I had 11 and was barely making ends meet with all the glue i needed. Had to travel between 3 traders and buyout water, glue and ductapes every few days. This was at two different runs, around day 30.
@SnowBee
Жыл бұрын
@@allanperl5107 I am guessing some will get tired of the back and forth trader to trader runs.
@dollface2907
Жыл бұрын
dont forget the now your dew farm will call screamers, tbh TFP are just making it almost impossible to play
@rule3225
Жыл бұрын
I have been struggling with water. Didn't find a purifier for ages. Took a week at least. Sigh.
@SnowBee
Жыл бұрын
On my second playthrough, things already started getting easier. You understand the zombie movements better, and you usually do quests faster and tend to get more rewards due to that. Finding a purifier for me was a matter of purchase on my second day. I think you may be wondering why it was so hard in a short while :) However, yes, you can get unlucky. :)
@youhavetoguessit
Жыл бұрын
Alpha 21 is a hard pass. I put about 20 hours into it, cause i love the base game.... But i can't stand the magazine system and jar change. Im sticking with undead legacy until they make better changes (the UI and inventory in UL is too much of a life changer).
@sirgreybat
Жыл бұрын
Thanks for the content Snow Bee! I'll add my two cents worth (for what it's worth). The Fun Pimps seem to have tried to make the game more tedious in anyway they could vs harder. Water is but one example. Learning by reading is another. You can rest assured that I will not be playing 7DTD A21 until an overhaul mod comes out (like my fav, DF) which circumvents the need to spend 2-3 weeks of in-game time hunting for books (which you might not get) before you can have decent armor, weapons and vehicles. Harder can be achieved by making the zombies healthier, the POIs more full of zombies, more wandering hordes, more wolves/dogs, etc, etc. TFP seem to have confused the diff between difficult and tedious.
@SnowBee
Жыл бұрын
Thanks sirgreybat :)
@shadowalkerwho
Жыл бұрын
Yeah, the only hard thing in Alpha 21 is finding the books you need to be able to make a vehicle or do anything with electricity. I'm 20 days in and I've found 3 vehicle books... you need something like 25 before you can build a mini-bike. Similarly the basic tier of electrical recipes is 20+ books in. Not that you're going to need trap support in your base any time soon Vanilla hordes are still doable with a bit of cobble stone, a pokey stick and some coffee.
@SnowBee
Жыл бұрын
@@shadowalkerwho Yeah, I have seen some using the technique of the forgetting elixir. So, you spec points into just one particular skill, then do magazine searches. You will get a higher chance of about 20% for each skill point in a particular trait. This means you get a much higher chance of receiving a particular magazine with just skill points into that skill. Once you have your desired level, then use the forgetting elixir again and respec to your desire. I am getting tired of reading magazines.
@michaellee4276
Жыл бұрын
If you can't get a water purifier mod, get Goldenrod Tea. Let your water levels get down low, then when you find water sources, drink directly from them until you are almost full. If you get dysentery, you have the Goldenrod Tea to fix it. The vast majority of your water is coming from puddles, and ditches and lakes. You can do the same trick with a water hole at your base and a box of Goldenrod tea for the whole team.
@SnowBee
Жыл бұрын
Good advice, thanks michaellee :)
@udamthewaster9454
Жыл бұрын
They should add a water pump. It needs electricity It uses 4 filters, steel and other stuff but it gathers 5x more water a day. But it makes noise and it lures zombies. So ether epect more hordes and screamers or place it away from your base at the risk of hordes mauling it
@SnowBee
Жыл бұрын
That is a good idea :)
@udamthewaster9454
Жыл бұрын
@@SnowBee thanks you ,to bro
@Knirin
Жыл бұрын
@@udamthewaster9454They made dew collectors generate heat.
@udamthewaster9454
Жыл бұрын
@Knirin that explains alot. Well for how little water we get why do we get heat.
@nacoran
Жыл бұрын
Maybe I've played too much minecraft, but I want a hopper... or some pipes. In Undead Legacy you have the water barrels. It would make sense for a dew collector to have a bigger collector that could store lots and lots of water, then take it out with jars.
@kwinterskjw
Жыл бұрын
I tell you I'd be happier with TFP adding in some kind of rain catching system into the game that only produces murky water to craft glue. Right so when it rains you can get a balanced amount of murky water from dew collectors or some other system like a barrel and maybe you collect it with empty cans or something other than jars and that's what you use to craft glue. It make biomes feel more unique too. Dessert and snow biomes would have the added difficulty of not raining often making you take trips to other biomes to collect the new murky water. Dew collectors could then function the same and only be used to potable water.
@Anvilshock
6 ай бұрын
"Dessert biomes"? Like, an apple pie biome? Maybe some ice cream? Candied fruit?
@shadowalkerwho
Жыл бұрын
Rebirth and Undead Legacy both had good ways of addressing the "safe water" thing. Rebirth makes it so that water is readily available but SAFE water is hard to come by as you need to set up a distiller and craft activated charcoal which isn't cheap. Otherwise you're drinking dangerous murky water or only slightly risky boiled water. Undead Legacy makes it so that water is looted only from "safe sources" like taps and toilets which means it's less abundant than scooping it on mass out of the ditch but you still need containers to harvest it into and you need to find new sources regularly as each tap/toilet/etc has a finite amount available to you. By the time you hit late game you're able to create a well but by that point you should have water beat, except for crafting needs, anyways.
@Ekhonaq
Жыл бұрын
I feel like a mod should be made (or found by me if one exists lol) that fills the dew collector faster or completely when it rains in game. That would make the rain at least some what useful. Rebirth mod has a function where the farm plots collect water when it rains so I feel like this is possible (course I have no ability to do it myself lol)
@SnowBee
Жыл бұрын
Darkness Falls farming also can grow a stage if it is raining at the time when the crop checks for water. I do think your idea of saturating the soil with rain would be a pretty neat way to go. With the dew collectors it could work quite well.
@RussErickson_v1
Жыл бұрын
I think the issue is the number of water required for hydration, cooking and crafting. A resolution would be to create a mod that adds an alternate duct tape recipe using rubber cement derived in the chemistry station from oil shale, and possibly polymer.
@LewisB3217
Жыл бұрын
Pretty sure I saw a mod that fills up the dew collector faster on the nexus yesterday
@f8keuser
Жыл бұрын
Funny how the dew collector has a massive blue drum that you'll think can collect a shit load of water but nope somehow you can only get a max of 3 jars.
@SnowBee
Жыл бұрын
Well, I guess you are a hopeful survivor :D
@shadowalkerwho
Жыл бұрын
Yeah, my biggest issue with the Dew Collectors is their tiny capacity and the need to check them at least once a day... big ass barrel like that should be able to hold at least a stack of water.
@f8keuser
Жыл бұрын
@@shadowalkerwho IMO I don't mind checking up on them but at lest give us 12 jars or something per collector.
@RSMithrodin
Жыл бұрын
I'm in the end game effectively and I still have problems with water, because I use it for glue for the duct tape in repair kits. I've been using the 4x4 "truck" and I'm always hitting things that I cant see until its right in front of me. Objects like guard rails and cars only get drawn in maybe 15 meters in front of me at a time. It's incredibly draining on my water supply to keep making so many repair kits, so I switched to the motorcycle to have an easier time dodging things. I'm now praying for the vehicle books or the gyrocopter accessories so I can avoid all the objects I normally hit. This entire problem makes it difficult to make many things that require duct tape, glue, or even clean water because of all the repair kits I've had to make.
@shaggyrumplenutz1610
Жыл бұрын
TFP did a great job imo with A21. The water thing is too clunky though.
@FreebirthBoccara
Жыл бұрын
its a huge deal with groups.. water used to not be an issue at all. and now my small group is constantly out or low on water. especially once making the nicer foods. and we have a bunch of water gatherers (that lag out anyone that approach them)
@azirus
Жыл бұрын
Problem? That's a word I'd use if I don't wanna swear. So let me get this straight: - there are no jars - you cannot fill in or drink from a water blocks - but you can drink the hell out of it if you have a Purifier mod - Dew collector magically creates jars with water, which would again magically disappear after drinking them That's a fucked up logic if you ask me or better lack of any. Yes I'm biased towards UL, but I like the way Subquake solved it - you cannot drink outside water as it's polluted, you have to scavenge them from sinks, toilets, fire hydrants, or later make a Well. There's at least a reasoning instead of just the TFP way: We don't like this so we'll change it to unfun the game (or make that annoying at least) for the players. But it's always nice to see a video from your. Due to the speed and amount of mods trying to do something about the water mechanic it seems people maybe don't like the new way. Would the TFP do something about it? I doubt it if it's not fucking it up even further, because players are not playing the game the one and only way they can imagine....
@SnowBee
Жыл бұрын
Their track record suggestd not :(
@maxmikester8185
3 ай бұрын
You can still get water from nature and boil it like you could prior, TFP just hated that getting water was 'too easy' and removed it, just like they punished players every other update.
@Kazgrel
Жыл бұрын
Water is fairly annoying early on and even through mid game, but eventually in my group's playthrough, by the time we were roaming into the wastelands, water wasn't much of an issue. But yeah, once we hit that point during early-mid game where we needed glue and duct tape for all sorts of weapon/armor upgrades and vehicles. As for explosives, we didn't have much of an issue there since we generally stick to grenades in that regard.
@SnowBee
Жыл бұрын
Yes, that is my experience as well. :)
@MonsterHunter267
Жыл бұрын
My ideas for water fixes 1. Dew collectors should collect murky water and collect slower unless rain speeds up collection by 50% 2. Drinking murky water should cause sickness more frequently and sickness should have greater consequences 3. Water filters should be removed from helmets, be a tool, non-craftable (but easier to find), go bad after a while, and be usable in naturally occuring water only 4. Natural water shouldn't be movable, like with a bucket or so 5. Dew collectors should be expandable to 6 and 9 with in-game mod items, as shown here
@muffinman2546
Жыл бұрын
Many of these mods can be retrofitted or even combined into a 2x2x2 'water purifier' station that produces A LOT of water (or at least produced faster than dew collector), but costing a bunch of forged steel, quite a few water filters and a bundle of scrap polymers. Since most water consumption centers around glue & food, it only makes sense to have a vastly upgraded water collector gated behind advanced crafting recipes & stations. By the time you DO reach the point of excessive glue production & higher quality food cooking, you'll be rich enough in resources & Dukes to craft the 'water purifier'.
@SnowBee
Жыл бұрын
Yeah, it is not really the solo player that is struggling. As much as some SP's do moan, the purifier fixes the problem well. The MP world and those that are using many explosives warranting a dew collector farm that are saying otherwise.
@travisharp74
Жыл бұрын
Found a mod on Nexus mods called empty jars. Installed it and now it's working again. I spent the first 10 days in game dehydrated. First bloodmoon was nothing but me getting killed because I couldn't swing but like twice before being out of energy. I like the drinking out of pools, lakes and rivers which I did at first but when I find jars, I should be able to use and store water in them. They need to bring it back until then, this mod will stay in my game.
@mandysorensen8876
Жыл бұрын
I think it would be neat if we could add the blue barrels to the dew collectors to help with excess water, or to use if it rained.
@SnowBee
Жыл бұрын
That would be great
@JanSolo555
Жыл бұрын
I think they removed the jars because the new water mechanic makes every puddle an endless water supply, which makes it a bit OP. You don’t pick up blocks of water anymore when scooping them up. It took me nine days of playing before I installed the glass jar mod.
@yvels3685
Жыл бұрын
because you could empty rivers, lakes and oceans with jars you crafted? :) they removed it because jars couldnt get filled with new water. so instead of: "ahem "Our new water system is working well, but it has stopped jars from working. As a solution for the moment, we have decided to allow filling of jars from fire hydrants and working sinks. To go with this, traders will now sell a 'Sink Repair Kit' that you can use on sinks in POI's to turn them into a working version for your jars! These systems will go hand-in-hand with our new Dew Collector." Boom. Done. People would've been a lot happier with that" instead we got magic restocking jars in dew collectors that we consume now.. /sigh More than this : can you imagine being forced to do a restart generator quests once a week at water works to make water flow in working sinks? And... if you have your map with POIs respawn you'll have to redo restart generator quest at said water works plant.. WOAH! drooling right here.
@darkage5
Жыл бұрын
What are you talking about? Filling jars has always been endless. They ended up removing the water from the pool in the dishong tower to ruin the challenge for that reason. Buckets on the other hand would mess with the mechanic.
@yvels3685
Жыл бұрын
@@darkage5 so instead of endless jars refills we now have magicaly restocking jars inside dew collectors (we no longer craft) and we now eat jars and cans with water and food. good job. lol
@minisithunknown5568
Жыл бұрын
@@yvels3685 It lines up with clay bowls that get eaten with the bowls of soup that is cooked in game.
@norad6067
Жыл бұрын
Thanks bee, yes a mod install guide would be good.
@SnowBee
Жыл бұрын
Noted! :)
@Ryan-re1rs
Жыл бұрын
All they needed to do was add upgrades to the dew collector and go from 3, 5 then 10 jars a day. But when you add on upgrades it gives you murky water as the filters work less effective when producing more water.
@TheWarmotor
Жыл бұрын
Yes, my character eats glass jars compulsively, but it's ok because my dew collector forms the morning dew into more glass jars. Makes perfect sense!
@SnowBee
Жыл бұрын
Bwhahaha :D
@darkage5
Жыл бұрын
Outstanding video and thank you for your hard work testing those mods. I knew it would be a problem as soon as they announced it but i am pleased modders didn't waste time in coming up with fixes. 😊
@SnowBee
Жыл бұрын
My pleasure, thanks darkage.
@GamingAfter50
Жыл бұрын
Thanks SnowBee! There's some great options here.
@steve323f
Жыл бұрын
I'm playing my first ever playthrough and have never found the water to be any issue at all, and I find it quite realistic to be honest. 40 hours in I've found the helmet filter mod but I've never installed it as I've never needed it. But the bucket idea filling a hole and drinking from that is a good idea.
@SnowBee
Жыл бұрын
Yes, I don't mind and I appreciate the more difficult start. You can be fine with finding water, but not always. Once your playstyle uses more duct tape than you can find or make with glue, then you have the unhappiness.
@thelost9332
Жыл бұрын
odd Ive had to completely reset 16x because Im not able to drink from water sources and i find 0 water as loot. loved this game but now i cant even make it to horde night no matter what i do :(
@thelost9332
Жыл бұрын
uninstalled and moved on to better sad days used to be a great game!
@steve323f
Жыл бұрын
@@thelost9332 did you remember to have nothing equipped in your hot bar, and use your hands to drink? Of you preferred the game on alpha 21, remember you can always revert back to alpha 20 and play it there until maybe a few other patches or mods are available. Saying that baldurs gate 3 and starfield are on the horizon. I'm moving onto them for now.
@SnowBee
Жыл бұрын
@@thelost9332 What about overhaul mods? Some of the big ones should start releasing this month.
@mprojekt72
Жыл бұрын
Rainwater collection would be a nice feature to have. I often wonder whether there is a technical challenge in 7Days code that has stopped TFP or modders from creating a water supply that fills up during each rainstorm. A possible reason, due to design choice, is maybe Rich and Joel simply did not want the game to feel too much like Project Zomboid OR any other zombie game with a rainwater mechanic.
@SnowBee
Жыл бұрын
Yeah, there are a number of theories as to why they do these odd things at times.
@mprojekt72
Жыл бұрын
@@SnowBee Us: Why did you do this thing that makes no sense to us? The Hueninks: In the distant past, small archeacytes in a sponge were being bullied by a baby nautilus and... :many hours later: THat is why we can't have rear sights align with front sights. We hope this answers your questions about water and nitrates.
@tazmokhan7614
Жыл бұрын
not really Khiane made a craftable item called Rain Catcher which does exacly that in DF mod, so its not any challenge, just stubborness and pride on the part of TFP.
@mprojekt72
Жыл бұрын
@@tazmokhan7614 Khaine's rain catcher works all the time, as long as it has [an] open path to the sky - it works whether the weather is rain, dust storm, snowing, cold-snap, heat wave, etc. While I love it for its utility in various situations in DF, what I am hoping for has yet to be done in 7Days, that I know of.
@tazmokhan7614
Жыл бұрын
@@mprojekt72 yeah dont hold your breath, our realtionship has players with the TFP is adversarial at best...they dont listen nor care what we players have to say, they made that perfect;y clear during the streamer weekend interviews.
@alipheese4152
Жыл бұрын
I have a server of 4 people. We have 15 dew collectors. While we struggled around 8, around 12 we were set. So it feels about 3 is good enough.
@kathrynck
Жыл бұрын
I haven't had problems with water in A21. But purely from an immersion standpoint, I would prefer to be able to loot jars of murky water, and save empty jars after use, and re-fill them with rivers/lakes/swimming pools, etc. I was never actually much of a fan of crafting new jars in a makeshift forge. Also would rather vehicle crafting was repairing an in-world vehicle, and gun crafting was about looting a gun, and then you'd upgrade it's quality with parts & expertise, rather than making either from scratch. Kinda an undead legacy-ish preference I guess.
@SnowBee
Жыл бұрын
Interesting, yes, one option could be that if there was no recipe, then jars would just be a thing you get from loot, and would mean there would be a lot fewer in the world.
@kathrynck
Жыл бұрын
@@SnowBee But still enough to make explosives, if you stay on top of jar looting.
@shadowalkerwho
Жыл бұрын
@@SnowBee we actually got bit by this in an Undead Legacy game, we went a little molotov happy (which requires glass jars) and didn't realize that in UL2.5 there wasn't a recipe to craft new ones... so we had tons of plastic bottles and were literally hunting garbage piles at Lvl 50'ish just to get glass jars restocked.
@mp63au
Жыл бұрын
snow you can make a yucka smoothie (with jar) but not water, Dew collectors dont fill up when raining, I think they went down the wrong path to try to make the RPG back to a bit of a survival game like the good old days.
@RookieEyes22
Жыл бұрын
I honestly don't miss the empty jars, especially with the limited inventory in vanilla/unmodded. I don't find the hydration an issue really but keeping up with water for tape is frustrating. And I don't want to have a field of collectors, they seem to be fairly easily damaged if on the ground. And as someone who builds pretty bases, I don't want my entire roof or garden, covered in collectors. The merged collectors mod looks like a good choice. I also think duct tape needs alternate recipes.
@telmosilva9161
Жыл бұрын
I like playing a 100 years later type of campaign, and play 25% loot(if i had to give an estimate, I collect 1 murky water every 2 to 3 days). Early game in my case takes ages to get enough to buy my 1st dew collector since have to constantly buy water, so dukes from quests and sales goes mostly to water and asos food, since getting to bacon and eggs takes ages. The 1st week traders had glue and duct tape which is cheaper than water, the next 3 times they repenished not a single out of 6 of them had any. Game chages a lot if you find the right thing, like you mentioned. In my case wasn't the filter but found distilled water recipe, though i still have sometimes to buy water form vending machines or traders if i nned to make glue and have used part of the water for meat stew. Will consider the bucket and snow mod tbh, should TFP not change water collecting on stable.
@SnowBee
Жыл бұрын
I believe those that like to play without traders and vending machines will struggle. However, I do think it is doable. However, with 25% loot... that will be interesting.
@lho10101
Жыл бұрын
I haven’t had a problem with water. I just rush dew collectors in the first few days and then faithfully check them every time I return to base. Of course my horde bases do not rely on explosives though. I use traps and melee.
@SnowBee
Жыл бұрын
Yes, I tend to do the same when I am playing solo. When I am playing with my family, we all just let the horde come to us and throw truck loads of rounds, explosives and mollys at them :)
@GikamesShadow
Жыл бұрын
I apreciate the attempt to help players who dislike the current new system without being judgemental. My issue and I suppose you can take this as a slight critique towards the video, is that if we keep hoping the moders will "fix" the game, TFP will never have to care about any changes they make to the system. Its great we can hope that modders will do it. Its great we can count on them. But not only do they not even get paid for "fixing" TFPs changes but they also do it while having a job themself most likely. I find it just simply insulting by TFP that they basically load any balancing and overall overhauls of the system people dislike onto modders. This one even more so than any system that came before.
@SnowBee
Жыл бұрын
Are you saying I am not being harsh enough with TFP for relying on modders to fix problems? If that is the case, then yes. I try to be diplomatic and in some cases I do not mind changes. I do think the game has been kept alive considerably by modders and its following wouldn't be as great if it was not for modders. Still, I try not to be hateful or always moaning. After all, I guess I do owe it to the game's existence that I am able to make videos on it, or related to it. :)
@slayerfan61
Жыл бұрын
The water purifier is nice if the conditions are perfect. firstly, you have to gain the cash to obtain it. Lastly, you have to be very lucky even to buy one.
@SnowBee
Жыл бұрын
Yeah, I am doing a new playthrough now with a mod, but it still uses the basic vanilla progression. I have two traders in my first week, but still no purifier from quests, loot, or the traders.
@renemuller7383
Жыл бұрын
If only ppl would have pointed out that the real problem with the Water-Changes is the Glue-Production. Oh wait.. they did. To the point where even the funpimps stated they had accounted for that.. well.. turns out that they really did not. And all those ppl claiming "you haven't played it yet so you can't possible know" where also wrong. I mean.. its not that they had to tweak and adjust the game before with.. oh i dunno the acid-drop-rate.
@shadowalkerwho
Жыл бұрын
Yeah, I remember them saying they'd taken glue production into account and that it wouldn't be a problem but I suspect what their actual solution to the glue issue was to add glue as a quest reward option and make it available more frequently at traders... not exactly the same thing.
@maxmikester8185
3 ай бұрын
They removed the water containers cause TFP hated how players easily gotten water. Every update has punished players because they are not allowed to play a game the way they want.
@patricklepage6584
Жыл бұрын
Like many other i disagree with the jar remove , i dont think ( in solo game ) its very hard to get water but it is just simply a bad call , there is soooo many way to make the game harder without doing thing like that , like some boss zombie , harder horde and horde night . Just by looking at thoses overhaul out there you can see that they make it harder without something like that , in my opinion it is stupid and the magazine well what about action/skill like alpha 16 or ALL good overhaul have but anyway i didnt play 7 dtd vanilla for years now and obviously its not gonna change . Thank god for all thoses great modder in this world , love you all .
@Jcewazhere
Жыл бұрын
I got a modlet to just increase the storage of the dew collectors. That way if I forget to collect for a while I'm not losing out. Water/hydration has been noticeably more tedious, but not overly so. Good balance.
@SnowBee
Жыл бұрын
Yeah, for my SP, it is fine. I prefer the more difficult start.
@wholetyouinhere
Жыл бұрын
The water "problem" is completely overblown. POIs have tons of murky water, and dew collectors are easy to get up and running within a few days. Worst case scenario, the vending machines at every trader offer plenty of drinkables each day. Food is also insanely abundant with the obvious buffs to animal and egg spawns. You can have tens of bacon and eggs and red teas stockpiled before your first horde night without really trying. The real problem in Alpha 21 is the magazine progression system. It's terrible. Traders quickly sell and reward gear that is as good as anything you will ever craft, at which point you are stuck with an increased chance to find crafting magazines that are literally worthless to you. Put another way: you will have a decreased chance of finding useful magazines until you max out your relevant weapon or gun crafting skill. This cannot be intended behavior. Certain magazines are incredibly abundant - looking at you, home cooking - while others are comparatively very rare. Vehicle and workbench magazines are critical to progression and can be targeted with raids on specific POIs, but that just changes the RNG to "whether or not my random gen world gave me a bunch of nearby working stiffs". Your best option, again, is to perk into daring adventurer and spam quests and traders until you are awarded (or can buy) the necessary items. The now very affordable forgettin exliir has become a cure-all for any balance issues in the game. You can regularly respec your character in order to focus certain crafting skills or segue into "more useful" perks. This is a huge indictment of the entire progression and crafting system. Players should be utilizing respec potions in order to undo mistakes in character progression, not as a regular part of their standard routine within standard gameplay. There's so much more. The meta is still wildly biased in favor of strength and intelligence. Clubs are still OP thanks to full stamina refill on kills. Daring adventurer is still insane. Padded armor is still the best armor in the game until you either fully perk into light armor (or fully perk into heavy armor and find the necessary urban combat book). Knives and sledges still have no dedicated perk books. Pipe machine guns are still better than other tier 2 guns, and pretty much every build benefits from using machine guns until tier 4. Bow and crossbow stealth damage is still overtuned; you can one-shot most zombies from stealth using the worst bow and arrows in the game without putting a single point into bows. Miner 69er, arguably the most important utility perk in the game, is still gated under strength. Nerdy glasses are better than every other eyewear item for all builds, further buffing intelligence builds. The cigar has no competition in slot, further buffing strength builds. A whole host of perks are either too weak or cost too many points. Any decent game designer could knock all of these issues out in one patch. The solutions aren't complicated. I have no idea why TFP can't address these things quickly and effectively. I'm starting to suspect that their game designers might be incompetent.
@EnnnVyyy
Жыл бұрын
the real nerf was how they made cooking times way way way longer the permanent heat generation is an annoyance at lower levels and by the time you have a dedicated dew collector farm then you can probably easily dispatch whatever wandering horde it attracts
@EnnnVyyy
Жыл бұрын
also for stuff like exploding arrows, maybe make them craftable only in batches so like 1 bottle of glue equals 5 or 10 arrows and etc. because it does seem silly that some crafting recipes use up one whole unit of an item when in reality a single bottle of glue can definitely be used on multiple items
@SnowBee
Жыл бұрын
Yes, that could be a good idea. I know certain arrow components, I think arrow heads can only be sold in batches, so it is not a big shift to crafting as well.
@TheShadowfirestorm
Жыл бұрын
Im fine with the dew collector because it skips the boiling phase, but i think TFPs should have left the jars in the game and just removed the jar crafting recipe
@Steve_826
Жыл бұрын
Another solution would be to just change recipes too have a bucket of water and simoly consume the water and not the bucket. You still have to retrieve the water.
@CryptolockerMD
Жыл бұрын
it would be fine if the damn dew collectors held more than 3 jars at a time. In what reality does a barrel = 3 jars. Should only have to check a dew collector array once a day.
@SnowBee
Жыл бұрын
Well, I guess they could increase them. Maybe later in the game you could get an upgrade to the water filter.
@chillysourdough8924
Жыл бұрын
Between the water filters, skill bundle rewards and the need to buy water, duct tape or glue - my issue is that you have no play options other than quests, quests and more quests to get dukes. Yes, you can loot for mags or search for book stores but you still need to quest your arse off. While I appreciate it makes for more survival focus, the hefty price of filters forces you to select the bike as the tier one reward to speed up quest travel because although I have what I need to make a bike, I don't have enough mags for the flipping workbench.
@SnowBee
Жыл бұрын
Yeah, there does seem to be a focus on buying stuff, making money and doing quests. There are a number of players that don't like playing with traders and vending machines.
@markdavenportjr5129
Жыл бұрын
its a BIG PROBLEM! We switched our server back to darkness falls 20.6 sooooooo much better.
@SnowBee
Жыл бұрын
Yeah, that is actually quite funny. I understand you perfectly, just funny that one must move back to a more challenging game to make it less tedious :D It shows you the power of mods and why so many end up moving to them.
@Triad_Orion
Жыл бұрын
I haven't really had a chance to play Alpha 21 yet, though I've watched a lot of content for it thus far. I'm not crazy on that water makes doing Trader jobs pretty much necessary, because I don't really care on relying on the trader to get nice things. However, the pressure now to be self sufficient without the damn water filter mod is frankly ridiculous! I know TFP want you to interface with the traders and quests, but I'd prefer that to be an organic choice, not something that the game twists your arm to do. Otherwise, your water supply issues become infinitely worse to the point of being untenable. That said, I don't really think the water changes look bad for survivalist *stuff*, other than maybe having like 5+ players share the same space (though that does compound the reliance on the trader for dew collection). I think it's an endgame problem too in that the crafting demands are too much, and every problem comes back to glue and duct tape like people predicted when the changes were first revealed. And we've seen that TFP saw that, as they added a pittance of Duct Tape as trader quest rewards, on top of the wholly inadequate adjustment to glue crafting. I think that we need to look laterally at the production pipeline downstream. If Duct Tape is a problem for explosive builds in particular, why don't we look at changing the crafting ingredients for them, either in vanilla or in mods? Why should we need a bunch of duct tape for disposable explosive arrows, when something like cloth and/or plant-fibers do? Why should we need it for rockets when you already have to forge a casing and tip that are supposed to fit together? I think Duct Tape works decently as a bottleneck for something **permanent**, but for something more consumable? Plus, Grenades really could stand to have a look-over too as mechanical parts and springs for their production is perhaps too demanding to really be worth the cost? Maybe examining with a mod changing those items to something else might be a way to clear up the lategame water bottleneck.
@SnowBee
Жыл бұрын
Yes, you are correct, they could balance the explosives with ingredient requirements. The molotov doesn't use a glass jar, so it could be something like that. I do see your point about trader jobs. Quite a few enjoying playing without traders and vending machines. Just good old exploring.
@MrHarumakiSensei
Жыл бұрын
That's me. I like the game better when you don't have to go to traders.
@bttmlesspit25
Жыл бұрын
I think they missed an opportunity to have a meaningful interaction with the game by not having a filter be craftable. All filters are are crushed carbon aka burned wood and polymer and if they wanted it more intricate than add mechanical filtration with sand and then gravel. Adding a filter to an already pure water source it just tedious.
@SnowBee
Жыл бұрын
Which pure water source are you referring to? The dew collector? I guess they are trying to play off the atmospheres water sucks :)
@bttmlesspit25
Жыл бұрын
@@SnowBee yes Dew is about as pure as you can get..Far cleaner than rain which with the lack of people alone would be quite clean. Which now that I say it would be an awesome game mechanic to have the dew collectors work twice as fast when raining and half the speed during the day in the desert and not at all in the snow biome.
@WilcrezTheWanderer
Жыл бұрын
The tediousness is through the roof with this build for multiple reasons. And the reliance on duct tape is almost sort of absurd, if you think about it, and all the items it is used for. Duct tape wasn't invented until 1943. So I reckon nobody made tools or weaponry until then. Slowing you don't and forcing you to walk to avoid dehydration if the RNG doesn't go your way (one game I started I only found 3 jars pf murky in 7 hrs of playing and traders didn't have water or tape). Schematics are gone, locked behind skills increased by magazine drops with a strange staggering to the unlocks. I don't like the direction they went with pacing with almost NO content. Yes, it's easily moddable, but I wish they'd have added more... goddamn MEAT to the game. Give us some variety if you're going to slow down progress, y'know?
@dellboi1984
Жыл бұрын
its just another instance of a developer being out of touch with its playerbase, we were concerened and quite constructive about this over 6 months ago yet they push on forward with it anyway
@marie-eagle
Жыл бұрын
Hey snowbee, I like your thumbnail 😁😁
@SnowBee
Жыл бұрын
Hey marie, thanks. Actually is my wife who did it for me. :)
@ProvinceofPeace
Жыл бұрын
Make dew collectors with mod slots. Broadcast upgrade from darkness falls and increased storage space
@SnowBee
Жыл бұрын
Well, you could also wait and see what Darkness Falls has in mind for A21 and water :) Hopefully experimental is arriving by end of the month.
@ProvinceofPeace
Жыл бұрын
Can't wait, been playing darkness falls and like what I see. I like the broadcast upgrade. Wished there was a harvester drone to collect from farms though. I'm forever the base hermit of the group
@degzee3630
Жыл бұрын
Adding a point to engineering has added effect to allow glue to made more cheaply but it reduces the amount of bones , its still 1 water - 1 glue why not make a perk to increase glue production by putting points into it and make more glue per 1 water used . or change the reduction of bones used back to 6 and change water usage to make multiple glue from 1 jar of water .
@SnowBee
Жыл бұрын
Yes, they could make a late game skill option to increase the glue amount that is produced.
@shadowalkerwho
Жыл бұрын
Honestly I don't mind the Dew Collector that much... I can live with the collection rate but the fact that it will only ever hold 3 jars at a time is a nuisance since it means I have to come back and remember to check it at least once a day. Given the amount of resources it requires and the speed it collects at they could at least let it hold a few days worth of water production instead so that it's less of a chore remembering to clear it or loosing production if you head out of town over night.
@aid17
Жыл бұрын
My only gripe is that you cant use murky water to make duct tape and have to cook it, seems an uneccesary step but even then it's not really a big issue. The book system however is kind of bad i had full tier 6 steel tools from looting and questing before i could even craft tier 4 iron tools which made collecting and learning them useless. To make collecting the books worth it i would reverse the tiers and make it so you can only loot or get tier 5 as a reward and you need to craft tier 6.
@SnowBee
Жыл бұрын
Yeah, I am curious what they are going to do about the T6 tool and weapons issue making crafting often redundant. With some tools I don't even care to put points in anymore. Like just using T1 hammer for ages until I get a nail gun from loot.
@tazmokhan7614
Жыл бұрын
no surprise this has become an issue the FP were told for over a year that this will cause issues and as usual the FP dont listen to the player base..thx the Gods for the modding community for the fixes.
@ZacMrMan
Жыл бұрын
Water is a non issue on both play through I'm doing, one public and one private with friends. Helmet water filter mods and few collectors aren't that hard to come by.
@LewisB3217
Жыл бұрын
Helmet water filter + random water pool = success
@Shadow.Darkraven
Жыл бұрын
how long till they take away the loot amount option and force everything to be at 25% loot abundance, also insane difficulty and nightmare speeds being the only options, and friendly fire where 1 bullet one shots you from a friend but it still takes 300 bullets to kill a basic zombie. ooh ooh i know and then they can make it so that zombies never recoil and every time you hit them they teleport behind you and instantly heal to full
@jackklbk8098
Жыл бұрын
IMO water system from the -legacy undead- overhaul mod from A20 is a good way to make water a resource you have to think about but allso not making it too tedius
@SnowBee
Жыл бұрын
I agree it is a good compromise. However, once you get to mid game, it is also very plentiful, and you can easily bulk produce it within the mod, so I would doubt TFP would ever go with that.
@jackklbk8098
Жыл бұрын
@@SnowBee indeed they wont, but thats what i love about The game nomatter what The devs want for The game there is allways a mod to make The game how you wanna play :)
@thomaspulley5066
Жыл бұрын
The current meta to get water for 7 Days Alpha 21 seems to me is to run the quest progression up. Looting buildings, toilets and water bottles especially, seem to give a jar of murky water. I've looted enough for myself to cook and drink with and have a nice stockpile without ever building a dew collector. I would suggest doing what the devs want and loot, loot, and loot some more. Looking at you skill mags.
@chrisdavison4915
Жыл бұрын
For real you don't need any mods everything can be obtained by playing. This is a long term game take it slow
@shadowalkerwho
Жыл бұрын
I think a lot of the complaints is that this has been billed as a sand box game and TFP have been putting a lot of energy into taking the sand out of the box and trying to force people to play the game a specific way instead of letting them have their tools and enjoy themselves the way the players see fit. There seems to be a lot of "but you're playing it wroooong" energy from TFP over the years and the water changes and skill books changes are just more evidence of that.
@chrisdavison4915
Жыл бұрын
@@shadowalkerwho it's really not that hard to find magazines or water, food or drinks. idk what people are on about.
@shadowalkerwho
Жыл бұрын
@@chrisdavison4915 I don't think you're listening because it's not about "hard". A lot of us play mods to add increased challenge beyond what Vanilla offers. It's about the fact that the changes are removing formerly viable play styles that many players used to enjoy and forcing you to engage with the game in a specific meta... in short they've reduced some of the freedom and choice that players enjoyed with earlier versions. Not everyone is a raid happy loot fiend, some people want a crafting, farming and building heavy experience and they USED to be able to play that way... now looting and questing is a MUST and there is no way around it because you won't be able to craft and build without doing the questing first. Same thing goes for water and food, you will NOT be able to sustain yourself without spending probably the first week or so questing and raiding aggressively in order to get the water filters and magazines. While that's not "hard" it is grindy and not that much fun for people who don't enjoy that play style. In addition to messing with the base builder play style it's also messed with the viability of things like explosives based play styles as most of the good explosives recipes require duct tape which means you need a dew collector farm which means a lot of grind which means you use a lot of explosives which means you need more dew collectors... Just because they didn't mess up *your* play style doesn't mean others aren't affected by it. The changes don't impact my usual play style that hard either but I know people who it would absolutely wreak havoc on.
@chrisdavison4915
Жыл бұрын
@@shadowalkerwho why you have to write a damn book bro... People will complain about everything if it's not how they like it. Quest don't take long at all so.
@poldetson6596
Жыл бұрын
What makes this whole design even more stupid is that a water purifier mod in your helmet lets you take dirty water and drink it, but you can't take a mouthful of the clean water and spit it out into a container. This entire idea is just brain dead.
@jakobkristensen2469
Жыл бұрын
I think its way easier than its ever been, just get the purifier mod for your hat, make a well inside your house and fill it with dirty water, have a cap with the mod next to it and anyone can drink, then all water bottles go to crafting.
@jong2359
Жыл бұрын
Then just tie a rope to a gear which leads to a wheel that turns with a belt attached to another wheel that has an axle attached to a sprocket with a chain attached to another sprocketed wheel with 10 matches attached to outside of the wheel which strikes against a sandpaper block nailed to the wall which lights an oil soaked rag which burns down into a campfire which has a rope with a pot hanging above the campfire... the campfire burns the rope, releasing the pot down onto the fire which has a dew collector funneled towards the pot, but blocked with beeswax. Once the beeswax heats up, the dew collector becomes unclogged and pours into the heating pot to boil the water. BAM WATER PROBLEM FIXED. Fun Pimps, consider this my resume... hit my DM's for employment.
@SnowBee
Жыл бұрын
Hey jakobkristensen, yes, that is a solution, but not for those wanting a lot more glue than the usual player. I hope they don't nerf this option.
@redstonedad6434
Жыл бұрын
Just another reason why I think explosives are more of a hindrance or even a problem especially in multiplayer. I refuse to build a horde base when playing with people because of explosives.
@SnowBee
Жыл бұрын
I have become quite lazy in my old age with horde bases. I also use a POI now, especially in a group. I just like to setup something to slow them down and we all throw rounds, explosives and mollies at them.
@sidekickz2180
Жыл бұрын
I get what they're trying to do, but my glue production mid to late game is struggling!
@SnowBee
Жыл бұрын
Hopefully they will find a balance to help the glue players out :)
@gedeon_teuzemany
Жыл бұрын
@@SnowBee In 2037 ???
@SnowBee
Жыл бұрын
@@gedeon_teuzemany At their pace, probably 2040 :)
@TomySpot
Жыл бұрын
hey this was very good my friend
@SnowBee
Жыл бұрын
Hey, thanks Tomy
@Shaknor
Жыл бұрын
I think they could just add snowballs to some recipies to help multiplayer. I find i get trader rewards of 10 duct tape regularly at low teir so have had no issue in solo with only one dew collector. I loot hard so i get a ton of murky water.
@SnowBee
Жыл бұрын
Well, not everyone stays on a low tier forever. Of course the rewards are pretty screwed currently. It will be interesting to see what TFP do about this as well.
@shadowalkerwho
Жыл бұрын
@@SnowBee honestly I think the Tier 1 rewards are generally better than the Tier 2 rewards most of the time. Loot is better in the Tier 2 POIs but the quest rewards are garbage...
@SnowBee
Жыл бұрын
@@shadowalkerwho Yeah, for me I think Tier 2 seems to give steel, which is good. However, the tier rewards are terrible in general.
@tronosphere
Жыл бұрын
they took the jars out because they wanted to make big changes to the game without doing any real work. this whole update was to avoid any kind of critique for taking too long, an update was long overdue based on previous timing. u want bandits? u been waiting years now and we said its almost here? well how about we make all these stupid little changes and make u deal with that instead. the change was not made with any kind of care or respect to the player base, so don't hesitate to mod or adjust this game to ur own liking
lol... I would go bicycle... that is more difficult to get or buy. :)
@hockallz2157
Жыл бұрын
I don't think it's an issue on SP, I have 2 dew collectors and I might need a third. In MP it sounds like a nightmare.
@Majorchug
Жыл бұрын
They may as well just remove dukes and have traders use water as currency. With how youll be farming water more than anything else in the game now it seems like a currency between players.
@SnowBee
Жыл бұрын
Well, they say water will be the currency or extremely scare source in a few decades.
@LewisB3217
Жыл бұрын
I died a few times until I found a good source of water, it wasn’t so bad
@narff1878
Жыл бұрын
I haven't had any water problems, mind you in the first 7 days i found 2 helmet filters( first one on day 3) before i saved enough for a Dew Collector filter. I was also looted every toilet i came across , tons of Murky Water. Not sure if this was affected by Lucky Looter
@SnowBee
Жыл бұрын
Yeah, I think the single player game is fine. I am just unsure how they are going to balance the need for duct tape with some playstyles.
@narff1878
Жыл бұрын
@@SnowBee I made a suggestion to TFP about making Dew Collectors not need the Filter, but produce Murky water until a Filter is installed. However to offset the ease of obtaining Murky water, make the Boiled water recipe cost 2 Murky water
@SnowBee
Жыл бұрын
Someone in the comments was saying that dew is very pure and it should never require a filter.
@yvels3685
Жыл бұрын
@@SnowBee I guess it depends on air quality.. water in wasteland biome should always come out as murky from dew collectors.
@narff1878
Жыл бұрын
@SnowBee that is very true, but my suggestion was geared more towards game mechanics, not total realism.
@MrAwsomeshot
Жыл бұрын
removing water from glue recipe would also fix this.
@hbcoconut2803
Жыл бұрын
Nice video
@SnowBee
Жыл бұрын
Thanks
@JanSolo555
Жыл бұрын
I just collect all the water when I come back at night.
@SnowBee
Жыл бұрын
Yes, once per day is fine. Just not good enough depending on how much duct tape you want to make. Which means you start generating more and more dew collectors.
@karmakazi733
Жыл бұрын
This new update is not hard you just got to get a system going with missions right off the bat
@RaliX1993
Жыл бұрын
TFP „buffed“ it by adding heat to dew collectors… they totally suck at making this game fun…
@SnowBee
Жыл бұрын
Well, at least there are ways around it.
@Slingblade2040
Жыл бұрын
buy stuff from traders which was the sorta solution to some issues has now become more or less the main solution. Solo even without the water purifier mod I found no issues since the vending machines tend to sell plenty of drinks. Honestly this whole alpha has been a major let down. yes it has made some improvements but way more bad than good. This is the problem when trying to make changes and balance out MP and SP worlds. the pimps should focus on SP and for the MP let the folks in charge of the servers deal with balance for MP or however they want things to be on their servers.
@SnowBee
Жыл бұрын
Hmm, that is an interesting take on it. It could certainly solve the problem of always trying to nerf something that is only a problem with MP... and it usually is.
@branchcore
Жыл бұрын
It's just obnoxious. Joel gets his whitey tighties in a bunch & then they change crud. Remember them not liking nerd polling or when they gave blocks different hp?
@SnowBee
Жыл бұрын
I wouldn't be surprised if the purifier is nerfed in some way.
@branchcore
Жыл бұрын
Have they even been camping irl without supplies? I survive alone every summer for 3days, it's my get back to nature thing.
@SnowBee
Жыл бұрын
@@branchcore lol
@scubasteve2189
Жыл бұрын
I basically just skip food and water altogether in my single player playthroughs because TFP just can’t get their crap together and are constantly making them both tedious and stupid. If they’re going to do something as stupid as tedious dew collectors that barely produce water and even call in SCREAMERS 🤦🏻♂️ then I’m going to skip all of that and turn on god mode for a second when I get thirsty or hungry. 🤷🏻♂️ Problem solved.
@SnowBee
Жыл бұрын
Problem solved.
@jays7761
Жыл бұрын
Just give Dew Collectors 12 slots... problems solved.
@SnowBee
Жыл бұрын
I doubt the devs will do that. Only mods can help.
@Archmage90
Жыл бұрын
i m okay with this early game.. later in game its not a problem, but rly they should add some automation, etc. I really want to use electricity for something else then ligts and traps
@SnowBee
Жыл бұрын
Automation in what way? Besides doors, what other options would you like?
@Archmage90
Жыл бұрын
@@SnowBee drills, storage automation, auto-farm etc.
@SnowBee
Жыл бұрын
@@Archmage90 Ah, I see. Okay, so the dew collector would be something considered automated?
@Archmage90
Жыл бұрын
@@SnowBee ye, or maybe something more industrial like water pump and/or filter
@victorribeiro4235
Жыл бұрын
Playing solo I didn't have any issue with water so far, except for day one, it is fine as is for me, but good that there are mods to help people personalyse their experiences
@uncolored2060
Жыл бұрын
It makes the water filter mod OP
@SnowBee
Жыл бұрын
Yeah, I have been wondering if TFP will nerf it in some way. I will be unhappy, but I can see why they would.
@uncolored2060
Жыл бұрын
@@SnowBee my idea for the nerf: limited amount of extra water you can drink (100 instead of infinite)
@SnowBee
Жыл бұрын
@@uncolored2060 Yeah, I would be fine with that. However, would they do that for all liquids or just water. It maybe too much for their coding team to handle :)
@ockraven2107
Жыл бұрын
But didn't the FTP say they made the water changes with duct tape and glue in mind . I clearly remember this in the live stream and I am not surprised to see that it was a lie.
@SnowBee
Жыл бұрын
Hopefully in the next experimental we will get some balance. I am not holding my breath.
@wagz781
Жыл бұрын
Honestly, I don't have a problem with the water change. It makes things a little more tedious early, but it seems TFP want the gameplay cycle to be similar to fallout at least early on (Prep>Loot>Stash>Prep). They're doing a fucking awful job of it, but such is to be expected of these devs by now. The major issue that I have with the game is the magazines. You could half the amount that are needed to unlock things and that would still be a little much.
@SnowBee
Жыл бұрын
Yeah, I am certainly getting tired of reading magazines.
@roberts.1050
Жыл бұрын
We cannot pour water out of a bucket... any ideas?
@SnowBee
Жыл бұрын
I don't know. I have two people in the last video that said that. One person fixed his problem by figuring out he was not holding the mouse (right click) down long enough.
@willypete182
Жыл бұрын
It’s a bug I believe it happens when you pick up water and move the bucket either out of your hands or off the tool belt I don’t know about fixing it just make sure you keep the bucket in your hands until you empty it
@yvels3685
Жыл бұрын
I used a bucket once to fill my drinking hole in my base. when I moved bases I couldnt empty it. I crafted new bucket and filled it at a lake. it worked.
@dphilp75
Жыл бұрын
Ok.. I have to ask.. Did you misquote The Rime of the Ancient Mariner on purpose? I'm mostly asking because I don't get it if you did! LOL
@SnowBee
Жыл бұрын
Haha, yes. When I did my Google search for the wording I saw it was correctly "Nor any drop to drink", and that it specifically stated most people misquote it. However, I knew if I put it in its correct English, most would be confused, as many have heard "but not a drop to drink". So, I opted for the misquote, in this case, and even changed the last word. I used "spare" as the fight for duct tape is real for some, so having spare glue for duct tape is a pain :) I usually don't misquote on lyrics, etc., but in this case I thought it would be better.
@dphilp75
Жыл бұрын
@@SnowBee LOL! I've always understood it to be "Water, water, everywhere, nor any drop to drink" myself... ;) (Plus you know, water, water, everywhere, the boards began to sink..." heh
@SnowBee
Жыл бұрын
Yeah, well, so far only we seem to have noticed the butchering of the piece :)
@dphilp75
Жыл бұрын
Right you are sir!!! Excellent video! I should have led with that! ;)
@supaflytoon7684
Жыл бұрын
People simply got used to the fact that before A21 water was not an issue - now it is .. and rightly so in my opinion. For me this is not a problem at all. YES, water is harder to get early in gameplay. so looting is important, but since U have to loot to get magazines for new gear / benches / skill buffs, this is working OK imho. Later in game You have huge amount of money to spend on duct tape or even water from vending machines + what u find + dew collectors = THIS IS NOT A PROBLEM. Food and water .... weapons and ammo ... vehicles - that stuff should be hard to find in 7D2D scenario of post nuclear / pandemic world. Thumbs up for Fun Pimps from me.
@SnowBee
Жыл бұрын
Yeah, I tend not to have a problem, and do like the added struggle, after all, it is a survival game. I just believe the balance is off for those wanting more duct tape. Enough seem to feel the same, mainly from a MP point of view.
@jonathanlee7355
Жыл бұрын
I don't really use explosives all that much so this isnt that big of a deal. I know the mod community is going to fix everything the pimps messed up..
@SnowBee
Жыл бұрын
Yeah, all sorts of things are going on in the background currently. Quite interesting to see what they have up their sleeves.
@richw9056
Жыл бұрын
dew collectors now add heat, so i mean it's not a great option to have TOO many of them lol
@SnowBee
Жыл бұрын
Yeah, it screws the players that like lots of glue.
@DarkWestern
Жыл бұрын
Protip: You can just take vitamins and then eat all the gross food and water you want.
@SnowBee
Жыл бұрын
Thanks :)
@duhwolfgaming8354
Жыл бұрын
Crazy how people focus on a single change in the game. Turn up the loot multiplier and play! ... in the toilet.
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