I just got started in this game and figuring out high bypass engines were the biggest challenge. You were a big help, getting me into the game and with the turbofans. I would suggest a part 4 covering optimization. What does what and what to tweak for each use case.
@atrumluminarium
2 күн бұрын
The super large high bypass can be achieved "more realistically" in the new update. With the ducted fan, you can have 2 engines with a slightly higher alternator or a power turbine and then both engines feed into a single ducted fan. With the alternator+motor, it's a similar concept to Astro Mechanica's turboelectric engine and it allows them to tune the RPM of the fan for the exact flightspeed and altitude they're travelling at.
@Lizardmium
8 ай бұрын
Thank you, now i can optimize the "little" project im working on >:)
@xxxm981
8 ай бұрын
Strange, that overmach sound sounds exactly like what the engines sounded like on the Bombardier i rode on a couple years ago.
@AirShark95
8 ай бұрын
Great guide! Could you do a video on low-bypass and tubojet engines (for fighter applications)?
@martinmoraga2220
5 ай бұрын
pa retomar la Patagonia cierto?
@tylerwayne1693
8 ай бұрын
Isn't the power turbine supposed to be used to power the high-bypass fan, rather than directly connecting it to the core? I think that might have been why the N1 was so low in the inital tests.
@dnt_alert5806
7 ай бұрын
to my knowledge power turbine is only used on 3 spool turbofans
@themartiangamer52
2 ай бұрын
Now give it 3d vectoring and an afterburner.
@bobphillips4596
6 ай бұрын
Is the propjet monstrosity actually viable?
@jakubpollak2067
8 ай бұрын
At the end you made something that resemble propfan
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