A walkthrough and discussion on how I prefer to think about and construct UI sounds in Unity using FMOD.
Intro: 0:00
FMOD Assets Intro: 0:30
Unity UI Walkthrough: 1:27
FMOD Oneshot Script w/Unity Events: 3:42
UI Singleton Audio Manager: 7:55
UI Volume Sliders: 17:02
Recap: 23:02
Outro: 23:30
If you'd like to play around with a build of the UI, you can here:
colinvandervort.itch.io/fmod-...
For the scripts covered in the project:
Play Generic Oneshot:
gist.github.com/colin-vanderv...
Static Audio Manager:
gist.github.com/colin-vanderv...
Slot Controller:
gist.github.com/colin-vanderv...
Volume Slide Manager:
gist.github.com/colin-vanderv...
You can follow or contact me here:
IG: / colinvaudio
Twitter: / colinvaudio
Website: colinvandervort.com/
If you're interested in building a button-based inventory UI, similar to my own:
www.mvcode.com/lessons/unity-...
Shoutouts to Kenny for the sprite assets:
www.kenney.nl
Thanks for checking out my videos!
If you have any questions or if there's anything you'd like covered, feel free to leave me a comment about it, or shoot me a message on social media!
Негізгі бет FMOD + Unity UI Implementation
Пікірлер: 18