Amazing ... Blender is becoming the do-it-all 3D software. I'm so hoping they'll include true CAD someday.
@SilentShiba
5 ай бұрын
I think they should let FreeCAD handle the parametric stuff. You can always import your STLs to Blender after exporting, and the Devs of FreeCAD really have a good thing going. A lot of necessary QoL features coming in the next update too
@qedqubit
7 ай бұрын
if you store the value coming from the absolute node, you can use it with an atribute node and a colorramp in the shader nodes to get colors
@sebastiangudino9377
19 күн бұрын
Just as a head's up you can also absolutely do this in the shading editor so that it DOES run as a frament shader under the hood. Per frament parallelism is much better than per vertex parallelism. And you can actually make your life easier by doing a shader script in OSL (Pretty similar to glsl). But scripting is Cycles only, sadly. Still a good exercise tho!
@TR-707
10 ай бұрын
that last 10 seconds is like whow whow whow hes adding blender materials to the scene and placing lights 🤯🤯
@AlborzRiazi
10 ай бұрын
Wow, this is soooo out of my league!! :))) Joking aside, I quite new to blender and geo nodes and am learning a lot each day but I have to save this to watch again in a while. Amazing stuff though 🍻
@lucasoftazmily256
5 ай бұрын
5:32 for anyone who presses play on the node simulation here in the tutorial, and does not get a bunch of spheres in a row, switch the min and max values of the Wrap node. Idk if or what Blender changed, but putting a negative number as the max and a positive as the min for the Wrap node doesn't work as it does in the video as of Blender 4.1. The same goes for the other Wrap nodes used in the tutorial.
@DXPL1C4T3
9 ай бұрын
Been learning geometry nodes over the past few weeks. Took a break for like a week cuz work got busy and I was hitting a bit of a slump. Haven't even touched simulation nodes yet. This just friggin blew me away and motivated to get back on the wagon. Thank you so much! While I feel like I don't understand a chunk of the math and stuff rn, I feel a tingle in my brain like I will understand later and that's super excited. Awesome work. You rock!
@damianodev
9 ай бұрын
You got this dude, I am in the same boat. Best of luck!
@bagel_deficient
7 ай бұрын
Same here. I burnt myself out a little bit experimenting with Mandelbulbs, but I can't wait to play with this. I've only been using the Blender for a month. Fractals are my favorite thing to make so far.
@mrdixioner
9 ай бұрын
It is fantastic!!! Incredible lesson on such an interesting technology! Thank you very much!
@LaserCasserole
10 ай бұрын
This is actually crazy
@sodiufas
10 ай бұрын
"Welcome to geometry nodes" 🤣
@leonardsiebeneicher5550
10 ай бұрын
Beautiful. Thank you for sharing.
@tessellate1220
5 ай бұрын
Nice. I recreated your setup and I got a question. For me there is a strange gap on the "virtual x/y plane", so that my scene looks like a mirroring on a water surface. Is that normal?
@notgartificial8591
6 ай бұрын
There is one big issue with this method, its the large trails the projection leaves behind which makes the lighting annoying to work with. Maybe you can add a way to counter this? maybe with culling?
@StrayCreations
10 ай бұрын
You're a genius. Thanks for sharing!
@DuskJockeysApps
10 ай бұрын
Blender does endoscopy
@СашаСелюнин-ц1ш
4 ай бұрын
Im not new to blender but Im bad at math), so how do you actually read that code language from shadertoy to translate into Blend nodes?) Like any suggestions?)
@tenzinsamphel5950
10 ай бұрын
god level. Thanks man
@decentsizedballs
7 ай бұрын
Yesterday my son was feeding his buggers to our dog and my wife was yelling at him to stop. The madder she got, the funnier we found it. Point being, I’m a simple man. I don’t understand any of this stuff
@SilentShiba
5 ай бұрын
This is based somehow I think
@KIDNOFACE
3 ай бұрын
what are your specs for the computer?
@ShahanAkhter
10 ай бұрын
Awesome tutorial great channel!
@_blender_man_
10 ай бұрын
CRAZY AWESOME!
@xard64
10 ай бұрын
Delete everything else except the Default cube? 🤯
@intgr
10 ай бұрын
Woah.
@user-ack
10 ай бұрын
Never going to use MB3D again 😂
@ITZZZJOHNYYYYY
6 ай бұрын
such a shame how you end the tutorial
@cgimadesimple
Ай бұрын
wooow impressive!!
@phyzxengrmoore6928
7 ай бұрын
I entered all the nodes right up to the fast part at then end. I am having trouble getting the fractal to show up. Is this whole thing dependent on an exact camera position? And my fractals are low res as in heavily pixelated.
@ric-reich
2 ай бұрын
sir make a course :D
@ITZZZJOHNYYYYY
6 ай бұрын
To anybody missing simulation nodes, update to the most recent blender :) i was using 3.2 ( theyre included in 4.0) * the most recent blender a the time of writing this
@CosmicDTaco
10 ай бұрын
super cool! thanks for sharing
@MichaelProstka
10 ай бұрын
Duuude.... I've been into fractals since '85, and that moment where the point grid starts to displace is one of the coolest things I've ever seen! DE in Geo Nodes...your karate is strong, Sensei.
@marianobasti
10 ай бұрын
Your experimentations push the barriers of what can be done in Blender! Thanks for sharing
@ramiths8171
10 ай бұрын
It was possible before with blender using python but its now easily done inside blender in geometry nodes which is impressive
@qedqubit
7 ай бұрын
mind status: severely boggled🤪
@sobreaver
10 ай бұрын
I'm here from Cartesian Caramel and you definitely seem to have interesting stuff about fractals, very interesting ! PS: That accidental ding was in fact the timer for my brain being overcooked and burned from all that information :!
@OsipenkovARTs
10 ай бұрын
Thank you so much, I've been waiting for this video since I saw the demo on Twitter. I have been creating fractals in Blender for more than two years and I had not thought of this method, thank you again.
@damianodev
9 ай бұрын
Great video, thank you!!
@juhada
10 ай бұрын
oh, 1 minute in and I know this is going to be good. thank you
@paulopetrone6692
10 ай бұрын
Cutting Edge Stuff
@vamsy20
10 ай бұрын
you are A LEGEND
@appidydafoo
10 ай бұрын
😍 Thank you
@nemokai1172
10 ай бұрын
it seems like that the parameter Z in Transform Geometry nodes and the value you subtract may make differences on the final result. For example, if we subtract 2 then it will shrink to a point, if greater than 2, it will move to the top. Why's this happening?
@nemokai1172
10 ай бұрын
And if it is positive like (0,0.5), the top point will remain in a certain position and form a cylinder, if it's negative, the top point will fall very soon. :(
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