This is huge, thank you. I subscribed and can't wait for more
@ExemplarAiFilmAcademy
Ай бұрын
Great job on the video! Really informative and i greatly appreciate the time and effort you put into creating this. Keep it up 👌
@badgerwildgaming6908
18 күн бұрын
Cool im planning on doing a fun syfy game and this will save a ton on vehicle disigns.
@Heroxigon
Ай бұрын
As a 3D character artist i feel a bit horrified and scared. I was hoping that ai would never touch this field, it kinda feels bad that the models and the concept art may not require some time and love during the craftsmanship stage. Because it's something that we feel and appreciate in my humble opinion. Of course it's impressive but is the quick and easy way really going to benefit games?
@LoneBagels
15 күн бұрын
Brilliant tutorial! You are absolutely awesome! Please make more and get us drunk with your wisdom! 👏🏻 👏🏻 👏🏻
@Jordan-tr3fn
27 күн бұрын
Thank you for this !
@The6thRonin
4 күн бұрын
Great video. Will you be showing us how to do the same with a humanoid character?
@user-fi8bn6ct8t
Ай бұрын
Amazing KZitem Ai Let's go!
@aleksandarstanisic1848
3 сағат бұрын
Ty 😅 yea we need tig this model and animation pls ❤
@Sky-hl8iw
22 күн бұрын
tq4this essential ue5 workflow
@billmickey
11 күн бұрын
Awesome video! Could you use these types of rigs/animations as actors in your env? How do you animate the humanoid robot character!?
@YannickVon_3D
Ай бұрын
Hey thank you for the followup on this!
@1dudedevteam
Ай бұрын
Thanks for watching! It was fun to make this one.
@gizagoogames2595
18 күн бұрын
You could have mentioned the £46.33 price tag of procedural walk before you started :(
@ActivateBeastMode1
9 күн бұрын
Rodin is also ludicrously expensive
@Mad_Games_Studios
Ай бұрын
This is great!!!
@NightOwlAmbient
Ай бұрын
Thanks! This is a game changer for indie developers. I feel like I could create a workflow where I could turn out a bunch of prototypes in a single day. That would in turn allow me to prototype attributes, gameplay abilities, and any weapons the character will have. Any 3D artists who are worried about losing work, take consolation that I don't have the money to pay you to do prototyping anyway. Where you will add value is in tweaking the model materials and animations after I have decided which prototypes I am going to use.
@invertexyz
Ай бұрын
You not having the money for something doesn't mean you are entitled to other people's work. If I cannot afford a car, are you fine with me taking yours to use for my personal wants? No artist wants to be reduced to cleaning up some AI output, that's an incredibly sad and unfulfilling prospect. You can learn to make art, you can learn to model and let your work truly be an expression of you, not an amalgamation of other people's work. Or, you can find others who do those things to collaborate with, which makes for a much healthier society as it promotes interaction instead of isolation and degradation of human worth. The journey is more important than the end result, and currently you have it backwards in only wanting an end result to come into existence with the least amount of effort. We should not be promoting the use of these scraped datasets, it is a massive net-negative to the long-term health of society and the arts.
@JuanSumChninezeFue
Ай бұрын
@@invertexyz Stop complaining and trying to make everyone else miserable because you refuse to grow up and adapt to technological changes. If you can't afford a car, that's 100% YOUR fault. Do YOURSELF and everyone favor by growing up.
@Chewbert
Ай бұрын
@@invertexyznobody reading all that bro 😂
@ActivateBeastMode1
9 күн бұрын
@@invertexyzAI doesn't steal shit. It learns how to create from its reference materials just like you learned how to eat and shit from the people who raised you
@alecgleason
7 күн бұрын
@@invertexyz Except in your horrible car example someone is losing their property. That's not happening here. It's the same bad argument people use to try and tell people to stop pirating things. Also is it really fulfilling to make hundreds of background objects like stones or trees or whatever?
@WavemStudios
Ай бұрын
perfect thanks
@chetanbhat5113
Ай бұрын
dude can the 3d model generated in rodin be exported to godot engine as well ??
@remnant4363
Ай бұрын
Was waiting for this video
@galinmonev
Ай бұрын
Thanks for sharing the whole process! Will definitely try it out just for fun:)
@1dudedevteam
Ай бұрын
that's exactly why I tried it. nerd-glee
@user-mz8jn7tb6o
Ай бұрын
Very Nice!
@matissklavins9491
Ай бұрын
Would be great if someone trained an ai to do this part too
@ActivateBeastMode1
9 күн бұрын
I'm sure that's coming next
@wrongman5495
Ай бұрын
you can add animation attack or other animation to?
@Steffo-Stitch
Ай бұрын
Splendid and thanx !
@MafutaGames
29 күн бұрын
Question: Is there a way in Unreal to export the fully rigged and animated model to .fbx file that works with unity?
@MickaelSchaack
25 күн бұрын
Forget unity
@StephenBeatsGames
24 күн бұрын
Unreal keeps crashing for me when I try to erase the weights. Did you experience anything like this ever?
@user-so2lh6py9x
23 күн бұрын
Can this be done in UE5.3?
@realinus
Ай бұрын
Why did you deleted the other video?
@vaughanmerrick
Ай бұрын
Absolutely fantastic! Thanks for this, and by all means, the humanoid would be great! Is it possible to generate an AI face and use the Metahuman rigging?
@tiagoandrade605
Ай бұрын
Thanks!! Great Tutorial! I am trying to create a cartoon´ish knight but the images I'm getting are very, very blurry (especially the face which are completely disfigured). Any clue whether this process works for "human" characters as well? (such as soldiers, knights, priests, etc?)
@1dudedevteam
Ай бұрын
For simple ones, I'd say. For realistic(ish) I'd say it's not really ready yet.
@tiagoandrade605
Ай бұрын
@@1dudedevteam hey :) I agree, but at the same time wonder that nowadays almost real pictures can be generated with AI, how come, a "simple" cartoon face, not a tiny bit complex as the real pictures, cant be generated without being disfigured? tried some different prompts but didnt work out :(
@prakashchand3768
Ай бұрын
Informative video I request you to record your voice with high sound or volume next time it's will be better👍
@kalidesu
Ай бұрын
It sounds fine, it's you. Your phone speaker isn't cutting it, use ear buds.
@Fronic53
Ай бұрын
Great tutorial! Do the human rigging / animation as well please!
@3dbicio
Ай бұрын
How to alternate the movement of the front and rear legs to create a more realistic movement?
@professorfroopynoopers1171
Ай бұрын
Can this be done with the Dragon.ik framework instead?
@1dudedevteam
Ай бұрын
I think so! I didn't try it but I know of it, and I'm pretty sure it'd be roughly the same thing.
@jesus2639
Ай бұрын
I hope eventually ai gets built directly into game engines so you can just be a director
@1dudedevteam
Ай бұрын
that would be awesome.
@invertexyz
Ай бұрын
You're actively contributing to the harm of the very people who made the media you've loved to experience through your lifetime. I know it's probably futile to try and convince people like you who seem to be so enamored by genAI that they're unwilling to consider the downsides of it, but I try regardless. More specifically, the use of these datasets that scrape the works of artists around the world and commodify it into a singular tool to create soulless derivatives from. Reading that alone should make you think at least a bit, if you have even an ounce of empathy. Art is supposed to be an expression of your own lived experiences and practice, not a machine generated mixture of the world's creative works, that is what I mean by "soulless". You're contributing to the degradation of a core aspect of what makes art so important to humanity, which is its expression of one's journey, it's why we idolize art and cherish it, and this kind of behavior here seeks to destroy that relationship. The path this sets forth is one of diminishing value and appreciation, after all, why would anyone care about your "work" if they can easily ask some AI to make the same thing? It promotes isolation instead of collaboration, it diminishes desire to learn skills and grow as a person; To seek that dopamine hit of an instant result instead of appreciating the journey of learning these crafts and collaborating with others; it's a net negative for society. I implore you to fully consider the negatives and think forward about what kind of future we end up in if we don't try to dissuade and stigmatize people from relying on scraping other people's works for free, effortless derivatives. Even if we were in a cashless utopia, I would still be saying this, as this goes beyond jobs and about how we ensure we as people can continue to retain our sense of personal identity and feelings of purpose and appreciation. You can make great games without these tools, if you stop making profit your goal. Collaborate with others who want to make something, improve as a group and go on a journey of creation together, you will find so much more fulfillment in that.
@TheBoneHeadClan
Ай бұрын
I mean coming from (me) a person who is way too busy now adays to have time for creative works, AI like this is an invaluable timesaver. I always wanted to learn 3D modeling and animation, so then I did, but it takes forever. It's a tedious, easy to screw up process. This is automated and done in seconds with incredible accuracy. It's not always perfect, AI won't always be a one for one swap solution, but it's broadly applicable. For me again who also lacks funds, this is a great way to get materials made for a project without breaking the bank. It's also a great way to see something I imagine come to life without taking a toll on my life in some way. Art is a beautiful, wonderful thing, but AI can copy it and that's now a facet of life. Is it soulless? Ig it can be. It depends how it is used and incorporated. But it is mind-blowing to see what technology today can do. I feel like "just for a dopamine hit" really washes away the astonishing leaps forward that humans have made in this area. "You can make great games without these tools, if you stop making profit your goal." Profit isn't always the goal. These tools still make projects easier. There's a grey area in terms of AI law atm, but I believe that each individual should have to give their express permission for someone to reference their work using (generative) AI. Because yeah it completely automates things and cuts out the human element. (And sure my description is my human element contribution, but that is really miniscule.) "why would anyone care about your "work" if they can easily ask some AI to make the same thing?" I think that's why the AI laws will be so important, it puts emphasis on the value of humanity.
@CHUMMUGGINS
Ай бұрын
great points, i get why people are excited about this but a person would do a far better job, let alone the ethical concerns. I can see this being used to create a blockout or demo and then bring people on to really make it shine. The image generators are just image laundering machines lol
@Chewbert
Ай бұрын
Bro is YAPPIN 😂
@ActivateBeastMode1
9 күн бұрын
Shut up. Pandoras box was opened long ago with this stuff. Either adapt or lose your job if you're in game design
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