-- HERE if you have questions about 0:24
this video took about 3 weeks of recording to make. I was doing it in parts, that means i recorded only the section with spawning and litting up portal to get as perfect cut as possible, then the next section, then the next section until the video was completed. then put all of them together in editing software and here you are, 55s tas. one of these clips was really really short, about 0.5s and it was right after you see me looking at crafting table. it was crafting some stuff, and duping items (also killing an enderman i believe. i remember how painful that was to do perfectly). in the process of editing I JUST MISSED IT SOMEHOW. ive got an old prototype, in which you can see i missed it too
• part 2 clip
thats all, thanks for listening. i can see now that you are not 9
This is Tool Assisted Speedrun, meaning that i used slowdown, savestates and rng manipulation in order to get as close to perfect time. Don't take it as a real run.
Join to TAS discord - / discord
my discord - fogipl
(dont expect me to reply within a week)
I want to thank @AndrefPL for help in making this tas. He not only found the seed, but helped me to get best strategies and tried to make this TAS as fast as possible.
(actually i believe he had better strats but im too dumb to listen)
Explaination of glitches:
-Item Duplication:
minecraft saves player inventory and chest data in different files (level.dat and region files), that allows me to open chest, put my items in, crash the game (task manager) and then load it again. the result is that i have items both in my inventory and the chest.
-No damage:
Rejoining world gives immunity for 3 seconds, funny useful mc mechanic
-No pearl cooldown:
the same as no damage, after quitting world, game does not save your pearl cooldown, so after rejoining it, you can throw next pearl instantly
-No tool breaking:
with unbreaking, items have a chance to damage, since its theoretically perfect speedrun my rng just decided not to damage it every time i mined something
-Pearl Hanging:
throwing a pearl and then lowering my render distance so it doesn't render until. mechanic common used in RTA runs
i apologize for my english, second language yk
54.90 Seconds (i think? can someone actually check it cuz im sure i didn't count it correctly)
Version: 1.16.1
Category: Full Netherite Beacon SS
Seed: 213769006358262702
Total Savestates: 45
Total Loadstates: 184
Total Time Spend: 15+ hours (more probably idk)
MUSIC USED - amalgam by Toby Fox
I had like 130 subs when posting this
I should probably make new thumbnail
i did it few days later
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