To achieve a more angular appearance like the picture shown in the Reddit post, you can try replacing the middle arc in 4:32 with a straight line.
@bubnikv
Жыл бұрын
I really love your succint, to the point presentation style. Thank you.
@dittilio
Жыл бұрын
You know you're a nerd when you get excited about a new video release from this channel.
@Fusion360School
Жыл бұрын
Nothing wrong with that! 😄
@austinshaner
Жыл бұрын
Great video! 👍🏻 you can also do this by creating a regular variable fillet, deleting the resulting face, then lofting or patching the edges together (with or without rails). It gives you a perfect 45 degree chamfer normal to each edge. However it's not great for non 45° or obtaining precise geometry relative to other geometry in your model.
@chriskelleymusic4223
Жыл бұрын
Your guitar design series is helping me out a ton!
@Dorff_Meister
Жыл бұрын
While I can model nearly anything I can think of with Fusion (my needs are very simple, I'd never think to add a variable chamfer to something), your videos always blow my mind. From watching your videos, I clearly need to upgrade my Surface modeling game. I just never find a reason to need it (so far!) but some things might be easier if I was more versed there.
@3DPI67
Жыл бұрын
I'm very happy I found this channel!
@peterlanoie
Жыл бұрын
Great methods! I've never thought to do variable depth chamfers. In your second method, at about 5:00, instead of splitting the body and deleting the extra, you could close the added profile and extrude cut to all. Saves a couple steps.
@adammilner9623
Жыл бұрын
I love that you keep an eye on the f360 subreddit for inspiration. Another great video.
@alicantino59
Жыл бұрын
Don't forget that example 3 is only suitable for 3D Printing or a 4/5 axis mill as it's no longer a 45deg chamfer but a varying angle chamfer. I realise it's only an example and he designed it like that on purpose.
@rbyt2010
Жыл бұрын
Thanks for the video! I've also used method 1 (variable filet) combined with method 3 (delete filet face and loft) with good results. It's quicker, but doesn't provide as much control as method 3
@Fusion360School
Жыл бұрын
That's a good tip. The variable fillet is not able to create sharp edges. I don't think Autodesk ever intended for us to use this to create chamfers.
@BroadwayNexp
Жыл бұрын
Thanks!
@Fusion360School
Жыл бұрын
Thank you for the support!
@pauldavidson317
Жыл бұрын
Beautiful! Love the last method
@alexanderfpv6655
Жыл бұрын
You make great videos. Thank you.
@WMBayouLures
Жыл бұрын
Great job as always!
@joshuabarr5427
Жыл бұрын
Love these videos. Thank you
@alexeyrybakov949
Жыл бұрын
Instead of drawing two sketches on faces also possible to build variable fillet, remove resulting face and connect edges with loft as in last approach.
@lc7ineo
Жыл бұрын
Great video, lots of useful information, F360 is unintuitive as balls¡
@BroadwayNexp
Жыл бұрын
At 5:20 how did it know to split the body along those axis?
@Fusion360School
Жыл бұрын
It splits in a direction that is normal to the sketch plane upon which the split profile was sketched.
@KokayMate
Жыл бұрын
Absolute disgrace that there is stil no function/tool for variable chamfers.
@theofficialczex1708
Жыл бұрын
You can use the Plane at Angle construction tool, too.
@Fusion360School
Жыл бұрын
I tried to sketch a line that bisects the chamfered face and use that as a pivot for the plane at angle. However, I was not able to reference the chamfered face to be perpendicular to it. Did you have any luck doing this?
@theofficialczex1708
Жыл бұрын
@@Fusion360School The Plane at Angle tool tends to snap to cardinal axes, so it's usually a matter of setting an angle of 90-degrees.
@theofficialczex1708
Жыл бұрын
@@Fusion360School imgur.com/a/smSPHbC
@kumada84
5 ай бұрын
@@theofficialczex1708 Did you mean using "plane at an angle" on the perpendicular sketch line to create a plane and setting it to 90°, rather than extruding a surface from the line and using that surface to create the sketch? That's another way of doing it, but it sounded like you were talking about creating a "plane at an angle" without using the sketched line, which isn't possible. I think that's what Fusion360School thought you meant.
@GnougnouA10
6 ай бұрын
Good stuff, but bottom line is dirty workarounds because f*** doing what you want with proper functions. The reason I use CAD instead of poly modelling is because it is supposed to be precise and not "good enough" like what you can achieve with 3DS Max or Blender. But because so many things are tedious to do with Fusion, you end up with the same level of fiddling. My hopes are on Plasticity to cover for everything Fusions hasn't brought over the last decade.
@andrewwelsh9192
Жыл бұрын
Here's a question. is there a way of creating a solid model of a building say but in perspective ? starting with a canvas .
@helicopterdriver
Жыл бұрын
Yes, with 3d sketch and perspective guidelines.
@PeppoMusic
Жыл бұрын
Other alternative ways to bisect a plane with much less steps. 1. Construct>plane at an angle Select edge that is at one side of where you want to bisect, angle it so it is at a right angle with the plane. 2. Do this again for the opposite side. 3. Construct > midplane. Select the two constructed planes. Second method: Surface Tools environment. 1. Create> Ruled surface. Select one of the opposite edges of the plane you want to bisect. Set the direction to normal (so it takes the surface normal of that plane). 2. Do this again for the opposite side. 3. Construct > Midplane of the two constructed planes.
@kumada84
5 ай бұрын
The second method would work, but it doesn't use fewer steps than the method he used. The first method you described wouldn't be referencing the chamfered face in any way.
@2danshepherd
Жыл бұрын
I just watched a video on Ruled surfaces you made a couple years ago and it inspired me to use it to make a variable chamfer. kzitem.info/news/bejne/132X4ICEqZRooYo
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