Guardian of Faith is the new budget Tef's Protection, and will protect your attached Auras and equipment on creatures.
@Proudfootzorz
3 жыл бұрын
Was going to say the same, great for this deck.
@commandersconquestmtg1868
3 жыл бұрын
Might be a bit too redundnat but I've been using Traveler's cloak in a Eutropia deck recently, 2U aura that cantrips when it enters and can give you landwalk for any type you choose. Although you can't choose basic or non-basic, you can actually select gate, so if you're playing people in a meta with a lower budget you can actually get through surpisingly often.
@dustinshinn218
2 жыл бұрын
Guys, I think you're over looking "Overgrowth" the deck comes with bounce lands. Quadruple mana on one land.
@dustinshinn218
2 жыл бұрын
Also, I personally think Questing beast with hedgewitch's mask is a nasty combo in this deck.
@snoopanoop7705
3 жыл бұрын
I just bought this one so I'm excited to change it up.
@blaze556922
3 жыл бұрын
Still doing commander games guys? Love your content
@Andtherewasguitar
3 жыл бұрын
I think it's a mistake to build this commander purely for either equipments or enchantments, it's at its best with a mix of both because it would be a shame to miss out on high quality cards from either category. Personally, I lean more towards the equipment side because of the free equip cost from top of library. I don't think it's a trap as long as you don't oversaturate with high costing equipments. This is the first equipment (and enchantment) voltron style deck I decide to build. I was never a fan of boros decks, they feel too clunky (I know they've made them stronger in recent times), but the addition of blue and topdeck manipulation in a deck like this really pushes my interest for Galea. Green ramp is also a bonus.
@MareczqZglos
3 жыл бұрын
Totaly do not agree... The best is to build it as "storm" Equipment deck ;) You focus on Equpments but CHEEP - like really cheep... all 0 mana cost, best 1 and 2 ana, and only few 3 mana. Do not play any BIG equipemnts ( you can play 1-2 just for FUN if you want, but its generally bad idea). You add all creaters that reduce cost of Equipments / Artifacts... This way you want to set-up the game, that you play Galeya, and then you just play cards from top of Library for FREE. I even cut all best auras form this deck after 10+ games i did , you dont want any stuff on top of Yours library that you cannot play for max 2 mana... Add few top best green creatures that allows You to play Lands from TOP ( and still play like 30-32 lands only ) and you really can strom deck like a champ :) You can do stuff like Play Galea , and then play 5-6 equipments from top of yours library... Only Auras You play are ramp auras (only 1 and 2 mana). Only Creature You play are mana dorks / reducer of eqip. cost / synergy with Equip... and i play the Angel that locks Sacrifice stuff. Generaly 70% of deck i can play from TOP for 0-2 mana if I setup my baord proper - what is not hard ;) This deck is still Vorton startegy = You kill biggest enemy really fast and hopes others will not have answer (most of time they do... ) .
@Andtherewasguitar
3 жыл бұрын
@@MareczqZglos I've seen builds like that. Mine isn't built as competitive. Personally, for auras, I only run ramp, some small ones with unblockable, and effects like Kenrith's Transformation, Imprisoned in the Moon, Song of the Dryads, and Darksteel Mutation to shut down commanders.
@kosche99
3 жыл бұрын
Heavenly Blademaster; Armored Skyhunter; Ardenn, Intrepid Archaeologist, All That Glitters, Danitha Capashen, Paragon; Halvar, God of Battle; (10€) Sigarda's Aid (5€) - all of those care about both, Auras and Equipments and are quite budget.
@MareczqZglos
3 жыл бұрын
I dont get - a lot cards you propose are just not working for this deck... Why to add so many creatures that are ... not for this deck ? You want to play stategy where you play 3-4 medicore creature and swing with them ? You need 40+ dmg. vs. 1 enemy to kill them... its 120 dmg. to all... You need to focus with Galea to use here as main dmg. - becosoe its 21 per player... its 63 dmg... Its not that hard to make here 11 Double Stirke... i killed with here in 6-8 turn pretty offen, and pretty easy... Cards that i really dont get... Combat Calligrapher ... you add board to Yours enemy, they use point removal on Calligrapher, and you are now easy blocked with Tokens you Create... Dream Trawler - 6 mana control createre that focus on Draw Cards... what this deck really dont do a lot... Dromoka, the Eternal - that i dont get at all .... 5/5 for 5 , that buff yours weakest creatures when only he attacks. Itsnot like you play him, and then you attack with 5-6 dragons... Goreclaw, Terror of Qal Sisma - You made a deck with 18 cratures... How offen he and Galea will be only two on board ?? Predator Ooze - that is really medicore crautre with proper deck... where is synergy here? That he is ind. and that enought ?? Ther are a lot better cheeper creature. Sorry and no GGG is not easy cost for "cheep" deck version... espiecaly you dont add any really cheep ramp ( 1 mana dors) - so fastest you can play it is Turn 4, attack Turn 5 really... World Shaper - that is even BAD not just not good... You really want to put random 2 cards you don know to grave? This deck dont have any way to get back stuff from gave (Exept Crown to get 1 Rune... ), its more then riski to do it... If you could look at 3 cards, and put any of them to grave - i would agree. Change it for simple Birds of Paradise, and you will be much more happy. Unbridled Growth... WHY ?? :) Just play Abundant Growth... You even get that card in Pre-Con... and you remove it for WEAKER card... Even if you just want to buy commnader, and do deck from 0 - still Abundant Growth is like 0.1$... On top of that - if you even play Overgrowth why you didnt add Arbor Elf... I can easy see that he would add 2 mana or more... Generaly again - why no mana dork? They are cratures to equip/enchant and they ramp You... sure not a lot, but 3-4 are really good. On top of that so many Auras make this deck super easy to counter. Sure you have some totem... but thats semi-protection. Even in lower power level tables, most players plays a lot point remuval... and they can use 2-3 on yours 1 creatures to remove 2-3 problematic auras... or just use instant remuval in respons on aura You want to play... Equipment deck have that adventage, that you just swap stuff to other creature ... sure it cost mana, but it do not cost cards... I dont see that this version of deck have any chance of rebuild after good wipe board... On top of that ... where is remuval ? At least 1 or 2 board wipes... ther are super good board wipe for this deck that do not kill yours commander... it called Slash the Ranks - its super cheep in $, and one of the best for this deck... Other you can use is Tragic Arrogance - really good too. If you dont have the best 1 mana remuval in format, You really shoud play all the 3-4 auras that are amazing remuval like Song of the Dryads etc. Yours deck seems like Aura deck with some creatures, and no reall pay-off to play Auras exept Commander option to play them from TOP (what you can do maby 4-5 tiems per match i think with this list...)... on top of that zero responses on enemy board... Car Draw is so small, that any baord wipe will just kill any fun of this deck... But to be not only negative... Like the idea abaut Crown and Runes, dont think its super optimal, but for sure FUN - its CA, and can do some fun stuff :) I would for sure play it on "weaker" table. Ps. One of the coolest combo for this deck is: 1. Ardenn, Intrepid Archaeologist 2. Skullclamp and use Ardenn to equip Skullclamp to enemy Dork - kill it, and draw 2 cards :D Its my favorite play for this deck.
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