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@OJK86
9 күн бұрын
Just subscribed, you’re now 1000 🎉
@crywolfplays
9 күн бұрын
@@OJK86 Thanks so much!!
@brokeandtired
4 күн бұрын
A large part as to why they still feel good is we stilly have cartoony games like Mario and Fortnite. The difference between them isn't huge. And Resident Evil is still a masterpiece.
@AaronPICAR
13 күн бұрын
Art style trumps graphics everyday. That’s why the SNES era games still look good.
@crywolfplays
13 күн бұрын
So many of those SNES games still look really nice
@AaronPICAR
13 күн бұрын
@@crywolfplays Chrono Trigger, Super Metroid, Link to the Past etc are all works of art
@UziGameGP
12 күн бұрын
If you have shitty hardware sure, but i ain't playing shitty cell shaded crap on my super pc.
@Diamoondust
12 күн бұрын
your loss @@UziGameGP
@Diamoondust
12 күн бұрын
meanwhile the NES and N64
@DKCreo
12 күн бұрын
F-Zero GX still blows me away to this day. Looks great, sounds great, plays great. Timeless.
@crywolfplays
12 күн бұрын
Yeah that game just feels so smooth to play, it's my favorite arcade racer ever
@leftyfourguns
12 күн бұрын
Rock solid 60fps too. Modern devs really have no shame
@verygoodfreelancer
12 күн бұрын
yeah it’s sega’s arcade division, amusement visions. tons and tons of incredibly sophisticated arcade design and thinking.
@obe1withtheforce785
11 күн бұрын
And they haven't brought it back! Ridiculous.
@darthwiizius
11 күн бұрын
I'm a race game specialist, GX is still by far the best racer I've ever played. I put thousands of hours in over 2 years perfecting GX, it's the single most I've played any video game.
@Goolix_Aero
11 күн бұрын
The sixth generation was this perfect sweet spot in time, it was before the HD era where budgets became too large for studios to consistently take risks, but computationally advanced enough to allow for all the rad experimentation we saw. Pikmin is to me the prime example, just so unique and there's still nothing like it to this day.
@crywolfplays
11 күн бұрын
This is a really good point. Games had smaller budgets and more focused scope so you consistently had tons of great games with variety and quick sequels every 2-3 years ...I'd happily take smaller games nowadays if they were made faster with more risks and variety.
@connormclernon26
11 күн бұрын
The way I look at the generations of gaming is this: 1st and 2nd generation: the beginning 3rd: refinement of 2d graphics and gameplay 4th: perfection of 2d graphics and gameplay, beginning of 3d graphics 5th generation: refinement of 3d gameplay 6th generation: perfection of 3d gameplay 7th generation on: iteration on everything before
@CyberpunkStudiosLtd
11 күн бұрын
Best generation there will likely ever be. Sega Dreamcast leading the way with innovation. Nintendo working at their absolute peak and trusting companies like Sega and Capcom to maximise their hardware. Microsoft launching a stylistic (I miss that, modern Xboxes all lack style) powerhouse with some strong internet heft. Playstation 2 for basic pop stuff (the Wii of its era, for kids). Every audience was catered to, lots of innovation and creativity. All lost to the miasma of buyouts and mergers.
@Funknwanker
10 күн бұрын
Honestly I will blame the average consumer not the developers so much. As consoles became more powerful the average gamer demanded more realism and not quality gameplay and story. This led to many games looking incredible with bad game play mechanics and bad story or an extremely long development as seen with Rockstar’s releases. Nintendo on the other hand decided did not to listen to the average gamer and developed games same as they always did. Some have longer development than others but they put great focus on solid mechanics and fun story and are not too concerned with looking realistic and will embrace a more stylized look.
@brinta2868
10 күн бұрын
I think 360/ PS3 was the sweet spot. Online gaming for the first time working well and easily accessible, enough power for bigger 3D levels and worlds (Oblivion for example), the controllers had all the necessary buttons, and most 3D games finally had the now standard correct way of twinstick controls figured out. There were also many awesome new franchises with multiple entries. Of course this was also the generation that introduced day-one-patches, updates, and expensive dlc's, but those things only became unbearable with the generation after.
@ragnakak
7 күн бұрын
I think people are realizing we haven't really progressed that much from the PS2/Xbox/GC era, especially gameplay-wise
@fabiantalton6888
4 күн бұрын
Yeah we went backwards. That’s why older games are more loved than new games
@droid4d279
3 күн бұрын
Exactly what I said it’s not nostalgia either they were plain fun sure the graphics suck but we should go back to that time we don’t need realistic games
@RadicalGuy69
2 күн бұрын
Step up the gen and your spot on, that's just how it's been since the digital rise.
@newsbender
Күн бұрын
@@droid4d279the graphics don't suck though. Didn't you watch the video you are commenting on?
@MikeM-fq8lc
13 сағат бұрын
It's like with everything nowadays, we have all this fancy tech, but it feels overfilled & soulless, and not only with games, we are going forward, but not really like. And im tired of everything requiring online gameplay and subscriptions, all that e-mail shit, access codes. Im old now😅
@loganross1861
7 күн бұрын
Metroid Prime was absolutely incredible. The level design the gameplay the lore the sound. Few games have been such a complete package.
@agamazofficial
10 күн бұрын
4th gen - beautiful graphics 5th gen - dog piss graphics 6th gen - gorgeous graphics 7th gen - realistic graphics 8th gen - realistic graphics in higher resolution 9th gen - BUGS BUGS BUGS UNFINISHED ALPHA MICROTRANSACTIONS
@iamtheliquor809
6 күн бұрын
haha! True!
@NaeemJigsaw
3 күн бұрын
LACK OF ORGINALITY, ONLY REMASTERS
@geminijinxies7258
12 күн бұрын
The jump from the N64 to the GameCube is one of the biggest leaps in graphics quality in history! And it won't happen again.
@SoyAntonioGaming
12 күн бұрын
PS2 to PS5 was bigger leep
@geminijinxies7258
12 күн бұрын
@@SoyAntonioGaming That doesn't count! I'm talking from ONE generation to the next. Else we could say the leap from NES to the Switch. Which is very silly to even compare. You're not silly, are you?
@seimen4348
12 күн бұрын
@geminijinxies7258 he is.
@sasook
12 күн бұрын
@@SoyAntonioGamingDumb comment, they obviously meant 1 generation to the next
@linkvagar2336
12 күн бұрын
Not as big as the jump from the SNES to the N64
@mw2isbroke
10 күн бұрын
Another thing that adds to these games is how smooth they are to play. Inputs are responsive and don't feel clunky.
@crywolfplays
10 күн бұрын
For sure, games like F-Zero feel more responsive than a lot of modern games.
@blazemkds
9 күн бұрын
Super Smash Bros Melee is literally one of the deepest and most responsive video games ever created. It's smooth and extremely precise gameplay make it a popular e-sport even today, some 23 years after it's initial release.
@Cheesehead302
9 күн бұрын
Especially if you're playing on a CRT
@gamble777888
5 күн бұрын
I saw a video with a guy speculating how an entire generation of programmers has come up that aren't really game programmers, not like they were back in the day. Before programming was in schools most of the game devs had to be self taught and learn from scratch and they all built their chops on arcade games which always had to have tight addictive gameplay to keep people playing. Today almost all gameplay is third person action with the exact same controls and cameras, it's lazy and not interesting. Something like RE4 remake, which everyone loves but I personally think is a massive step down. The gameplay is so less tight and responsive it is night and day compared to the OG. Developers today just don't have the same skills when it comes to making great mechanics.
@hollywood4834
5 күн бұрын
Counterpoint: there was a time when platformers absolutely dominated gaming and a lot of those were rubbish too. There’s still plenty of innovation but admittedly, the GC era was kinda magic.
@trashaimgamer7822
13 күн бұрын
How could you forget about mentioning the Resident Evil remake and Resident Evil Zero? Those games looked almost photo realistic for my teenage eyes back then!
@crywolfplays
13 күн бұрын
Thats valid, I tried to pack a bunch in here but I'm curious what I might have missed or forgotten about like these
@todddronzek1322
12 күн бұрын
I agree. The Resident Evil remake in my opinion had the most incredible detail / visuals on the entire system and it is still stunning to look at today.
@Mojo_Dojo333
12 күн бұрын
Prerendered backgrounds make that easy, so its not the best example. RE4 was a great example because the Ps2version looked so much worse in comparison.
@trashaimgamer7822
12 күн бұрын
@@Mojo_Dojo333 Using prerendered backgrounds doesn't make those games look any less impressive. They still had to have highly detailed 3D objects to blend in with the background. Plus the backgrounds wherent just static, they they had dynamic elements. If it was that easy the game wouldn't have stayed a gamecube exclusive for the rest of the generarion.
@dominicyelin
8 күн бұрын
Mgs twin snakes is the best mgs. Imo. Its perfect. Legendary game. Skies of arcadia is legit. Metal arms and battalion wars: legit. Even red faction 2 is on the gamecube. Peak red faction. Hitman 2: peak hitman. It has loads of great games.
@earlyriser03
12 күн бұрын
During the sixth gen’s heyday, I had a college roommate that believed the GameCube was the graphically weakest console. Then I showed him Resident Evil 4…
@kimbo2427
11 күн бұрын
Bruh i remember when i first saw that game 🤩
@earlyriser03
11 күн бұрын
@@kimbo2427 mind-blowing visuals for the time, and the game was such a shift from what RE and action games in general had been for years prior. there's a reason it's considered one of the greatest games of all time. what an amazing era to be a gamer!
@CR-un7wl
11 күн бұрын
GameCube had a lot of great looking bangers for sure. But idk ffx was visually extremely good too on ps2. Also, ps2 had ffxi which also looked great. Shining force neo on GameCube was sick, both systems had great looking games.
@earlyriser03
11 күн бұрын
@@CR-un7wl very true, but that’s not the point I’m making. Because of Nintendo’s reputation as being for all audiences, its perception was as a “kiddy” company and its games and console were weaker graphically than the competition. My college roommate had this perception. He argued the usual suspects on PS2 and Xbox at the time as examples of games with great graphics (which they were) that GameCube couldn’t match. I changed his mind with RE4.
@CR-un7wl
11 күн бұрын
@@earlyriser03 yeah to your point, lots of people considered realism a measure of graphical strength at the time. Had more to do with the games than the hardware.
@DRum886
5 күн бұрын
To put into perspective how amazing Rogue Squadron 2 is, my dad is 75 and he will bring that game up and reminisce on how cool it was, but he could never beat the first mission.
@JediMB
13 күн бұрын
6:16 I was surprised years later to hear people who only played on the PS2 state confidently that (they thought) Sony's console was the most powerful one for the generation, when both the GameCube and the Xbox were both _very obviously_ superior in most respects. (The PS2 did beat the GCN when it came to storage space and widescreen support.) But then I was also surprised to find out that some hardware experts consider the GameCube to be more powerful than the Xbox. The difference here being that there are actual facts behind those statements, and it's tied to the console's unusual feature set. When the Metroid Prime remaster was released, a Retro developer talked about how the GCN allowed for impressive lighting effects practically "for free" which couldn't be replicated on the Switch without a significant hit to the framerate, so they were left out. The GCN version of Phantasy Star Online also ended up being the prettiest one, as the hardware was capable of generating effects the Xbox wasn't.
@crywolfplays
12 күн бұрын
Thanks for sharing, yeah I saw those developer interviews and it's really interesting. GameCube really was in the same arena as the Xbox technologically, it's interesting to see how specific hardware capabilities translated to the games
@user-yv5vv9go6o
12 күн бұрын
ps2 had a very interesting design, and could really push some effects that the gc and xbox would have a problem with, also in the right hands it could really push a lot of polygons (look at the ratchet and clank, jack and dexter).
@crywolfplays
11 күн бұрын
@@user-yv5vv9go6o Ratchet and clank and the Jak games were so awesome on ps2
@mega77
10 күн бұрын
I love the GameCube, but let's face it the Xbox was the most powerful of the bunch by far. It can push resolution up to 720p /1080i. Most of the multi port games look and run better on the Xbox. It has some advanced lighting and reflects technologies. Even if the GameCube had some impressive looking games, and had some of its specs technically better than the Xbox it is significantly less powerful. Xbox had a foot in the 7th gen.
@amnril
8 күн бұрын
I still have a PS2 and GameCube and yes, I think GC had the edge overall but I still prefer the PS2, mainly because it seemed the more grown up than the GC and that was also true of the games, which seemed a bit childish and cutsie . The only game I had on both PS2 and GC was the second smugglers run game. I think the GC version looked slightly better but weirdly didn’t play as well as the PS2 version. In respect of GC vs Xbox 1 well it’s very clear the Xbox was by far the more powerful but again, I’d rather the PS2 over the Xbox and again, it’s purely down to the exclusives.
@IcedUp
6 күн бұрын
I’ve always said this to people, Metroid prime echos BLEW MY MIND as a kid. Even more than halo.
@crywolfplays
5 күн бұрын
That game was so crazy, it felt like the future
@kevinbuchanan67
13 күн бұрын
Star fox also had bump mapping and fur shading
@crywolfplays
13 күн бұрын
This game was just crazy for the time, I loved it as a kid.
@V3ntilator
12 күн бұрын
Luigi's Mansion also had bump mapping and it looked great.
@Nutty151
12 күн бұрын
Rare's one and only game on the Gamecube too. It's so weird to me seeing the Rareware logo on the Starfox Adventures case and thinking about what could have been had Rare stayed with Nintendo.
@V3ntilator
12 күн бұрын
@@Nutty151 Rare became very slow at making games, and is why Nintendo sold them. The list of Rare game isn't long the last 25 years. Kinect Adventures, Kameo, Perfect Dark, Grabbed by the Ghoulies, Conker Reloaded and Sea of Thieves.
@Nutty151
11 күн бұрын
@@V3ntilator I thought all those problems came AFTER the sale of the company? I know Starfox Adventures was originally a Rare rpg with unique characters. It was turned into a Starfox game at the behest of Nintendo. Just before Rare was sold to Microsoft the company had some games planned for Gamecube, like Perfect Dark Zero, Donkey Kong Racing, Conker's Other Bad Day, Banjo-Threeie, and more.
@Oceanandskylinevidss
12 күн бұрын
Eternal Darkness blew me away when i played it this year, its a gem of a game on the Gc
@hibernian87
11 күн бұрын
Excellent game. Shame the sequel died.
@kimbo2427
11 күн бұрын
I really wish they would remaster it like they did Metroid prime
@Oceanandskylinevidss
11 күн бұрын
@@kimbo2427 ikr I think if given the chance on switch and it being the only M rated Nintendo has ever produced. It would have gotten a lot of new fans today.
@kimbo2427
11 күн бұрын
@@Oceanandskylinevidss agreed bro most definitely
@WishiXD
11 күн бұрын
Emio the smiling man (;@@Oceanandskylinevidss
@3X73RM
5 күн бұрын
I’ve played most Mario Kart games, and I still hold Double Dash as the best one of all. The feel, the maps, having two characters on board, the music, everything is just perfection.
@crywolfplays
5 күн бұрын
I agree. It's definitely one of the very top in the franchise for me.
@todesziege
2 күн бұрын
The tracks were something else. Still my favourite entry in the series based on tracks alone. Although it also looked great.
@crywolfplays
2 күн бұрын
@@todesziege The tracks are definitely top tier.
@TheOfficalAndI
12 күн бұрын
The gamecube was an n64 on steroids, with a similar focus on local multiplayer. It's still my favorite console to this day.
@traviscunningham7062
10 күн бұрын
The Wii is my favorite.(because it can play GameCube games! ;)
@TheOfficalAndI
10 күн бұрын
@@traviscunningham7062 That's true but, it's annoying to always have to use a wiimote when launching ngc games. I'd agree if the wii menu was navigable using only the gamecube controller.
@viewtifuljon8105
7 күн бұрын
@@TheOfficalAndI playing GC on Wii is better as the cables to improve the video quality are much easier to get hold of.
@felipejerez37
5 күн бұрын
@@TheOfficalAndI you can , using priiloader
@bradye21playsIndieHorror
10 күн бұрын
Not just graphics. Each entry in mainline series was super in depth with so much content, the best performance and controls, you name it. Since then the mobile trend started and bled into the consoles too - releasing unfinished buggy games with drip fed patches and DLC over years, which still did not amount to the fun factor, amount of content, replayability of the GameCube titles. But let's never re-release them anywhere. -Nintendo
@crywolfplays
10 күн бұрын
We need a GameCube classic or GameCube virtual console so bad. Even though some GameCube games have come to switch in various forms, we need the full original library
@Rain1
7 күн бұрын
Yep, I remember being absolutely mind-blown by the Metroid prime gameplay when I was a young teenager. Couldn't believe how beautiful it was.
@Arwing1979
5 күн бұрын
Yes, 60fps. That was the standard on Gamecube and Dreamcast. Then Gen 7 & 8 came along and framerate was dropped for resolution. Gen 6 is my favourite console era.
@todesziege
2 күн бұрын
Even at the time I strongly felt consoles went HD too early. Just about the time we started to be able to "fill out" a 640x480 image detail-wise and with a good framerate, it was all thrown away for choppy HD with blurry textures.
@the6ig6adwolf
5 күн бұрын
The GameCube controller is still my all-time favorite. Having large hands cramping can be an issue, but I never had this problem with the GameCube controller. Perfect size and button layout.
@crywolfplays
5 күн бұрын
The GameCube controller is definitely a top favorite, I really like the positioning of the four face buttons. The only issue I have is the C-Stick being semi difficult to use for dual analog games, though it also feels better with other types of games.
@todesziege
2 күн бұрын
Easily the most comfortable "modern" controller. I'd take it over the overrated dual shock any day.
@Brunorego80
11 күн бұрын
Why aren't Resident Evil 1 Remake and Resident Evil Zero on this list? They are the best ones for me and look even better than the more recent remastered versions.
@SavageRodent
9 күн бұрын
Probably because they used pre-rendered backgrounds. They didn't have fully rendered 3D environments. I do agree that they're both probably the best looking games on the Gamecube, but that's due to how effective pre-rendered backgrounds can be.
@M1XART
12 күн бұрын
Other consoles were not able to compete water effects seen on Wave Race: Blue Storm and Starfox Adventures, -that was also first game ever to have fur all over on characters instead of skin. Character models on Super Smash Bros Melee were jaw dropping as well, i remember constantly pausing the game just to move camera around the characters & admire. I think the best enviromental lighting effects were on Eternal Darkness, when played on CRT or Plasma -TV. Early LCDs simply could not do justice of incredible enviroments. Most realistic looking NGC-game is Roque Squadron 3: Rebel Strike. On some missions, folks who watched me playing literally believed i was watching Star Wars movies on DVD!
@crywolfplays
12 күн бұрын
Good points here - GameCube games looked so good on a high quality CRT screen - they had a smooth richness that's difficult to perfectly recapture on modern LED/OLED screens.
@walterroux291
7 күн бұрын
Bloodwake on Xbox had dope water effects.
@intellectic9155
6 күн бұрын
But, no one cared or played them. PS2 and XBOX were miles better.
@M1XART
5 күн бұрын
@@intellectic9155 NGC had better exclusives, though. None of the games on PS2/XBOX are better than something like Metroid Prime, Eternall Darkness, Super Smash Bross Melee or The Legend Of Zelda: Twilight Princess. And i'm not talking about graphics only. Best exclusive game on PS2 is Eye Toy: Play. Best XBOX exclusive is OutRun 2. I should know, i had all the best games on all those consoles.
@Funknwanker
10 күн бұрын
Game cube was very underrated
@spacefacecadet
12 күн бұрын
Gamecube is to n64 as snes is to nes, it's "Nintendo polish." I wish people remembered it like that and not just as the joke people made it into at the time. I didn't even know it's processing was more powerful than ps2, or that's it had re4 first. It's my favorite for sure, i feel like Nintendo may have peaked with GameCube honestly.
@crywolfplays
12 күн бұрын
Yeah, I feel like the GameCube just received so much undeserved ridicule for so long that it altered perceptions. It's actually just a fairly "normal" awesome console beneath the purple shell
@sauske2killer21
7 күн бұрын
They peaked w/ Wii cause you could play GameCube on there too
@eclipse_434
4 күн бұрын
Nintendo peaked with GameCube and it's been all downhill ever since. If Nintendo leadership would pull their heads out of their asses, they would return back to the basic, tried-and-true formula of a normal non-gimmick controller, a console with solid hardware specs, and cultivating new franchises that normal non-weeb adults can enjoy. It is frustrating as a consumer that Nintendo has tailored their products towards a demographic of infantile children and otakus.
@todesziege
2 күн бұрын
@@eclipse_434 It's easy to see why they made those decisions, though. I'm sure they have comtemplated the approach that you (and many others) are suggesting --- and come to the conclusion that it is not viable.
@eclipse_434
2 күн бұрын
@@todesziege You're making excuses and coping hard. Sony and Microsoft have demonstrably proven with Xbox and Playstation that there is a healthy audience and demographic who enjoy playing regular ass games on a regular ass console with no stupid gimmicks. Also, people who play Xbox and Playstation have a diverse array of interests in more childlike baby games (like Spyro, Ratchet & Clank, Crash Bandicoot, etc) as well as more mature titles for a developed adult audience (Halo, God of War, Uncharted, Doom, etc.). Nintendo relies on stupid technological gimmicks and shameless Otaku pandering due to the tasteless, servile, childlike interests of Nintendo's consumers.
@deus_nsf
12 күн бұрын
The GameCube was a legendary console, I would loose my mind if Nintendo chooses to release a $500 Switch 2, but we all know they wont...
@C.K.Turner
6 күн бұрын
I booted up F-Zero GX a few years ago and was floored it was running in 60fps
@phattjohnson
5 күн бұрын
🤯Your mind when you find the framerate of the average SNES game ;)
@Ridley1911
10 күн бұрын
The gamecube was the las of its kind, a xonsole that felt like a CONSOLE, no online bs, no multiplayer focus, pop the game on, sit down and play, xbox started the stupid trend of online games and tried SO hard to be a PC, and as someone that grew up with nintendo consoles and PCs, i hated what came after the gamecube, especially the xbox 360 and the ps3,
@RunplaysinHD
6 күн бұрын
They ll look even more incredible if playing on an emulator in full HD
@phattjohnson
5 күн бұрын
Not necessarily.. often the 'limitations' of the lower resolutions and CRT panels smoothed out some of the messier textures and polygons.
@samuelc6246
3 күн бұрын
My first tv console was the Gamecube, we had no tv at home. I did some jobs, bought a tv, a used Gamecube, Resident Evil 0 and REmake, Wind Waker, Freedom Fighters, Mario Sunshine, Mario Kart, Hitman 2, Second Sight, Splinter Cell CT... And many more over the years. RE0 was the first I played on it. I played only Game Boys before that. Occasionally PS1 when visiting friends. My mind was blown. GC and Nintendo were forever etched in my mind as where games looked REAL or just beautiful and a ton of fun. PS2 & 3 & 4 were to play some games not available on Nintendo systems, but I always hated the controller, boring interfase, and diehard "hardcore"fanbase.
@og87
5 күн бұрын
Seeing rouge leader at a kiosk in 2001 ish blew me away and I was sold. I had to have one. I’m still obsssed now with that game, I would die for a remaster. It’s incredible.
@andrewj1754
4 күн бұрын
To be fair, showing a lot of Metroid Prime is a good choice, because that game has always been beautiful.
@fiendnewsnetwork9639
11 күн бұрын
This comment will probably get buried but fun story In 2017 shortly after the Switch came out I was replaying Thousand Year Door on my GameCube. I had a friend who was a notorious Nintendo hater, but he got swept up in BotW hype and got a Switch. We'd debate all the time on realistic vs stylized graphics, me defending the latter, and there was just no convincing him that stylized aged way better and were generally preferable. Anyways, I had him and a few friends over to hang out and all play our Switches and just goof around. I had already finished BotW to my heart's content so I busted out my GameCube and started playing TTYD. My back was to said friend and he couldn't see what controller I was holding. He was GAWKING at how smooth the game looked and was stunned. He asked he what the name of the game was because he didn't remember seeing that on the Switch release line-up and wanted to download it ASAP. I, very smugly, turned to him and said "Thank you for proving my point, this is a GameCube game with stylized graphics that you are gawking over". He never debated with me again. Also, one GORGEOUS GameCube game I think doesn't get mentioned that much was the Resident Evil 1 Remake. That game is still STUNNING
@crywolfplays
11 күн бұрын
This is a great story, thanks for sharing! Thousand year door still runs super smooth and looks great. I actually generally prefer stylized graphics, or realistic graphics with a stylized flavor mixed in. Makes the game more unique and timeless.
@michaelsuezo
11 күн бұрын
60 fps looking that good with great art style is a masterful combo by Nintendo for the gc era. It's so silly that we get neither in modern games.
@crestofhonor2349
11 күн бұрын
60fps is more common than ever on the consoles. Great art styles still are around. Not every game looks realistic and if you do think that you aren't paying attention to the gaming industry
@michaelsuezo
11 күн бұрын
@crestofhonor2349 in today's gaming world there shouldn't be an option for a performance mode. Games need to default 60fps. Yeah I should pay more attention when my switch games are mostly running at 30fps too.
@crestofhonor2349
11 күн бұрын
@@michaelsuezo I disagree. Performance modes are perfectly fine. Whether you want 30, 40, or 60fps is entirely up to preferences. Also no games don't need to default to 60fps either. 60fps is better but it doesn't matter whether a game wants to be 30fps or 60fps.
@michaelsuezo
11 күн бұрын
@@crestofhonor2349 well the video just pointed out why these gamecube games stand out with having 60fps and great visual style so it does matter long term
@crestofhonor2349
11 күн бұрын
@@michaelsuezo plenty of modern games have the exact same thing. All games have an art style anyways. But pretty much most games that release run at 60fps and plenty of games don’t use realism as their art style
@ShadowBanned-o_O
17 сағат бұрын
The GameCube was a little beast of the console. I remember when I first played Resident Evil 4 = Mind blown.
@J.Wick.
11 күн бұрын
Gamecube was the last of that generation that I bought. First PS2, then Xbox, then GC. But that little thing became my favorite place to play most multiplats. The PS2 had a few exclusives that made me keep it around, and for any game that had online functionality, the XBox was the place to go, but for everything else, I really enjoyed the GC. I remember playing Prince of Persia sands of time, and NFL Street for months on end with my friend. Grew up with the NES, but I still say that this generation was my favorite. All were distinct, all had their ups/downs, gaming was growing, studios put out mostly quality games at the time. Just a great generation.
@crywolfplays
11 күн бұрын
This was my favorite generation too. I liked my PS2 but the GameCube was what I always kept coming back to the most. Had a friend with an Xbox and it was cool but there weren't enough games I was interested in to convince me to buy one when cash was short at the time
@lasafrog
6 күн бұрын
I bought all 3 systems that generation on day one. I loved them all, but really enjoyed the GameCube. I could never understand why people bad mouthed it, because to me it seemed the nicest one of the bunch. I enjoyed a ton of games in that era (so many came out that I still swear I’m going to go back and beat them), but the GameCube was a standout.
@screamingclockplays
12 күн бұрын
I just bought a Gamecube recently, also great timing on uploading this video.
@crywolfplays
12 күн бұрын
That's awesome, hope you enjoy your GameCube.
@samuelcox4591
6 күн бұрын
Get mp 1 and 2
@screamingclockplays
6 күн бұрын
@@samuelcox4591 I had mp2 but not mp1, but also aren’t these games on n64?
@samuelcox4591
6 күн бұрын
@@screamingclockplays no there isn’t any Metroid games on n64
@screamingclockplays
5 күн бұрын
@@samuelcox4591 oh I’m sorry, I thought you’re talking about Mario Party
@ion_force
9 күн бұрын
boomer moment here: I remember downloading (very slowly) and then watching the trailer for smash bros melee in 240p on my older brothers computer before the game came out. And we sat there blown away by the insane level of detail. We watched that trailer back to back at least 50 times. What a time to be alive in the year ~2001. P.s: Shoutout to wave race bluestorm. That was also a launch title for the GC and showed off some very impressive water for the time.
@crywolfplays
9 күн бұрын
I did the exact same thing for the melee trailer, I still remember it. I hadn't seen anything like it at the time, I kept replaying it after downloading it because I almost didn't believe it
@Rain1
7 күн бұрын
Man...
@waynetemplar2183
12 күн бұрын
GameCube graphics hardware was so good that Nintendo didn't bother changing them for the Wii
@crestofhonor2349
11 күн бұрын
No. Nintendo didn't change it because they didn't care. They didn't even have the most powerful console as that was the Xbox. Also the Wii was much closer in power to a PS2 than a PS3/360
@waynetemplar2183
9 күн бұрын
@@crestofhonor2349 I was being tongue-in-cheek 🙄
@Aryan-mh9vd
2 күн бұрын
The only game I remember playing on the gc was melee at a friend's house and it always looked pretty shitty compared to brawl
@RuffRides
5 күн бұрын
So basically we now know that graphics hit the point of drastically diminishing returns about 23 years ago. I started gaming in the 80s and always wanted the next console for better graphics...like many I stopped at the xbox360 and I'm very glad I did.
@Little-Dude
13 күн бұрын
Thanks for this great retrospective on the GameCube. It was _the_ console for me when I was a kid, and so many early memories of gaming are tied to it. Awesome video.
@crywolfplays
12 күн бұрын
Thanks so much for sharing, I also have so many great memories with this console, playing smash bros with friends endlessly and so many good single player adventures.
@thegamingchef3304
5 күн бұрын
GameCube definitely had underrated power. Resident Evil Remake still looks really good. I even want to say the lighting and fire and shadows look even better than some of today's games. Star Fox Adventure is in my top 10 most underrated games.
@crywolfplays
5 күн бұрын
Star Fox adventures is one of my most wanted HD ports/remasters.
@9Nifty
Күн бұрын
It's not just GameCube a lot of gaming hallmarks still look insane. Bioshock 1 undersea tour, MGS 2 tanker landing, Half Life 1 rail ride. A lot of what makes gaming "look good" isn't shiny textures. It's artistic renderings by a skilled designer.
@wantsome-zs5sq
14 сағат бұрын
Metroid Prime 2 is my favorite game on the system. I still get a sense of awe setting sail in WindWaker. Resident Evil 4 did feel ahead of it's time.
@crywolfplays
11 сағат бұрын
Metroid prime 2 gets a bad rep sometimes but I think it's possibly the best in the trilogy and one of the very best metroids
@wantsome-zs5sq
Сағат бұрын
@@crywolfplays I agree. Metroid Prime 2 is my 2nd favorite Metroid after Super.
@Some_Cat_
7 күн бұрын
The graphics on the GC were always easier for me to live with than PS2. The resolution difference was night and day and the fact that GC couldn't play DVDs was a non-issue for me. Never been much of a movie goer. I wanted a console for lovely looking games that played smoothly and I even liked the compact design of the console itself. Tbf though, I honestly don't think any of the consoles in that generation (GC/Xbox/PS2/Dreamcast) deserved to fail because they were all great and I've owned all four of them. It was a period of excellence.
@todesziege
2 күн бұрын
Yeah I never liked how PS2 games looked. I'm not sure exactly _what_ it is, but the PS2 picture just always looked unappealing to me, compared not just to the GameCube or Xbox but also the Dreamcast.
@ReformedNerd
10 күн бұрын
danggggg this brought me back, cartoon link still looks amazing. Nintendo will always be my fav game company ill take creativity and art over realism any day
@kurokamina8429
11 күн бұрын
Star Fox Assault still looks great to day. Also the on foot missions are great, just needs to polish it up
@crywolfplays
11 күн бұрын
I agree the on foot missions can actually be pretty fun, I just don't think they look as good visually as the flying missions
@MrCharles4074
6 күн бұрын
GameCube was mind blowing. Especially on a CRT. To this day I don’t think games look and feel as futuristic as they did back then.
@crywolfplays
6 күн бұрын
Right, I think people have forgotten how good these old games looked on CRTs, they were designed for them and a lot of CRTs had really good image quality at lower resolutions like 480p, with smooth/fast visuals.
@todesziege
2 күн бұрын
@@crywolfplays People have gotten more aware of how 2D games look their best on a CRT, but 3D games of this era also aren't done justice on modern displays.
@user-pe7up5od7i
6 күн бұрын
The GameCube was the last Nintendo system that used modern hardware, and wasn't one generation behind in technology.
@todesziege
2 күн бұрын
They were significantly ahead of the PS2, but look what that got them.
@vdfritzz
12 күн бұрын
3:15 this game on dolphin right now looks insane, just the resolution upgrade alone makes it feel like a game released today by a smaller studio
@crywolfplays
12 күн бұрын
Thanks for watching, yeah this game looks crazy in motion - I play a decent amount of arcade racers and this still holds its own today even its original form, I'll have to look at the dolphin version.
@TheDunbartxeen
10 күн бұрын
Rogue Leader 2 too. Played it side by side on Wii and Dolphin and the assets hold up so nicely.
@davidaitken8503
12 күн бұрын
While the X Box's emphasis on shaders may have been more forward looking, the GameCube was capable of doing so much more for that generation of systems by doing so many layers of cost efficient effects on top of effects on top of effects while maintaining smooth frame rates.
@PAINt0theMAX
12 күн бұрын
But Xbox had conker lr and just cause 1
@crestofhonor2349
11 күн бұрын
Xbox was fully capable of doing what the gamecube was doing, it just had a different set of games. This was shown with how multiplatform games were becoming far more popular and Xbox versions often looking and running the best
@davidaitken8503
11 күн бұрын
@@crestofhonor2349 Actually, no. The GameCube was set up a bit differently. I'm sure some of the effects could have been programmed in just as some GameCube games like Rogue Squadron 3 had shaders programmed in despite the system not having a built in function for it. The best looking exclusives for GameCube generally looked and ran a little better than the best X Box exclusives. The color palette of that graphics card the X Box used always looked a bit ugly too.
@crestofhonor2349
11 күн бұрын
@@davidaitken8503 I don’t really agree. The Xbox had some truly stunning graphics on the system that just weren’t possible. Shadow maps and stencil shadows were far more common on Xbox than GameCube. The original far cry was another impressive game and same goes for games like Doom 3 and Conquer Live and Reloaded on Xbox. Rouge Squadron 3 was an attractive game at the time but there’s no reason it couldn’t run on the Xbox
@derrickstevens2973
11 күн бұрын
@@crestofhonor2349 The original Far Cry was never released on the Xbox. You are just spreading misinformation at this point. Please stop.
@Nelkhael1
5 күн бұрын
This will FOREVER be my favorite console of all time. I still have it and fire it up every now and then. F-Zero GX and Metroid Prime are my favorite games ever.
@fabiantalton6888
4 күн бұрын
People are realizing great graphics means nothing. It’s about the art style and how smooth the game can run. Gameplay is very important as well. Just sad because games need to be more simple again. It’s getting out of hand and I just stick to play retro games
@crywolfplays
4 күн бұрын
Lately I've been having way more fun discovering retro or older games I missed out on rather than buying new games, this generation has been a generic bummer for the most part.
@inceptional
20 сағат бұрын
This was probably the last time the jump from one generation to next was truly noticeable without a second glance. Certainly, when it comes to Nintendo's consoles, that's definitely the case as far as I'm concerned. I don't think we'll ever see that again in more traditional gaming. Having said that, I truly do believe that VR is the biggest paradigm shift to happen in gaming since we went from 2D to 3D in the SNES to N64 era. And it's just awesome that something so revolutionary and mind blowing can still happen even today. It's just that VR achieves this not purely through making the graphics looks more technically advanced--many VR games actually look like a step down graphically from the cutting edge flat screen games--but because the level of immersion and interaction is so far beyond those traditional games that it genuinely looks, sounds, and feels like magic at times. Despite so many aspects of modern flat screen gaming being so underwhelming, by the numbers, and pretty dang boring to me now, I understand it's still a truly great time to be a gamer when I remember that VR is actually here and changing everything. :D
@bradahrens4129
4 күн бұрын
I loved my GameCube. With the great first party line up and solid third party support (Prince of Persia, RE4, Rogue Squadron, Soul Caliber 2, Ultimate Spider-Man, Viewtiful Joe, Etc) it kept me a happy gamer.
@Ryan-cp4rh
6 күн бұрын
GameCube was in a league of its own when it launched. Nintendo really fell behind from a graphical stand point with the Wii and never caught up.
@MelAncholynus
3 күн бұрын
My take is that the Gamecube was their last attempt at competing with a graphical powerhouse. They still lost that generation, despite all those great games, as they did with the N64. So I wouldn't say they fell behind. They chose to be there and compete on their own terms with innovative controls and whatnot, horsepower aside. And except for the Wii U, they've been successful at it. Spec wise the Switch 2 won't blow anyone away, it's said to be about as powerful at the Steam deck. But it may well blow players away in other ways. It will be interesting to see.
@ScottBaker38
7 күн бұрын
So many games ran at a solid 60fps, and a lot of them also had extremely short load times. Kirby Air Ride strikes me in particular-you choose a race and you are in it immediately.
@crywolfplays
7 күн бұрын
I never got to play that game unfortunately, was it good?
@ScottBaker38
7 күн бұрын
@@crywolfplays I think there are much stronger games on the system but it has its fans and is worth playing.
@MisterPikol
12 күн бұрын
I remember having a gamecube for a short period of time, and I was surprised how many games ran at 60fps back in the days
@Scudmaster11
12 күн бұрын
It is 30 fps because... 480i ... but thats fine.. who is counting
@1337pianoman
12 күн бұрын
@@Scudmaster11 If they were rendering a single frame every 1/30 seconds and displaying half the lines 1 frame and the other half the next, sure, that's 30fps. I'm pretty sure they just render 240 lines every 1/60 seconds though. If there is movement between alternating interlaced frames it's a lower resolution but not a lower framerate.
@crestofhonor2349
11 күн бұрын
@@Scudmaster11 480i isn't 30fps. 480i still runs at 60hz which translates to 60fps if you get a new frame every refresh. You can see 60fps on 480i
@rabbyd542
5 күн бұрын
I still think Windwaker is one of the best looking games of all time.
@darylandcat
5 күн бұрын
GameCube was far ahead of its time. I got one back in the day during launch week. I remember seeing a big cardboard stand up display in Toys R Us advertising when it was coming. I worked two weeks ahead of it grinding massive OT and bought it. I had the N64 too, and I was absolutely blown away by GC, especially when RE4 dropped.
@LordCommander90
4 күн бұрын
I remember it like it was yesterday. They had a gaming station with several GameCubes in a local store. You had to take the escalator one floor down and right after it there was it. 4 GameCubes, each one with a different game. My go to? Rogue Squadron 2. I was blown away by how amazing it looked, the difference in graphics coming from N64 was day and night. I played the Death Star mission over and over trying to get a gold medal. Played it a 20ish years later again and it still looked sooo unbelievably good. Maybe I wiull get that Wii with GameCube support some day...
@stephentaylor3437
11 күн бұрын
This is exactly why I've personally never cared about graphics as a selling point of a game or system... Because what matters is the gameplay and story, and asking do the graphics choices serve those points
@greenhill004
9 сағат бұрын
No one gives the little lunchbox it's due. Animal Crossing, Pikmin, Luigi's Mansion, Wind Waker Zelda timeline are all new franchises for the Gamecube that still sell millions of copies today.
@amorasaki
5 күн бұрын
The most “wow” moment I recall about the GameCube launch was just seeing the demos at Best Buy playing Rogue Leader on huge TV’s. The visual fidelity was absolutely insane at the time, far beyond anything I’d seen elsewhere. I was a Nintendo kid, but I have to admit that the GameCube was the last system I was really a huge fan of. I avoided the Wii and Wii U. Switch is fine, but the GameCube was really magic to me.
@crywolfplays
5 күн бұрын
Yeah I remember groups of people congregating around those demo kiosks and taking turns playing, people had never seen anything like it from a console at the time.
@kalsizzle
6 күн бұрын
I was playing my old copy of Thousand Year door and the graphics still hold up great
@Absolynth
6 күн бұрын
I still remember seeing a screenshot in the newspapers at the time comparing a shot of an x-wing to the actual movie and how close it actually looked. The lighting was always really clean.
@tommymaxey2665
12 күн бұрын
I bought a copy of Star Wars Rogue Squadron III: Rebel Strike and I was blown away by how good it looked. I grew up on the OG battlefronts and they were graphcially fine for the time. But man this game that came out at the same time was super detailed. The ship models look incredible. The effects look great. Its an underrated series for sure. But in general every game on the GCN looks amazing. I really want to get component cable for it and hook it up to a good old box tv and see how clear everything looks
@crywolfplays
12 күн бұрын
That's cool, they sell some great adapters online that convert the gamecube or Wii output to HDMI so you can hook it up to modern TVs, that's another option.
@Patrick-tw7nr
12 күн бұрын
@@crywolfplaysI still have the official Nintendo component cables but the TV I had that hooked up to was a 60inch LG Plasma and it looked and played amazing on that TV for years. Now I have a 77 inch C1 OLED and don’t have a way to play it. I might invest in a retro Tink 4K or maybe get an hdmi converter instead. I just don’t know which one will get me a picture as good as the Nintendo component cables as that did a damn good job
@russ1359
7 күн бұрын
I have pretty much the same view as you on this subject. I remember being blown away by the game cube back when I got it. I often think that it holds up so well today.
@youbi8506
10 күн бұрын
I agree with a lot of you guys. I am so upset because nowadays games look the same, cost a lot to produce (time money). Artstyle and gameplay matter the most. That’s why some old games are still playable nowadays. I hate to wait for games that have good graphics. I am playing not watching
@blazemkds
9 күн бұрын
In my opinion the Gamecube is the best video game console ever made. I do have nostalgia bias, being only 10 years old when it first released, but I genuinely believe there is an objectively valid argument for this opinion. It had arguably the best first party lineup of all time, and it was also an ergonomically great machine, with an incredibly comfortable and well designed controller, and the tiny console had amazing form factor yet still packed a serious punch.
@plentyofpaper
12 күн бұрын
I actually think the emphasis of art style over technical capabilities got kicked into overdrive on the Wii. Mad World, No More Heroes, Muramasa the Demon Blade and Wario Ware Shake it to name a few.
@PAINt0theMAX
12 күн бұрын
No it's games look way worse than game cube and even ps2. Ps2 was able to run a 1000 km map in Just Cause 1. I seen no more heroes, and it looks worse than 360 games like skate 3 because in the 360 period they used hidden artstyle and tech instead of just tech, so Wii was outmatched
@plentyofpaper
12 күн бұрын
@@PAINt0theMAX Say what you will about art style. That's subjective. In terms of power, the Wii was basically a Gamecube with an improved graphics processor, faster processor, and 4x the amount of RAM. When playing GameCube games, all it needed to do was slow down it's clock speed, and you get a perfect GC experience. The 360 is a substantially more powerful system than the Wii. Any 2 games that are using the same art style on both platforms will look better on the 360. Which is why so many Wii games were designed to be artistically distinct. And a lot of this can be hit or miss. No More Heroes is a fine example. It's easy to see how it could be considered butt-ugly. But comparing it to Skate 3 is really comparing Apples to Oranges. Skate 3 is more technically impressive. But artistically, it's a dime a dozen game. I've seen that look before, over and over again. It looks fine, but utterly forgettable. The Wii never got Just Cause. That's not because the platform couldn't handle it. It could have. Easily.
@PAINt0theMAX
12 күн бұрын
@@plentyofpaper the Saboteur, red faction guerilla and just cause 2 blow any Wii game out a the water
@plentyofpaper
11 күн бұрын
@@PAINt0theMAX You were claiming PS2 and Gamecube games looked better than Wii games. Which I'd strongly dispute. The games you mentioned all beat anything the Wii offers on a technical level. Apples to apples, the Wii loses consistently to 360/PS3. Compare the games you mentioned to Muramasa the Demon Blade, Wario Land Shake It, Mad World and Zelda Skyward Sword, we're now talking apples to oranges. And I'll take the fresh art direction over technical excellence in each of those cases. A lot of modern games take a cue from this artistic direction. You get a lot more games these days with a hand drawn approach or cel shading that was common on the Wii, but rare on the PS3 and 360. It's not entirely a technical limitation. It's valid artistic innovation.
@PAINt0theMAX
11 күн бұрын
@@plentyofpaper ps 2 had much more skilful cel shading than Wii and the 360 had its own artistic games search the Saboteur, Pgr 4 and just cause 2
@wmv8996
6 күн бұрын
The PS2 had a lot of games. Though I feel the Xbox and Gamecube had more visually timeless games.
@todesziege
2 күн бұрын
Much of the PS2 library was shovelware crap. The Wii always gets called out for its many junk releases---fairly so---but the same was true for the PS2 and it never gets brought up.
@marmadukesandwich
12 күн бұрын
At the time, the received wisdom was that the Xbox had the best graphics. Only the Xbox could do Doom 3, only the Xbox could do Half-life 2, etc. What it actually had was the relative ease of porting from PC. Not only have the Gamecube's graphics have aged a lot better, on a technical level in many ways they were actually the best of that generation - the anti-aliasing was amazing, and it could do stuff like bump mapping and fur better than the other two.
@crywolfplays
12 күн бұрын
Thanks for sharing, I think the GameCube is the best looking of the three by far all these years later
@PAINt0theMAX
12 күн бұрын
Xbox had the fur you needed.. And the bumps. Take a look at Phantom dust and Conker Live and Reloaded
@todesziege
2 күн бұрын
This is always the problem when people compare multiplatform titles/ports. Multiplatform titles aren't "neutral", but will simply shine on the platform that is the lead development platform and gets the most attention.
@ersia87
6 күн бұрын
I remember playing Luigi's Mansion for the first time after owning an N64. I thought the graphics were pretty much perfect, like unbelievably smooth. It was a huge jump in graphical capabilities between the systems. Then came Wii, Wii U and the Switch and the jumps have never been very big, although they were there. But that's okay. It feels like we've reached a level in games (in general) at which more raw power isn't really a selling point anymore, at least not for me.
@PackZTerrible
10 күн бұрын
from visuals to soundtrack and gameplay metroid prime 2 was my peak experience with the gamecube
@crywolfplays
10 күн бұрын
Same here, it felt so advanced for the time.
@phattjohnson
5 күн бұрын
Too many morph ball puzzles and backtracking to the phazon plane, or whatever. Preferred Prime 1 personally :P
@Paco3dArt
6 күн бұрын
Honestly, you do have to thank Sega dream-cast because it meant that Nintendo and Sony really had to pull their socks up to compete hard. And then they knew that Microsoft was going to enter in the competition too. Man that generation was insane.
@jynx5616
5 күн бұрын
Nice smooth video and editing. The one that surprised me the most seeing originally was rogue squadron. Being a launch game I thought, if a launch game looks this good I can't wait to see what they look like at the end of the cycle (which didn't happen). A decade later I saw a video that the devs reverse engineered the gamecube to make the graphics as high quality as you could possibly get out of the gamecube.
@viewtifuljon8105
7 күн бұрын
It's the only console i have had that the launch games kept me happy for months. Monkey Ball, Luigi's Mansion and Rogue Leader. Launch games are normally subpar but not on GameCube.
@MattsFreeChannel1
15 сағат бұрын
Gamecube I've been thinking *SINCE* it came out has incredible graphics. That Star Wars *launch* Game might still be the most gorgeous game I remember.
@ThirdPointInLine
10 күн бұрын
I was legit telling someone this the other day. Honestly if graphics never got any better than this I wouldn't be mad at all. They're beautiful and complete without needing all this insane modern hardware and movie scale budgets for games that we see today
@phattjohnson
5 күн бұрын
I was recently playing GameCube games via a Wii with component cables hooked up to my 65" OLED TV. Next to no input latency, rich blacks.. damn, Eternal Darkness never looked so crisp!
@TheKritken
11 күн бұрын
Games look even better if you play them on the wii, with component cable
@jaberd100
8 күн бұрын
Gamecube was really ahead of its time. Crazy to think that its still more powerful then the ps5 and series X.
@BigBrotherGnE
11 күн бұрын
I would like to add, the GameCube architecture and proprietary discs also allowed near nonexistent loading times in many of their games. This is especially noticeable when compared to other third party games on other systems.
@crywolfplays
11 күн бұрын
This is such a great comment, it's not directly related to visuals but you're right, GameCube games for the most part do have very short load times, especially compared to the later generations until they added SSDs.
@わかるマーン
7 күн бұрын
The Gamecube did something no other console did: do things differently. If you compare Super Mario 64, Sunshine, Galaxy (including 2), (no 3D platformer on a Wii U lol), and Odyssey, Sunshine took a break of having different environment stages, made them all tropical, but still managed to make them distinctive from one other. Mario Kart: Double Dash!! was the only time where you could play as 2 players at the same time. Pokemon Colosseum and XD both were radically different from the main line series. Gamecube was the last time we had not only 2 Starfox games instead of 1 or none, it was the last time those were actually good, while also being objectively different from both the past and the future titles. And first party Mario games in general have this very "let's look fun and have fun" kind of style to them on the Gamecube, I feel like with the exception of Wonders, Mario games both before and after the Gamecube are much more serious.
@internethistorytrash7464
12 күн бұрын
the jump fron N64 to Gamecube its insane and never have been replicated, Smash Bros to Melee I coud'nt believe it I thought everything was pre-rendered.
@crywolfplays
12 күн бұрын
I remember the first time I saw Smash Bros Melee in person was at a kiosk in the store and I couldn't believe it, had to wait forever for a turn to play
@TheGunmanChannel
11 күн бұрын
Component cables and an upscaler is a must on modern displays.
@cowledclown1323
3 күн бұрын
I’m so happy to find a cool channel playing on original hardware and not emulators
@crywolfplays
3 күн бұрын
Thanks! I prefer playing on original hardware, refurbished wiis are cheap and run great for both GC and Wii games. I don't think emulators are a good solution for making retro games available to the average person, when compared to things like virtual console or classic editions. I hope we see more of these systems available in an official modern capacity soon
@saricubra2867
3 күн бұрын
@@crywolfplaysI own a 32 inch Sony CRT TV and a ridiculously high end PC CRT monitor than can do 1400p res. There's no reason for me to play Gamecube games on my Wii with the TV over my PC with my monitor, i even get less input lag. I also can't stand the high pitch wine from CRT TVs and 480i sucks for the 3D era. I rather take progressive images over interlaced any day.
@lenk8374
9 күн бұрын
Honestly every new generation after this left me disappointed on visuals
@Terron29
13 күн бұрын
Absolutely loved the gamecube. Got it on release with rogue squadren 2. So many games not only looked phenomenal but were also 60fps! Resident Evil 1 remake is imo the best remake ever imo too and that was a cube exclusive. I remember pouring over screenshots in magazines of resi 1 remake on the cube. My goodness there was only 6 years and 1 generation between resi 1 on ps1 and resi 1 on the cube and just LOOK at the difference. They chose to stick with prerendered backgrounds which helped free up some space for very detailed character models and some great lighting and reflection usage. Still looks fantastic to this day.
@crywolfplays
12 күн бұрын
Thanks for sharing, I miss gaming magazines, they were such a hype machine to get in the mail every month
@coltonowens2742
6 күн бұрын
Metroid Prime still blows me away. That game just has amazing art direction.
@crywolfplays
6 күн бұрын
Yeah, the original GameCube Metroid Prime is still amazing - I have a whole video about this topic on my channel.
@MacUser2-il2cx
9 күн бұрын
Gaming peaked with gen 6 consoles. To hell with the Wii, XB360, and PS3.
@samusfan117
6 күн бұрын
Huge L of a statement. Every GameCube and PS2 game could be played on their successor for the first few years of gen 7, and Xbox games could be played on every version of the 360. Gen 6 was a glorious time, but Gen 7 literally built on it in every possible regard, sometimes for worse but usually for better.
@Geneolgia
5 күн бұрын
I think both Metroid Primes, F-Zero GX and RE4 are the best looking games if the Gamecube. Metroid Prime is so good the the original version still holds up despite Remastered bringing it to modern standards, then Echoes kicks it up a notch with its art direction, Sanctuary Fortress is the coolest area I've seen in a videogame. Lastly I can't forget about Wind Waker which is easily the best aged 3D game ever, its visuals are timeless.
@crywolfplays
5 күн бұрын
That handful of games I would also agree are the best looking on GameCube, though I would add Starfox adventures, just crazy for the time.
@Ashen88888
6 күн бұрын
ETERNAL DARKNESS! Quick , silky smooth frame rate, vibrant color
@JonnyCrackers
21 сағат бұрын
The Gamecube was so good that they basically just released it again with some minor upgrades and motion controls.
@KristopherSatchell
5 күн бұрын
You forgot Resident Evil Remake too was exclusive on GameCube. I wish Nintendo were to create a console that acknowledges the children that are now adults
@blazept567
10 күн бұрын
I'm blown away by Starfox Adventures' graphics... I think there are some games from the last generation that didn't look remotely as good as that.
@crywolfplays
10 күн бұрын
The first time I replayed it after many years later I was shocked how good it still looks
@3dmarth
5 күн бұрын
There are games from *this* generation* that don't look as good as that, and they run at less than half the framerate as well! *on Switch, specifically
@NicB-Creations
10 күн бұрын
I remember walking home with smile ear to ear with my Gamecube a week before everyone else in my region and before the official release because I knew the the local gamestore owner quite well. He gave me a call when the first Gamecubes came in. Those first hours with Luigi's mansion which was one of the release games where magical. I always felt the Gamecube had the best graphics and imho best games for that generation and was majorly under appreciated. In hindsight on average Gamecube games have aged way better than the competitors of that gen and other than their low resolution still look very acceptable today.
@crywolfplays
10 күн бұрын
This is great. I remember when it felt like an important event to go to GameStop to get my reserved copy of something and I'd wait outside the store for a bit until they opened
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