In this GameGuru Max tutorial, we dive into the Corpse behavior, a simple yet effective way to add dead characters as scenery in your game. This behavior causes a character to die, making them appear as a corpse without needing to play a specific corpse animation. It's a straightforward tool with no parameters to set, making it incredibly easy to use.
However, be mindful that if you're also using the Corpse Fader behavior in your level, these corpses will fade away over time. In such cases, playing a corpse animation might be a better option to maintain the desired visual effect.
Watch this video to learn how to implement the Corpse behavior and enhance the atmosphere of your game scenes!
Credits:
sci fi 2.wav by ERH -- freesound.org/... -- License: Attribution 4.0
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