Quick time events are pretty hated, but they haven't always been! So we're going to talk about why that is, and how visual and narrative context can turn otherwise uninteresting gameplay into something really special.
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Music:
Arcade Academy, by Pixel Head -
/ arcade-acadmey
Art:
Jimi Bonogofsky-Gronseth - www.jkbono.com/
Twitter: / gamesaslit
Facebook: / gamesasliterature
Patreon: / gamesaslit101
Негізгі бет Ойындар Games as Lit. 101 - Quick Time Events & Context
Пікірлер: 41