For me it was 2nd Golden Apple Island, fish's castle is my fav
@firaelle6962
Жыл бұрын
TRUE
@skylite21
Жыл бұрын
This x1000
@mormegil84
Жыл бұрын
Boggles the mind that it's removed from the game never to be seen again. Countless hours of dev time. Anyway, the summer islands and the domains were incredible. I missed them this year greatly.
@markistador5491
Жыл бұрын
the last desert was unironically the best desert, but ppl were so tired of the desert at that point that ppl decided to just skip it. Very unfortunate.
@RekiWylls
Жыл бұрын
It's funny seeing that sentiment so often because I had the opposite reaction. I loved the first two parts of the desert (I'm also not someone that cares about "samey" visuals as long as the visuals are intriguing), and I was excited for more, but I just didn't have fun in the last desert region. Besides the world quests, which I liked in the first deserts and didn't so much in the last, the physical act of exploring the last desert wasn't as engaging. Something about the pacing or the flow felt off to me. Didn't care for the flying mechanics either.
@mugwump17
Жыл бұрын
true...
@Error403HRD
Жыл бұрын
As a Mondstadt Lover, I'm glad it was put in B. It is near perfect as a starting area, which allowed me to love it enough to come back over and over again to actually experience it alongside other areas. I would put it in A for Bias, but B is probably the best spot for it.
@sheep2826
Жыл бұрын
“Mondstadt is 90% ripped off from other games. Yeah and other games are good” Fucking THANK YOU
@hanse_plays
9 ай бұрын
Enka was like diving into the past. With its magical and mysterious vibe its at least an A tier for me.
@adamarafa3595
Жыл бұрын
for me sumeru was best regions as music and world quest, lore, archon quest everything about sumeru is masterpiece
@neptune6956
Жыл бұрын
And here i thought gatcha gamers tier list was terrible
@pyronado4320
Жыл бұрын
I was amazed by how much variation they were able to cram inside chasm underground. There was the ruins, mushroom area, mining areas all over, area that is connected to sumeru, area with huge tar blob and whatnot. Dainslief quest was great and the world quests gave a lot more story to fatui. Hope we get to see the stupid adventurer girl sometime in future
@amiapsychopat
Жыл бұрын
and even the order makes sense, the deeper you go, the crazier it gets
@alexprus7953
Жыл бұрын
@@amiapsychopat like Made in Abyss
@BulletSponge71436
Жыл бұрын
Bruh, why is nobody talking about the music?! The *MUSIC* in the underground Chasm is absolutely amazing!
@amiapsychopat
Жыл бұрын
@@BulletSponge71436 i completely agree, the music adds so much to the story and vibe but its amazing on its own too
@flamezforthegamez1056
Жыл бұрын
And we can't forget Xamaran. Loved the sentient mushroom and was really hoping to find more of its kind in Sumeru but all we had was goofball fungi, not the Xamaran species. Maybe if Sumeru gets a sub-region like Liyue with Chasm, Inazuma with Enkanomiya, and Mondstat with Dragonspine, we could get a region that is the homeland of the Xamaran species.
@byrdman4644
Жыл бұрын
ive been playing genshin since 1.0, and no region has filled me with as much joy as dragonspine. i remember being low level and having to co-op for the event regisvine boss because it was too tough for me solo. i remember being so invested in the story and the lore, and i remember getting festering desire, my first event weapon, and using it whenever i could. nothing will ever compare to the magic of playing through dragonspine as a low level player who was just exposed to the world of genshin.
@ponderingfox
Жыл бұрын
When I was low AR, dragonspire ate me alive. Holy cow, L30 enemies? So tough.
@copiumhsrgi
Жыл бұрын
@@ponderingfox Yeah, but honestly, looking bat at it, this was such a nice expierence. We were both low AR with my buddy and we even explored together using co-op so it would be easier to collect stuff.
@ponderingfox
Жыл бұрын
@@copiumhsrgi That wasn’t me complaining.
@amiapsychopat
Жыл бұрын
one of my fondest memories is trying to climb the mountain with amber, trying to go to liyue on the wrong way around dragonspine and being absolutely terrified of all the treasure hoarders
@user-og9nl5mt1b
Жыл бұрын
I agree man , when i was ar 20 , I had to play dragonspine , and it was so hard . And i was amber main at the time . It was so awesome the music , the chilly ereeness . The dragon beating chest . The sky nail . Everything about it was so awesome .
@SelikBzdy
Жыл бұрын
Enkanomiya will forever be my favorite. Both visuals and music work so well to create an atmosphere of melancholic desolation. It's a shame that we most likely will never visit it again during events.
@Yoanka
Жыл бұрын
I've been hoping for another event like the Bokuso box one, but it probably won't happen at this point. Even the GOA didn't come up in this summer's exploration event (not that I didn't like the train-building droplets in their own right).
@awesomemilkshake6612
Жыл бұрын
Same! It was so different from the rest of the world, the greek names, not having living people to give you quests but remnants of them. The lore aspects too, like getting to the Vishap Lab, the complete seelie statues, the eerie atmosphere. There's just so much to see I love it. I hope we go back there someday or explore what we learned there in the future.
@UncleMerlin
Жыл бұрын
I liked Enkanoymiya but exploring it was a pain in the ass due to how many times I had to switch between night and day
@MrGshinobi
Жыл бұрын
Xiangling is dogshit at igniting the torches in dragonspine because guoba will NOT aim at the torches, you basically need bennett to properly explore dragonspine and not having bennett makes the experience 10 thousand times worse.
@juiced4825
Жыл бұрын
amber erasure
@MrGshinobi
Жыл бұрын
@@juiced4825 im not gonna use amber to light torches
@permin9533
Жыл бұрын
@@MrGshinobi but she is the lighter
@faceless1434
Жыл бұрын
You can also pick up the Scarlet Quartz crystals to give your next attack an additional hit of Pyro and stop the sheer cold effect whilst you were holding it (though they're only reasonably spaced out in some areas). Also Xinyan and every Pyro on-fielder (including Diluc/Klee who were both in the game at Dragonspine's release) erasure too
@amiapsychopat
Жыл бұрын
@@faceless1434i found out about that at AR 56+ when i already had 100%🥲
@haku1145
Жыл бұрын
Here are my personal rankings: • Mondstadt (B-): simple, but solid starting area. Stormterror's lair is doing some heavy lifting here, with its incredible ambiance and music, because without it we just have Hilichurl field #8. • Liyue (B): also relatively simple, but has more interesting puzzles and varied landscapes than Mondstadt. There are also some cool secrets hidden behind world quests. • Dragonspine (A-): It was a blast to explore when it came out--lots of caves, secrets, cool environmental hazards and neat puzzles to be found while doing the chain of events to unlock the domain at the top of the mountain. Nostalgia aside, however, it's nothing spectacular compared to some of the newer regions. • Inazuma (B+): Lots of landscape variety, secrets, and great puzzles. Unfortunately, lots of things are locked behind world quests (some which force you to wait several IRL days) and the first three islands (Narukami, Kannazuka, Yashiori) are relatively plain compared to the last three (Watatsumi, Seirai, Tsurumi). • Enkanomiya (B+): The atmosphere is absolutely beautiful and there are some interesting world quests/lore here, but the mechanic where you have to find a statue and watch a cutscene every time you want to switch between day and night makes it somewhat painful to explore. • Chasm (A+): The surface is solid, but nothing spectacular--kind of like regular Liyue. The depths, however, are one of my favorite areas in the game. "There's always another secret" is a phrase that perfectly describes the chasm depths. When you think you've reached the lowest part, you find another tunnel that takes you even deeper inside, down to a cascade, then some ruins, then the mushroom place, and so on. The atmosphere is amazing, there's some interesting Khaenri'ah lore, and the world quests are pretty solid, too. • Sumeru Rainforest (S+): The atmosphere is stunning and there's so much verticality, with lots and lots of secrets hidden underground. Some things are locked behind the Aranara world quest, but it's one big world quest that ties everything together, as opposed to the many disjointed world quests in Inazuma. This is easily my favorite region in the game. • Sumeru Desert I (A): Much like the rainforest, the desert has an incredible atmosphere and lots of secrets hidden underground, although the surface is relatively empty--which is fitting for a desert, but it's inherently boring for exploration. It also has (imo) the best world quests in the game (yes, Jeht, I'm looking at you). • Sumeru Desert II (B): It's really just more of the same as Desert I, though it does add some variety with the ruin golems and the secret oasis in the eye of the storm. It's a solid area, though I didn't find it as impressive as Desert I, and the world quests with the genie bottle aren't as interesting as its predecesors. • Sumeru Desert III (A): This area does what Desert II wanted, but better. It adds lots of novelty to the desert with the abyss/para environments, Sorush gadget, and Khaenri'ah lore (SPOILER ALERT: especially the door--finding the door to Khaenri'ah was the most exciting exploration moment in the game, for me). My only big complaint here is that the world quest felt very tedious to complete, since the dialogue was overly bloated and had lots of jargon words. • Fontaine (S): Underwater exploration is simply beautiful, and surprisingly fun. The surface is Mondstadt done right, with better puzzles, more challenging enemies, and more landscape variety. The city is also the best and biggest so far. For reference, I have 100% in every area except for Fontaine (80-90%) and a little piece of the Sumeru Rainforest (Vissudha Field, 97%), which (I think) requires finding all the Aranara scattered across the surface.
@itblobboy
Жыл бұрын
Very agreeable! I (started December last year) personally had a special affection for Enkanomiya as it felt like I was finally having my first experience with an "advanced exploration zone" in genshin, it stunned me that it was entirely hidden from me all that time and was so beautiful I couldn't help but have my interest in the game reassured. I liked having to actually try harder than usual to solve puzzles and finish the exploration here. My game progress at the time is reminiscent of how others describe dragonspine being hard at the AR level people did it at - my teams at this point were scuffed even if strong enough, and it was lots of fun to play around with team compositions - every encounter was the perfect level of engaging. I still remember thinking "Come get some" when I first saw vishaps do that swim towards me, and going "oh fuck" when I first had a pyro specter teleport behind me. That's just an enka appreciation post tangent tho, your tier list is very fairly reasoned. I think the swimming gameplay gets old for me by the time I've done it all, so fontaine in S is too much for me personally, but it's absolutely monstadt done right and top tier fun to explore everything in.
@alexprus7953
Жыл бұрын
Personally, I'd put Inazuma a bit lower, but otherwise agree
@aethernity8270
Жыл бұрын
The remaining 3 of your sumeru area it's probably the aranara chests by finding 75 aranara
@makar_halaman
Жыл бұрын
Who cares
@wildjacklal
Жыл бұрын
ur ranking descriptions gave me a good laugh and really cool to see how it was for you, thanks for sharing! lmao hilichurl camp no 8 and omg yes that door! @ desert III end of the world, that door in sumeru was literally chilling. almost frightening. bless those devs for including it. I see what you mean about fontaine's underwater and overwater's simple mondstadt formula done right. As a subnautica fan, I wish we had different biomes or more landscape variation to the ocean's floor. But agreed with the overall sentiment, watching a school of fish whirl around was simply breathtaking.
@elindred
Жыл бұрын
I thought Inazuma was great. It definitely gave a feeling of foreboding and oppression which is what the Inazumans were experiencing in the story. Also the Sacred Sakura made exploration feel really rewarding, giving a huge incentive to looking around, and the fact that it was a bunch of islands made exploration feel more streamlined.
@musicaddict9058
Жыл бұрын
Too bad that actually looking around felt like ass cuz puzzles were incredibly bad, and the story was so poorly written that i've seen better writing in my high school essays.
@СашаЛагаев
Жыл бұрын
True and music that changes at each location just perfect.
@brianlewis4237
Жыл бұрын
@@musicaddict9058 This. Thematically Inazuma was fine but it was incredibly unfun to actually be in. Fortunately most of its shortcomings have been fixed in subsequent regions. Fontaine and Sumeru integrate verticality much more effectively, and their puzzle elements are more intuitive and less frustrating.
@devallen2942
Жыл бұрын
imo, the first part of inazuma was alright but after the beach war, the story went meh. The sakura was the best in Inazuma but nothing much else on is on par. The island exploration with serai and tsurumi feels the same as the initial islands in my experience
@christophwhiteyz9787
Жыл бұрын
I loved inazumas story being grounded in reality was my overall favorite sumeru close 2nd thought sumeru had a bit stronger ending. I went back to inazuma and did memento lens and tartura tails thought were good.
@AevyCh
Жыл бұрын
Disabling the Quest Markers has made exploration feels way more like me exploring on my own, rather than following a set path that I have to go. Yeah I do get lost sometimes but that's part of the charm of exploring. Getting my way out of the Underground Desert without any help feels rewarding to me. Having to use the environment (no matter how subtle the formation of the rock on the wall may be) as a way to mark my current location instead of just following the golden trail that the in-game quest marker leaves behind makes it feel like I'm working towards my own safety & possibly my way out of the maze. To add to the challenge, I recommend using the Traveler as much as possible since their skill sets are so bad it makes you want to quit.
@Sickness4daThickness
Жыл бұрын
That's some Dark Souls bs I'm not sure fits into the Genshin's appeal
@dominicjannazo7144
Жыл бұрын
Sometimes quests are just impossible to follow without markers, but I try to do all the main and world quests before unlocking the map. I got the last desert area to nearly 100% without aid of the map.
@faceless1434
Жыл бұрын
My biggest gripe with Sumeru was needing specific characters in my party to do the puzzles. The infamous bow puzzles in domains that don't let you switch characters nor warn you prior that specific characters were needed and the elemental puzzles all over the overworld both were just bothersome. Seeing Fontaine just not do this at all beyond occasional quests (like watering flowers with Hydro) has made me so happy
@gabrieljohnson6304
Жыл бұрын
With hot water introduced in fontaine, I can definitely see them using it as a mechanic in Natlan The Chasm had connections to Sumeru with the starshrooms and fungi enemies, as well as that one area with a big tree growing The 3.8 event area had connections to Fontaine with all the stuff centered around Hydro people I think they'll definitely have an area released late into Fontaine that has ties to Natlan, and hot water is the perfect Natlan-related thing that could naturally be in Fontaine as well
@alexprus7953
Жыл бұрын
I hope there's a lot of pyro in Natlan, just burning in random places. There's not enough environmental gimmicks that are usable in combat or puzzles
@markastyan
Жыл бұрын
Zajef is gigabased for putting Dragonspine in S, best region in the game
@hotterthanfire7436
Жыл бұрын
Worst region
@kingdoom5022
Жыл бұрын
Its also have the best event in genshin history , the sus albedo event was soooo good and the interactions between the characters especially paimon were top tier
@boringfactor8792
Жыл бұрын
@kingdoom5022 that event was awseome, the area overall having recently gone back and 100% it was pretty meh at best
@praescia
Жыл бұрын
Exactly. Such an interesting, comfortable place to wander.
@musicaddict9058
Жыл бұрын
Yep, Dragonspine had it all. It was peak genshin. Perfect level design, puzzles, vibe, music, it all went downhill from there, now we get to spam one attack over and over underwater and they call it exploration. I still go back to dragonspine to listen to the music and remind myself of what genshin could have been if mihoyo actually cared. The only region that came anywhere near dragonspine is sumeru, everything else was leagues weaker.
@Nihilore
Жыл бұрын
ignoring the story Inazuma was my favourite to explore, i really don't get how people could find it boring, the puzzles were the best in the game
@vinnythewebsurfer
Жыл бұрын
Sumeru when it’s above ground is amazing and had the best mainline story of any of the regions hands down. Everytime I needed to do anything underground in Sumeru Tho, I wanted to shoot Myself. It’s awful figuring out where you had to go and where to find things and wether it was indeed underground or above ground or in some i between spot because there’s levels to it sometimes and it’s all just so graaaaah. It was like the parts of chasm I didn’t like ratcheted to the nth degree.
@CreationsFlare
Жыл бұрын
I'm of the entirely opposite opinion; the caves and especially the Temples and Underground Desert portions are my straight up favorite part of Sumeru. There's something about the long winding corridors that made me feel like I was unwinding history. Meanwhile I hated the outdoors because bungee cords are kind of a distraction to how boring certain areas can be.
@Punchbadguy
Жыл бұрын
Dragonspine is really enjoyable if you had pyro characters. I had Diluc and it was really fun, my friends only had Amber and they hated exploring Dragonspine.
@mitrettavrednik
Жыл бұрын
I started in 3.1 and I have no idea why people dislike Inazuma so much. I think it's probably my favorite region. -The islands (especially the later ones like Watatsumi, Seirai, Tsurumi) all have beautiful and distinct scenery - No need to do world quests to unlock basic mechanics for overworld - Underground sections were minimal and not too difficult to navigate without a layered map - (Mostly) good world quests, e.g. sakura cleansing (fuck Tatara Tales tho) - It has the best overworld puzzles There are some downsides, like the damage over time in certain areas and the boat having awful controls. But overall the positives outweigh the negatives imo. It's the only region other than Mondstadt I got to 100% because I just liked exploring there.
@evencoldertea5905
Жыл бұрын
"no need to do world quest to unlock basic mechanics for overworld" some islands straight up stopped you from exploring them unless you did a world quest? yeah sure you didn't get gadgets like sumeru but it was the same shi
@mors_4769
Жыл бұрын
as someone who also started in 3.4, i very much resonate with this, and especially compared to Sumeru cause it feels like it's the opposite of what you wrote about Inazuma lmao. - sure, scenery there is also pretty, but forest is mostly just completely the same, as well as desert parts also mostly look alike each other. - that one is the worst part about Sumeru for me, aranara quests are fucking nightmare fuel, they were so long and basically necessary to explore (unlocking songs and underground areas), desert areas also had their fair share of areas locked behind quests. - also A LOT of underground sections, especially in desert areas, they felt so bad to explore without the layered map. - already mentioned world quests, i don't care how good they are, the way they limit exploration is awful. - puzzles themselves were also nice in Sumeru, but then i remember that a good amount of them is locked behind the songs that you need to unlock through aranara quests and it doesn't feel as nice anymore. i got the whole map to 100% atp, but Inazuma was the first region i did that with. feels like it's really overhated by the community imo
@MrGshinobi
Жыл бұрын
i don't get why people don't like it either, i tought it was fantastic, it's my favourite region for sure
@whatishappening983
Жыл бұрын
@@evencoldertea5905 Sumeru felt like bs . 12 hours of aranara doing nothing, and i think it lost A LOT by not being voiced. U had to do quests to earn them gadgets which didnt feel good at all. Inazuma had shorter quests and although they were just as boring, at least they didnt lock evryth behind them. U could still explore the majority of the islands without working around a quest. The Tatara Tales quest was awful, however overall Inazuma was better than sumeru imo . If Sumeru focused more on the forests and not on the desert it would ve been better. Fontaine tops them both tho
@naveengokarla9518
Жыл бұрын
@@mors_4769i started at 2.1 I absolutely hate everything abt Inazuma except world quests for the same reasons u disliked sumeru All the things u mentioned are also true for Inazuma for someone like me who started when liyue just got completed Sumeru makes everything interesting where Inazuma failed
@Cinnamowo
Жыл бұрын
Honestly, can't wait for Snezhnaya. I really hope they make it look more "cozy" architecture-wise. Like, yeah, it is the most advanced (can not remember if it is military only or not) nation, but that would have been even better! Just at least one snowy villages where Tartaglia's home could be at
@praescia
Жыл бұрын
Dragonspine felt surprisingly comfy for having no housing besides a half empty cave. But going from torch to torch is just like that, going from one warm and safe place to another while looking around. Talking with the people at the base of the mountain, listening to its somber kind of nostalgic(?) music, really made the cold feel welcoming. Easy choice for S-tier.
@argonianguy6226
Жыл бұрын
if its anything close to Belobog, it's a W
@what-you-want-of-me-yt
Жыл бұрын
Last spring they published an illustration of Childe making pancakes (Russian holiday tradition) with a glance of very cozy carved wooden architecture. I really hope that this was not just art, but a small hint of what Snezhnaya will look like
@copiumhsrgi
Жыл бұрын
Agree with you so much. Plus, considering how most of the time you seen green grass, having another snow location would be so good.
@Ginko1396
Жыл бұрын
watch it be Belobog
@ShinySwalot
Жыл бұрын
While yes, the main story of Inazuma sucked, I personally loved the side quests. But it's definitely not best no, I think I'd put that for either Mondstadt or forest Sumeru. They're the 2 regions I unconsciously teleport the most to
@baguette_connoisseur
Жыл бұрын
Sumeru desert is the absolute best in my opinion. Exploring it without the underground map felt so cool and unique. The music, the scenery, the lore, everything about it is top notch.
@null6209
Жыл бұрын
yes it is, people are just coping out of nostalgia 💀 Dragonspine was just as stressful and annoying as the underground areas but rose tinted glasses
@luvinyl
Жыл бұрын
clock it omg! everyone was shading it but it was SO interesting because we didnt know where we are under the map and it had so much mechanisms and weird things that it really felt like exploring ancient pyramide
@Pingu2010
Жыл бұрын
Another who enjoyed exploring the sumeru undergrounds without a map ! :D I feel the underground maps kind of ruin the sense of discovery.
@siamshikdar
Жыл бұрын
Based egypt enjoyer.
@aethernity8270
Жыл бұрын
Finally a real open world explorer ❤ same buddy
@MrGshinobi
Жыл бұрын
I'm here to defend inazuma with my LIFE i loved that the region was harder than liyue and mondstadt, i loved the harder puzzles, i loved the harder enemies, i loved the introduction of underground maps and more vertical maps rather than horizontal planes, i loved the world quests and how much they changed the enviroment, i felt like i was actually helping inazuma become better by doing the quests and helping the NPCs like removing the rain in yashiori, removing the fog in tsurumi, removing the toxic barrier in tataratsuna, etc. i LOVED the darker atmosphere, even though the archon quest was lacking it was made up for by having some of the best world quests in the entire game so far with an amazing atmosphere to back them up, and the music...the fucking music still gives me shivers to this day. I love inazuma if i could erase my memory of exploring it to go back and do it again i would 100% do it again
@AzureDrag0n1
Жыл бұрын
Inazuma was actually my favorite area even if the main quest was pretty weak at parts. I liked it because the enemies were more challenging, the puzzles were interesting, the world quests were pretty good, and the different islands were pretty different from each other. Inazuma had the first large dungeon area that was pretty fun to explore. It also required different traversal methods in that you used the waverider at parts to go from island to island. The overall atmosphere was hostile. In the previous places you were a visitor but you were more like an invader to Inazuma this time. Inazuma also had the best bosses. Raiden and Signora were actually challenging enemies respective to other bosses. In my view Raiden is the best boss in the game with interesting mechanics.
@arshtone7036
Жыл бұрын
The thing about dragonspine is the sheer contrast between comfort and risk taking. AND the ability to control it by simply going back to a waypoint if it gets too harsh OR not to mention, ways to mitigate meaningful mechanics like sheer cold with warming bottle or torches or cooking, although I did wish pyro characters to be immune to the cold. THEN COMES THE ICEy or feels like soft lonely snow in here ORCHESTRAL MUSIC OF IT ALL combining everything into a neat little gift box, that it was to genuine genshin players, as a Christmas gift😭. Will forever be grateful to the devs for this. The region was cold but it felt 🔥
@rsfakqj10rsf-33
Жыл бұрын
The sea animals having different interactions with each other carries Fontaine underwater exploration for me Like that one big seal teaching 4 smaller seals doing back flip while the 5th one just lazes around Or how the three small fishes shoot bubbles at each other if the player is from far away
@phoenixlau
Жыл бұрын
It must suck to have an ABC personality. Always Be Complaining. There hasn't been an area in Genshin yet that I didn't enjoy completely. Each place feels distinct and has its own vibe, so I just roll with what they are cooking.
@17bomb
Жыл бұрын
My opinion is almost the opposite as this tier list but it was good having to know your take on this zajef
@Zeke1460
Жыл бұрын
Man can be wrong if he wants. Pretty dumb take to say an area is bad because he’s burnt out of another similar-looking area within the same region. Especially when he hasn’t even done anything in the area. It’s like saying dragonfruit is D tier without ever trying it.
@impostorsyndrome1350
Жыл бұрын
I really liked how Dragonspine was unique and challenging. I finished all the Mondstad and Liyue, they were hard here and there as a new player, but Dragonspine as a new player was a real challenge. Especially cold mechanics and timed trials/quests
@antoineleblanc9765
Жыл бұрын
inazuma is hostile to the player, that's the thing. not to the traveler, to the player themselves. Sumeru fucking claps by comparison. and as someone who really enjoyed the casm, its underground is a great example of how to make a region foreboding and hostile without making it unbearable like inazuma is
@kawaiimika7974
Жыл бұрын
Bruh. Imagine saying LIYUE is better than INAZUMA!! 8:47 Nitpicking and philosophizing 14:00 eyeroll*
@mandom5714
Жыл бұрын
Holy shit you're cringe, god forbid he has a different opinion and experience than you do.
@syno1230
Жыл бұрын
This is certainly a take of all time
@antsensei1481
Жыл бұрын
Each Region in the game has stories for me. Mondstadt was a good area to start off, Liyue was overwhelming and full of difficult enemies that I had to explore later to defeat the enemies, Dragonspine was truly a test because I didnt had any pyro except amber and xiangling and im quite picky about my characters. I finished exploring Dragonspine within 15 hours of gameplay because it was the first time seeing the possible height limit of the game.
@azudora8255
Жыл бұрын
I find it amazing that he said he can't rank enka because it forgor about it. Enkanomiya's place in inazuma is like 'the forgotten' part of Watatsumi Island.
@toospooky5929
Жыл бұрын
I loved Dragonspine, that 2020 christmas playing Genshin was the most fun I've had in this game. However, I'm pretty sure Zajef is just suffering severe burnout and playing a game as a job is a bad idea.
@hyeongpinkz
Жыл бұрын
the only thing i found cringe abt this was how he tried to dictate people’s opinion like some guy said the underwater exploration was his fav out of any game and he straight up said “mmm nah its not you just find it chill” like ???
@namaewa8418
Жыл бұрын
Classic L take on Inazuma
@farhanayub267
Жыл бұрын
Everything about sumeru is just the best for me, except the desert. It's not the worst subregions, It's just too big. Other than that, Sumeru music, lore, story, design and environment simply unbeatable by other region
@naveengokarla9518
Жыл бұрын
Same brother
@r0ny2407
Жыл бұрын
desert is like 70% of sumeru though....
@GentleIceZ
Жыл бұрын
2:02 This might be Jajef's worse take ever. "If you didn't get Xiangling by this point, that's on you! Never mind Guoba is infuriating to use as a torch lighter and it takes WWWWAAAAAAAYYYYYYY too long to charge her burst! You should have gotten Xiangling, the worst character in the game for exploration, forehead!" I got bennett not long after dragonspine happened. Thank god, becuse using Xiangling throughout Liyue was such a miserable experience.
@theroses00
Жыл бұрын
Damn, I love Inazuma, the enemies there actually try to kill you and the enviroment Is harsh and hostile, and I like enemies that protect themselfs (Like the crabos and the samurais) because I can actually use the high mobility of some units in combat (Like Keqing, Yelan, Sayu) Edit: The Inazuma puzzles were the best
@wall6587
Жыл бұрын
I love when I walked in every other region and the enemies there didnt try to kill me 😅
@sajindahal790
Жыл бұрын
The music just made me stop and listen to the whole thing before moving to the next area. Something about it was magical
@aven2rine.
Жыл бұрын
Holy shit never let Zajef make a tierlist again, last one with character intros and now this one, full of shit takes.
@GoobieWoobie69
Жыл бұрын
What is the inazuma hate? probably my favorite region its the most beautiful and every island feels unique. the main story quest wasnt the best but i still dont think it was terrible, music was amazing. geniunely whats so bad about it? probably the most fun i had with genshin was during inazuma. Also Fontaine in C? below sumer and the desert bro what LOL. personal prefrences because i really didnt like Sumeru that much tbh it was fine but felt a bit bland not enough diversity and the desert was WAY to big.
@Sawyer_Lotus
Жыл бұрын
To be fair 3.0 was way better than 4.0 the desert has it's own distinct flavor as well yes you could say a bunch of sand is bland but the oasis and underground temples have their own vibes as well.
@yuvx8516
Жыл бұрын
2nd expansion of desert got carried by jeht quest. That quest is actually one of my favorite story in the games. Also i have heard good things for casual adjacent player on fontaine.
@smugigante7312
Жыл бұрын
i actually really dislike the jeht quest (especially after i really liked the 1st desert world quest) because it was just mostly depressing without a real reason. like i'm not opposed to putting characters through the wringer in stories but like, by the end of it i was just mentally drained wondering what was the purpose for constantly having jeht fucked over like that i know there's parallels between her and the racist genie lamp for being both betrayed by the people they trusted and a mention of jeht following jebrael's footsteps on losing friends due to them chasing after their heritage but idk i feel like they didn't do a good enough job elaborating on that
@Aether776
Жыл бұрын
Dragospine on S with that horrible sheer cold is brave. The deserts are still the best explorations of this game
@enderboy4547
Жыл бұрын
Inazumas landscape is gorgeus and the most varied. I love all the regions, but mondstadt and fontaine are just grassland and water (pretty water in fontaine), liyue is marshland, mountains and some yellow fields. Sumeru is jungle and desert, plus the mawitiyama forest and the new vourukasha are if that is different enough. Inazuma had grassland, electrified land and fossils all over, watatsumi needs no explaining its just so gorgeous and satisfying, seirai has its own sky colour that is really unique and a fun purple landscape, and tsurumi has the fog until you remove it.
@DarthTRex99
Жыл бұрын
People really forget Inazuma has literally some of the best world quests and exploration... It was such a major changing point for genshin design and exploration IMO (leveling up the tree, the electrogranums having different effects and interactions with the world's mechanics was fun af, also Tsurumi island is just goated ) And Enkanomiya that low just feels wrong as well lol
@reactiondavant-garde3391
Жыл бұрын
Inazuma1s music is really good as well, but I really loved the world quests. I think it is unfair to hate on Inazuma so much just because it's Archon Quest was fumbled. I think the islands are a little small though.
@FreneticPotato
Жыл бұрын
@@reactiondavant-garde3391 the fact that it was just a bunch of islands is what made me dislike it. Felt way more compartmentalized, thus being way too easy to explore. Inazuma is still the fastest region I completed, Tsurumi in particular was so easy it literally took me a day to finish (not including the time-gated world quests). And yes, I do think it's fair to rate Inazuma low based on the archon quest, because it _is_ part of the Inazuma experience.
@DarthTRex99
Жыл бұрын
@reactiondavant-garde3391 exactly! I didn't even get into the music! Completely agree about the archon quest but at the same time we got Raiden's 2nd story quest which is my favorite in the game so I can't complain too much. Agree that the islands could be a bit bigger but at the same time in the 2.x patches we got 5 islands + Enkanomyia VS Sumeru forest + 3 Deserts so I don't think it's thaaaat different
@DarthTRex99
Жыл бұрын
@reijiakagawa1602 that's fair, but if that's the case then other points like the lore, the music, the more challenging combat and puzzles should also be counted it's all I'm saying. Personally for me I loved the sumeru Deserts but the forest was a bit of a slog for me cause of the excessive open space and sometimes dragging quests (still enjoyed it tho)
@naveengokarla9518
Жыл бұрын
The world quests are much better compared to liyue and mond but exploration wasn't that great tbh
@ipanque
Жыл бұрын
Playing since 1.0 I would rank these by: S: Dragonspine, I remember playing this region exactly when it came out and felt similar to a expansion for a mmorpg on a more small scale, the exploration was great and rewarding, the music for me is still some of the best in the game and the comment about feeling dangerous because in the ingame world is really sums up what is great about the zone. A: Liyue, Coming from Mondstadt it really feels like the world you were walking through suddenly is bigger than you expected, beautiful scenery and colors, what I enjoyed most about liyue are the mountains and how they truly feel like a mountain, they were not easy to climb but the view when you were done climbing them was worth it. A-: Chasm, The underground part of the Chasm is great, full of different biomes but congruently well constructed however the light mechanic was pretty dull but the quest with Zhiqiong is still one of my favorites, I feel like I wont forget the words of the final letter in that quest. The surface chasm wasn't that interesting really. B+: Mondstadt, Great introduction to the game however some parts felt under explored but where they put more effort really made the new player experience feel fun, the first time you travel to stormterror's lair it felt like a real area where you would expect a boss where others region really drop the ball and just make a small round zone. B: Sumeru no desert: Really beautiful with a lot of fauna and flora that made it pop out from the others regions, exploration was good and all the biomes felt quite different from each other. B-: Fontaine, is probably my favorite region because of its landscapes, however the monsters are not very interesting for me in design, and the animals are very unnoticeable for me, the exploration is really boring because there are only 3 mechanics underwater and you can't use your characters, in terms of landscapes it's a 10/10 but everything else is average. C: Inazuma, Has my favorite architecture and probably lore due to the Japanese folklore, however I found the colors ugly to look at for a long time except for some areas and the exploration that you could not do to your liking because the electrogana were level cap felt horrible. D: Enkanomiya, horrilbe zone to explore, not ugly but didnt amaze me and the mechanic with the day/night made me angry for how slow it was. E:Sumeru Desert, fuck the desert and their multiple expansions, they really needed to introduce a mechanic so u could go faster, even with Wanderer + Yelan felt bad to explore due to how big it was with nothing really worth it on the surface, and the underground zones felt all the same with horrible colors and big mazes that really needed a map, the last expansion with the slow ass red birb was so frustating to use due to once again slow animations, the aranara and jeht quest made me hate this region just for how long they were.
@drantino
Жыл бұрын
enkanomiya initally felt sumwhat similar to the islands of inazuma already and at best was visually intresting till you got the ability to shift the day and night mechanic. because it turned looking at a tone of the buildings to observe them as not just the ruins, but what they used to be. this methodoligy of getting players to interact with things works wonders for me because it askes me to visally understand whats infront of me instead of a layout. that and the intreactions and history behind the shades and why they exist, thats one thing the others really didnt have(minus tsurumi). tsurumi imo is one of the only standout islands of inazuma. doing the silent hill fog of limited view really made exploring that are much different since you could only figure out landmarks piece by piece. most of the other islands never really had anything you needed to identify as a landmark/major point of intrest other then mikage furnece. then theres the again interacting with the residence of the island and seeing things just being not right and being shown the events(even if its still a semi limited fashion) instead of being told the chasm in my experience was more so looking and seeing how far this hole goes, finding smaller sections and then heavily bigger sections. danger or anything sumwhat didnt exist, but it was more so a intrigued of what is buried under all this and just falling deeper and deeper into that place. i straight up was not expecting it to basicly have 5 or so layers to that place given the size of the map, and entering the final area with the pillar is still to this day burned into my head. a lot of the what i consider good exploration wise is always behind the major world quests and is what i recomend people to do other then archon quests, but full exploration of genshin is definintly a aquired taste that is a good marker to see what extent someone would bother doing.
@kriszines1244
Жыл бұрын
Dragospine on TOP!! THE MUSIC IS TOP TIER. I still remember how exciting it felt for a new area to be added in 1.2 🥰
@_kalahari
Жыл бұрын
My favorite region is sumeru, all of it, even when i likes the rainforest a little more than the desert. I think the desert looks boring but all the underground caves where fun to explore and i liked how you explored everything after jst following the world quest. My second favorite region is liyue, mondstadt is a good starting area but boring af and when i finished mondstadt i was unsure if i would continue the game but i then i came to liyue and i still remeber how excited i got and how beautiful the landscape was. And the chasm look just sick, i was in awe when i first came there. The underground part is less visual appealing but it was still very interesting to explore. Inazuma was fine, there were areas i liked like watasumi island or tsurumj, i even did like enkonomiya, but there was so little beside exploring to do that i tend to forget it excist at all. My least favorite are is mondstadt because boring. I'm not sure about fontaine yet. Till now it remembers me a lot of mondstadt but the underwater exploration is nice (but i saw better underwater worlds) so i would put in on one level with inazuma. I hope the future fontaine regions look more interesting but i guess that might be difficult because where i live it looks a lot like fontaine/mondstadt so it is less interesting to see a game setting similar to that because i see it every day. Edit: play subnautica, it has the best underwater exploration, fontaine is nice but it looks underwater very similar to over water, it's not a true underwater biome
@Bstrdmn
Жыл бұрын
Seconding subnautica, the first time you see/get grabbed by reaper leviathan is definitely an experience that sticks with you
@Pure_Random
Жыл бұрын
I understand that everyone has their own tastes but the thing I don't get is why compare what opinions you had about different things each at different time period? For example Mondstadt came in 1.0 almost 3 years ago and it is the very same Mondstadt now in terms of landscapes, music, story, quests, exploration. Like, what's the point?
@kingdoom5022
Жыл бұрын
Putting inazuma in the worst tier , zajeff isn't beating the bad taste accusations any time soon
@chamomile_te1684
Жыл бұрын
Sometimes I feel like he's a contrarian just for the sake of it, like I can't take a lot of his opinions seriously unless it's meta stuff related. Like Rating Dragonspine as S with its irritating ass-freezing mechanic mainly because enemies were tougher is CRAZY to me: quests were diabolical, and the navigation was horrible in there, stupid tree of offering with the copy of the reputation mechanic, did I mention the annoying freezing mechanic? Yeah. And then we have Enkanomiya which he didn't even touch, thus does not remember... Yeah, we get it you're not like others, wow. He is good at numbers, analyzing kits, etc. but dear god, his takes on characters, quests and story are often terrible and just ignorant half of the time he's speaking about it... 0:20 - Sumeru music puts him in the region like you just know you're in Sumeru? Yeah, so do Inazuma, Mondstadt and Liyue tf lmao, I don't know, he's just saying stuff sometimes...
@evencoldertea5905
Жыл бұрын
inazuma is actually the worst and it's not even close
@musicaddict9058
Жыл бұрын
That's only because inazuma is japan, and weebs have to like japan by default, so they cry when someone doesn't , realistically inazuma was ass. Puzzles were bad, and story was an abomination. There were a few areas of inazuma that looked nice, but most were basic af with no soul.
@memoriesbrokenthetruthgoes9105
Жыл бұрын
Everything about inazuma is garbage from story to exploration
@chamomile_te1684
Жыл бұрын
@@musicaddict9058 puzzles were bad, but then you have Sumeru as an "A" region where 95% of time you have to run with a fucking lyre to play the same 3 tunes over and over again or clearing some goofy stuff 3 times, or collecting 260+ dendroculus, don't get me started at the desert regions lmaooo. Inazuma was short, sure, puzzles were in fact annoying, but at least it didn't make you play 100 artificial hours more for hoyoverse statistics, as it is now
@JosepiThe13th
Жыл бұрын
Zajef always out here having the most wack opinions lmao. Not liking Enka or Chasm but loving Dragonspine is the most deranged take fr. Dragonspine is shit because you have to use Amber. “Just clear first 3 floors of Abyss.” Doesn’t matter. Xiangling is ass at lighting torches. Players are still going to use Amber for that instead. So your team is very restrictive already.
@skylite21
Жыл бұрын
Another zajef L tier list holy shit
@alpewenn
Жыл бұрын
S tier is Enkonomiya for me. The music, lore, puzzles, mazes, views, buildings, seals and how we got chests by collecting them etc.. Everything was so unique and so beautiful while being eerie and creepy at the same time. I still go to Enkonomiya when I roll for artifact stats or read characters' lore just to listen Enkonomiya's beautiful musics at background.
@Diduszek
Жыл бұрын
Dragonspine from release to this day is still my favourite location. Not only the dangerous enemies made this location so good at that times. It was released in the winter so you could feel snowy climate in game too. Last thing that made dragonspine great was albedo and his lore. As not very major character his impact on lore was big enough. The event was nice too especially "boss raid" because at that time people's characters were not very powerfull to take it solo so they were playing cooperatively to achieve victory
@Memecs20
Жыл бұрын
It kinda surprised me when I saw the scalding water on Fontaine, hopefully we get hazards like those in Natlan along with a heat gauge like Dragonspine's Frost.
Man zajeff big fan BUT, He just hates everything no fun at all
@mandom5714
Жыл бұрын
Did we watch the same video?? Such an npc comment
@vishalattri744
Жыл бұрын
@@mandom5714 chill dude it's just my opinion which i have observed after watching all of his videos. Cause i loved the character releases and ask Zajeff so much. I just meant to say he seems so enthusiastic to hate the game, for someone who plays it regularly
@fogheta
Жыл бұрын
Bruh how is this mans takes that isn't TC so consistently abysmal
@christianmoraes7206
Жыл бұрын
I already know this list is gonna trigger me... Edit: honestly some good takes, I just hard disagree with inazuma and fontaine. Inazuma definitely ranks over sumeru for me, I hated the desert areas and aranyaka world quest takes away from the main area for me. Fontaine is also easy S tier already tbh. Idk how he says it doesn't feel like exploration, sure the underwater part could be better but actually exploring fontaine and unlocking everything feels great, not to mention the archon quest was solid. After the drag that was the 2nd half of sumeru im invested in the game again because of fontaine
@zaneaulner4333
Жыл бұрын
RIIIGHT
@yuvx8516
Жыл бұрын
The world quest and how they intergrate it in the story is great too. I mean jakob talks to you in the flesh, it feels way less shoehorned than previous region
@zaneaulner4333
Жыл бұрын
Yes, absolutely right, although Inazuma's story was really underwhelming, its music, scenery and etc is just great! And Fontaine? FUCKING EUROPEAN MUSIC AND ATMOSPHERE DUDE, WHAT'D YOU NEED ELSE?! If I had to choose which I don't like the most, It'd be liyue, like, really. I don't hate it, don't get me wrong, but it's certainly on the lower side of the list
@christianmoraes7206
Жыл бұрын
@@zaneaulner4333 Exactly how I feel about inazuma, if I were to change the list id put it in high B and bump down sumeru below it. Honestly disagree about liyue tho, Id even put it in A. I agree with zaj about how if it released now it wouldnt be that good but since I played day one liyue was my favorite area for a long time, still love the music and atmosphere there and I always look forward to moonchase festival every year
@pyronado4320
Жыл бұрын
But currently out Fontaine really doesn't feel like you're exploring anything on surface, just taking a walk. Underwater is pretty good exploration wise but lacks in challenges and puzzle. Also I don't think there was a single "puzzle" in Fontaine
@v.emiltheii-nd.8094
2 ай бұрын
Imho compared to Inazuma, Liyue and Mondstadt are kinda eh. Especially Mondstadt.
@danielvicol3992
Жыл бұрын
Razor speaks funny. Me like. Mondstadt (A): Home. Music, calm. Liyue (A): Nation, big. Exploration, fun. Music good. Dragonspine (C): Air cold. Music sad. Inazuma (C): Archon is dumb. Good "weekly" music. Feeling.. uneasy. Seirai island very good. Ruu, Lupical. Enkanomiya (S): Story nice. Music great. Chasm (A): Music amazing. Story.. mysterious. Fun. Sumeru Rainforest (B): Boss music, me like. When I see Dunyarzard, I cry. Exploration fun, but.. too much. -Lost 50/50 to Mona on Tighnari banner FUU-- Desert 1 (B): Much to explore. But I explore all! Jebrael makes me feel.. funny. Desert 2 (A): Jeht, lupical. Story, nice. Oasis, pretty. Blessed Hamada (...) I... forgot..... Fontaine (S) Water!!! City, big. But, convenient.
@StanTheWoz
Жыл бұрын
I love the Chasm but I can definitely understand not being into the vibe. Honestly just love exploring big twisting caves so I'm definitely biased haha
@itsame7491
Жыл бұрын
Inazuma is by far the best for me, it started out very strong and kept getting better and better ending with enkanomiya which to this day I feel like is unmatched. Second would be desert first expansion
@hit5365
Жыл бұрын
i haven't even watch the video but i just know the tier list will suck balls
@crashiecorbashie
Жыл бұрын
i need shnezhnaya's (however the f u spell that with latin characters) not-city-region to feel like nothing for 5 hours just sheer snow and dark starry skies and then a random lit up hut somewhere near like 2 dead trees
@Dany_0_
Жыл бұрын
i like how Fountaine feels a lot more alive than other regions. other regions only have the same couple of animals repeated every so often. there's a bigger variety in Fountain. and the mountains have an Alps vibe
@baguette_connoisseur
Жыл бұрын
Well, yeah XD Developers themsevles said they used the Alps as inspiration for Fontaine mountains.
@Farisss11
Жыл бұрын
you arent objective for inazuma, you value it when you play it in patch 2.7 , thats why u felt bored and not interested in it
@53darkknight53
Жыл бұрын
Inazuma being so hostile, dangerous and one of the best music of all time is S tier Also for a game that's inspired by anime and Japan, that's 100/10 weebs would want from Japan in a game L take from zajef
@viniciuscosta7920
Жыл бұрын
i can agree more with dragonspine, is one of the feel regions where i got me thinking "wow, i want more of this" in the entire game, my charas on the team matter and i have do think how to survive in this ambient
@silentrhymes7490
Жыл бұрын
For me Inazuma was the only region that I didnt 100% ( 3 non visited islands) till the very last update before Sumeru. Quests were boring and the islands were mostly "locked" with this almost mandatory world quest. Only region where I took a 5 months break
@AAA-oo3vx
Жыл бұрын
inazuma does not deserve that tier not even close, the visuals and music push it to at least C/B no matter how "boring" it was tbh
@stewie_
Жыл бұрын
this tier list is so bad lmao. but is his tierlist, and I can respect that. But sumeru is definitely S tier, or even better, is Sumeru tier.
@robynthesaviour
Жыл бұрын
the person who responded to inazuma criticism with "there is no such thing as too much purple". i feel you, you are right
@selina9474
Жыл бұрын
enkanomiya is probably my favorite area and I'm so sad that they just didn't do anything with it
@brunopec
Жыл бұрын
Dragonspine S and Fonaine C is... idk... I just, in general, disagree with ease.
why is zadge posing like ringo starr in the thumbnail
@chavita8009
Жыл бұрын
Im exploring the dessert areas and i agree the second isnt feeling like the first one, i also didnt explore the last desset expansion xd
@nyanjangkarim
Жыл бұрын
maybe I am bias sumeru mainland dragonspine liyue mondstad enkanomiya desert chasm inazuma I enjoy dragonspine because it's give enough pressure so you have to give attention enkanomiya give lore bomb and the environment is really different from inazuma like you are not in inazuma desert too much sand chasm too dark and I don't like underground exploration cause I don't like closed place especially small closed place there is so many thing that make me don't like inazuma first of all inazuma is the first region that player waiting and hoyo just make it ruined the archon quest was really bad, the mecanic especially the electro seele was bad cause move too fast, the tatarasuna one when you have to do it daily for 7 days just to finish it with each day only make small progress and on top of that the first anniversary so disappointed and make inazuma a failed patch
@ghnbtrcv8672
Жыл бұрын
Dragon Spine is F tier especially when you are AR18
@jarrenraves
Жыл бұрын
question to older players: (those who started before 2.0) (2.7 myself) was inazuma horribly paced update wise? impacted by covid? particularly lackluster events? I just noticed new players seem much more favourable towards inazuma than old players on average. I wonder if its because we were able to play through it at our own pace rather than having to deal with hoyo's nonsense at the time. personally, first half of inazuma I'd rank very low, but second half Id rank very high. Seems stupid to give all three desert regions their own entry but not split up some of inazuma to reflect that.
@naiRISE766
Жыл бұрын
One event that was pretty questionable I remember was 2.5 event where it's just Enka again(Enka was 2.4) but this time it's vishap realm Enka or whatever but it still looks the same.
@makar_halaman
Жыл бұрын
I play from 0.7 patch or whenever was the first one. Yea layout of events was not good, but that don't affect my exploration, couse I start making full complition only after 3.2 My first impression was really good Sakura quest was amazing, archon quest as well, story with oppression S tier, part with kazuha story and his friend best in the whole game, before side quest of fontane Imo. Last 2 island was amazing story wise too. After I start exploration I was very impressed with puzzle quality, they are the best by far even today, and environment quality as well, and map layout quality also insanely good at the moment btw only in fontain it better. Caves in sumeru and first desert was nightmare. Small quests was also amazing like for weapons recipe or quest in narukami temple with weird fortune telling tags, only not good thing that I remember was on tsurumi island with quest of one spirit where you need light up every monument in area
@naveengokarla9518
Жыл бұрын
I began at version 2.1. You're correct about the old players not being fond of Inazuma; back then, Liyue was the favorite region, and there was a lot of criticism about Inazuma, from its enemies to the drama surrounding characters like Kazuha, Raiden, Kokomi, and Yoimiya, who were initially perceived as weak but later became S-tier (I don't think any other region had this much controversy). There were also complaints about the 4-star characters. I personally didn't have issues with the enemies, but I disliked the aesthetics and the story/Archon quests(imo worst thing happened to genshin is archon quest part 2 on inaz). The only aspect I enjoyed were the world quests. They did eventually nerf the enemies, and the drama seems to have died down, so perhaps new players are enjoying Inazuma more now. It's amusing that new players are now complaining about Sumeru being long and dry, similar to the arguments made about Inazuma compared to Liyue's exploration quality. Exploring Inazuma was overwhelming and a Pain in the ass back then.
@makar_halaman
Жыл бұрын
hahaha you so mad. literally stalkering every my comment about haw good Inazuma and trying to insult with your clueless takes. ICANT 🤣🤣🤣@@naveengokarla9518
@theminboss
Жыл бұрын
It feels to me like doing a list like this is really hard because your perception of regions also has a lot to do with your relationship with the game as a whole, which he points out also has a lot to do with their release date. Like before Inazuma was probably the worst content drought of the game and it really wore me down on mondstat and liyue because I was new to the game and wanted to play more. I would rate Enkanomiya really really high because I expected nothing out of it but ended up really enjoying all the aesthetics and it ended up being a wonderful surprise. 4.0 Fontaine might be made better by later becoming a small part of a great region but right now it feels so small and light on content
@BradLee-y5h
11 ай бұрын
ngl I completely disagree with this guy he seems depressed
@RuruRuri
Жыл бұрын
Woow Zajef having shit opinions? That's a new one.
@rain-pr7my
Жыл бұрын
I loved Seirai and Tsurumi. Their atmospheres are cool. Seirai at the time to me felt like the devs playing with verticality properly for the first time-zipping around in the sky, then discovering the hole in the lake. (I also love the Chasm just for the novelty of this.) I liked how as the Tsurumi world quest progressed, the island would change. And I remember enjoying the Tsurumi puzzles.
@knicklichtjedi
Жыл бұрын
Personally, I can't agree with Dragonspine. His reason why it is good, is why it is the worst area for me, next to pre-world quest Inazuma with all the annoying lightning strikes. For me it would be: S: Sumeru-Forest A: Mondstadt, Desert-1, Desert-3, Liyue B: Chasm, Desert-2, Fontaine C: Inazuma D: Dragonspine, Enkanomiya
@timothygilson7159
Жыл бұрын
Personally I'm very biased towards Enka. I have extraordinarily fond memories of blasting through the entire area in 2 days and then helping my friends find everything in co-op over the proceeding week. I was the Enka man for a little while and I lowkey miss that. We absolutely should've gotten Inazuma commissions in Enka and I will die on that hill.
@Senorgato029
Жыл бұрын
I find that dragon spine is super hit or miss depending or game knowledge, a new player, who just got high enough level, but still hasn’t done much to expand there game knowledge, still has the healer options of Barbra or Noelle, and the only pyro in amber is not gonna remember it fondly, also inazuma had awesome side quests and a lot of cool puzzles, and introudced the “trade x element signals to tree for stuff” mechanic which gives you wishes and crowns which is pog, despite the poor main story easy A tier in my book. Also chasm hit different for me, seeing a giant hole and asking myself can I go down here plunging into the depths and finding a giant talking mushroom was wild
@TheSylveonSurfer
Жыл бұрын
For me, my rankings would be... 1.) Sumeru: Obviously. It had the best vibes, the best biomes, the best music and enemies, and a banger story. See, I diverge from a lot of other gamers on desert areas. Other people HATE the openness of deserts. I love it. I find it fun. I even enjoyed the cave spelunking, with caviat that I wish the layered maps would've been released earlier. On the contrary, I absolutely loathe ice regions in games. 2.) Mondstadt: Again... Wide spaces. Mondstadt is very relaxing to be in. The wide valleys and deep ravines, the music, the vibe. It's so chill. I love it. 3.) Fontaine: Fontaine is just Mondstadt, but better. I don't usually praise the French, but Fontaine is dope. The only reason it's below Mondstadt, is because it's unfinished. Depending on how the rest of Fontaine shapes up and compares to North Mondstadt and the Dandelion Sea, I may change my ranking. Also, I love the colors they used for underwater. It makes me feel like I'm not in the ocean, which is good, because otherwise my thelassaphobia would spike my anxiety into the upper atmosphere. 4.) Enkanomiya: You ever watched Treasure Planet or Disney's Atlantis? This area made me remember those beloved movies. That's why I like it. 5.) The Chasm: Aside from the dogshit after-quest where I was forced to spend an unbearable amount of time with two of my least favorite characters (Xiao and Itto), The Chasm was really fucking cool imo. 6.) Liyue: Wide spaces, pretty colors, good music... I'm beginning to sound like a broken record. 7.) Inazuma: The fact that there's so little connection between the islands bothers me. It doesn't feel like an interconnected country. It feels like 6 random biomes were stitched together from the ether and plopped down in the middle of the ocean. Every other region has some level of continuity between sub-zones of their region. Don't get me wrong, they're all very pretty, but their individual stories all kinda sucked. The main archon quest was like the only interesting thing happening on Inazuma. 8.) That final desert area: I don't know what it's called. I just didn't really like it. Reflecting on it, I think really just came down to Sorush. Having the entire region's exploration hinge on this stupid ucking fairy was the opposite of engaging. I liked Hardamaveth. I didn't mind the Genie. She was relatively unintrusive (Even if her character sucked). Sorush though? That wasn't it chief. Otherwise, the region itself was cool. I like how it changes post-quest. It makes you feel like you actually had a (Genshin) Impact on the region. 9.) Dragonspine: As I said... Ice zones suck. The frost thing wasn't really that much of an issue. If you sucked at exploring, I could see why it might be otherwise, but I had DS fully explored within a day of starting. Nah, my problem was just all the cryo application. Slamming my space bar isn't my idea of fun gameplay.
@AKDE83
9 ай бұрын
i read all your text and agree on everything it's actually crazy wtf, but the fuck is your problem with french ?
@rirururu4697
Жыл бұрын
Dragonspine and Inazuma just aren't the same. Dragonspine was great because it's the perfect difficultly curve. Like zajef said, it forces you to interact and explore in order to find heat sources. The enemies were extremely tough. It was challenging but didn't feel impossible, even with your level 40 Amber, so it forced you to learn about rotations and how to play the game and never punished you as long as you played well. Inazuma punished you no matter what, it didn't matter how well you played so instead of making us learn how to play better, we just took out our Kokomi's and Shinobu's to bypass everything. Also sorry but Inazuma music loses to Dragonspine music so hard.
@angelmidknight3119
Жыл бұрын
Hard agree on Inazuma being boring af
@peterherbel2057
Жыл бұрын
woah a zajef tier list where xingqui and sucrose not S tier ??? Also non of them mentioned in a video. what happened to him
@jsw973
Жыл бұрын
As much as I despise going back to dragonspine nowadays, I have to admit there is no other region like it. The whole place had a sheer cold mechanic, the crimson agate and the tree feels rewarding but not too big, and the main world quest doesn't have 7k words of Paimon fodder. Its just some guidelines to get you to the peak. There is a reason I did the quest / journey to the peak 3 times in 2 different accounts. It feels rewarding to explore, it feels good to guide other players, and it feels good to experience it again 2 years later on a new account. When you got the nail flying, it truly does feel like you've conquered the mountain. It being the only map expansion for the first 9 months of the game also makes it feel so much more special.
@hydreigon2709
Жыл бұрын
Inazuma was great. It had the most hype from any other Region. Yes, the way the Story wraps up kinda sucked, and Kokomis Island was a bit meh but the Rest was great IMO.
@r0ny2407
Жыл бұрын
tsurumi exploration is the worst. but yeah inazuma is A since it looks really good all around in comparison to liyue
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