to the channel! I hope that you enjoy the content! If you are going to chat, make sure that you follow these rules:
• NO SPOILERS. Not everyone has played these games, don't ruin it for them.
• NO BACKSEATING. If Cole wants help, he'll ask for it.
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• Do not ask if you can play. Unless it's in the title, you can't.
• No self promotion.
• Do not post link's in chat without asking for permission.
• Spamming chat will get you banned.
**Breaking any of these rules could result in an instant timeout or a ban, no warning required. Other than that, just enjoy yourself and have a good time!
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In this Armored Core journey, I'm shooting for the stars! I'm aiming to get 100% completion in every game in the series, so let's get started!
Armored Core is one of the longest-running and most beloved series in gaming, and I'm excited to attempt this challenge. I know I can do it, but I need your help! Let's follow my journey and see if we can get 100% completion in every game in the Armored Core series!
Armored Core: Formula Front is a mecha video game developed by FromSoftware and published by Agetec. It was a launch title for the PlayStation Portable in Japan, the 10th main installment in the Armored Core series. The player assumes the role of an Architect. An Architect is a person who builds, programs and battles with a modified Armored Core known as a u/AC or an Unmanned Armored Core. u/ACs are AI controlled Armored Cores which compete exclusively in battling tournaments. u/ACs battle independent of the Architect's control, so the Architect must influence how the u/AC fights by customizing various part combinations and loading various program functions into the u/AC's AI. The North American version of the PSP game has since been modified to allow players the option of actually piloting their u/AC in battle instead of letting the AI fight. In the game, this is called a N-u/AC (N standing for Naked) and is supposedly notoriously hard to control.
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