Trying to figure out how to get recoil in Supermodel or TeknoParrot games that have no recoil output?
Or an output that just have an output that stays a solid or inconsistent 1?
Try Key States!
Here's an example ini showing keystates in use:
[General]
MameStart=
MameStop=
StateChange=
OnRotate=
OnPause=
[Output]
LampStart=
LampView1=
LampView2=
LampView3=
LampView4=
LampLeader=
RawDrive=
RawLamps=
[KeyStates]
RefreshTime=25
Y=nll |ghd 1 &H04B4 &H6870 2 &h02:&h01
U=nll |ghd 2 &H04B4 &H6870 2 &h02:&h01
and here is an AHK file example where I:
-Launch LA Machineguns in Supermodel (with output)
-Switches to my custom JoytoKey profile for Games using full-auto keystate output
-Returns to my default JoytoKey profile on Exit.
run, Supermodel.exe C:\SegaModel3\Roms\lamachin.zip -outputs=win
run, "C:\Program Files (x86)\JoyToKey\JoyToKey.exe" -r C:\Users\admin\Documents\JoyToKey\TP-recoil.cfg
Escape::
run, "C:\Program Files (x86)\JoyToKey\JoyToKey.exe" -r "C:\Users\admin\Documents\JoyToKey\Profile 1.cfg"
ExitApp
return
Check out my earlier video with more general Mamehooker configs:
• Add Recoil/Lights on m...
Негізгі бет Getting mamehooker recoil on TeknoParrot and Supermodel
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