I discovered something interesting about the Heavenly Strike technique while practicing attack cancelling (another interesting tech):
Pressing (or holding very briefly) Triangle, and then pressing Circle in fast succession (not at the same time) will produce a "modified" version of Heavenly Strike. It comes out slightly quicker, has little to no sound effect, and no "blue shine" effect... and in some cases it does slightly less damage. : Here I've combined this new finding, with dodge cancelling and stance swapping and compiled it into a big montage.
Cancelling (triangle only) attacks with dodge allows you to skip attacks in the sequence, so you can perform interesting animations and mobility out of this too and you have more control ! For instance: if I want only the 3rd hit in a combo string I just: [attack, cancel] [attack, cancel] [ATTACK] If you're fast enough, you can get it out pretty quickly. (note, im cancelling immediately after I attack... but some attacks I let the animation play out a second before I cancel)
If this is confusing, please let me know in the comment section, and I will try to answer to the best of my ability. I hope you enjoy the video!
Негізгі бет Ойындар Ghost of Tsushima - Heavenly Strike glitch - Attack cancelling - stance swapping - combat montage.
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