added a new car (work in progress), fixed and polished alot of physics code
you can play the game here:
i-play-kindred...
stuff for algorithm:
I am making a racing game in godot 4, inpired by both hot pursuit 2010 and richard burns rally.
I made my own vehicle physics model and my own car models in blender
been working on it for 9 months now
future plans:
finishing the car showed in the vid
adding a new track (please god let this be over)
and re adding the event system while refactoring it a tiny bit
if you're reading this, I appreciate you watching vid.
Негізгі бет (godot 4) hotride
Пікірлер: 4