Lambda functions are small, anonymous functions that can be declared inline rather than via full function declaration. Let's take a quick look at how to write them in Godot 4.
Text version and code snippets: shaggydev.com/...
Godot docs: docs.godotengi...
Corrections:
01:09 This only applies to local variables where the lambda is declared, such as the variable and lambda inside of _ready() in this example. Changes to variables declared at a higher scope are not subject to this, such as moving the variable declaration outside of the _ready() function.
Негізгі бет Godot 4 lambda functions
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