This series is a spinoff from my VR weapons tutorial.
I was planning to do an entry relating to handling objects but decided to do this in a broader context.
Combining lessons learned from my earlier tutorials we're going to build an environment in which we can interact with a variety of objects.
In part one we'll look at a base project I have prepared and implement the start of a dart throwing game.
Links:
- Project on github: github.com/BastiaanOlij/godot...
- HDRI Haven for our background: hdrihaven.com
- Textures from: cc0textures.com
- Solving the shader hickup: • Solving a Godot shader...
- Smoke and Mirrors part 1: • Godot Smoke and mirror...
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Негізгі бет Ойындар Godot VR Object Interaction part 1
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