This visualizer has been my side project for a few months and I think I am finally happy with the results!
This was made with WebGL in ShaderToy. It is branched off of Suslik's work a physicist working with Grinding Gear Games on the Path of Exile franchise.
It is a pure gravity simulation using a cascade approach to calculate the costly process down to O(1)! This does not mean however that this visualizer can't run on any computer as you still need the flat cost of processing thus I most likely won't be posting the link to this program right now.
I do not own the audio, I simply thought it pairs well with the visualizer nor do I have any financial gain in this. Please check out False Noise yourself I absolutely love their work! Also check out Suslik's work!
Негізгі бет Gravity Audio Visualizer - False Noise : Greys
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