One of my more favorite levels to speedrun, the beginning is the biggest drag, with not being able to get out of the Warthog until 20 seconds into the level, and having to clear the first Anti-Air Wraith area, but after that, the rest of the level is too bad. Most people do a skip at the end of the level to despawn the final wave of enemies, but we fight through them here and still get a good time. Honestly, the Scarab is a lot easier to take down when attempting a speedrun (by using a grav lift to get onto the Scarab) as opposed to taking it down normally, where a lot more IMO can go wrong.
Негізгі бет Halo 3 - The Storm Speedrun (Legendary)
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