Nobody gonna talk about how he makes hardmodes (renames the level and buffs it) like imagine all the reverting he has to do?!?
@thetrollerman
Ай бұрын
(this isnt hate, just criticism and also im comparing the hardmode to the normal versions of the level) sublevel 12 has nothing changed except fog, sublevel 13 is a decent hardmode since less time on the blue button and more buttons which could help in slowing down, sublevel 14 doesent need that much chasing walls although i do think that the lava is fine so just like make an extension and keep the lava, sublevel 15 has the exact same problems as sublevel 5 sublevel 10 sublevel 15 sublevel sublevel 20 sublevel H-5 sublevel H-10 except it doesent really try to make it much harder like they could have added lava but they decided to add a chasing wall and fog, sublevel 16 adds nothing except fog a few more buttons and a chasing wall like they could have added a semi extension to the level
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