First! ...I mean, thanks to MANSCAPED for sponsoring today’s video! Get 20% OFF + Free International Shipping with promo code “REALCIVILENGINEER” at manscaped.com/RealCivilEngineer
@drikodjiqers
3 ай бұрын
ok
@nialldoyle7571
3 ай бұрын
Understood
@AntiWareWolf
3 ай бұрын
the hand is used for holding it but yeah it cool
@Maxwell89216
3 ай бұрын
hii
@jesipohl6717
3 ай бұрын
john lindenwood
@davidstears7037
3 ай бұрын
The amount of times the 'Wheel of Shame' has saved his games is unreal. It shouldn't be the wheel of shame anymore, it should be the wheel of FAME.
@xX_NeXus_Xx
3 ай бұрын
It was, until someone need to be SHAMED
@colliefields4637
3 ай бұрын
I always imagined that there was one of them Open/Closed shop door signs dangling beside the wheel so if a beaver had to go "to work" out of desperation or a punishment, the fella in charge would flip the sign accordingly. Culture demands that the "wheeler" is forbidden from flipping the sign themselves.
@jase_allen
3 ай бұрын
I call it the Wheel of Triumph and cheer on the beavers RCE tries to shame.
@Keegerwocky
3 ай бұрын
Someone should make a mod that adds the wheel of shame as a separate custom building so Matt can use the regular wheel in the early game without having to shame the beavers that are saving the colony.
@WJS774
21 күн бұрын
@@xX_NeXus_Xx It was briefly during like season two or something. Then he completely forgot and started yelling "Shame!" at _any_ beaver that works in one even if there was no reason to.
@fireballfilms
3 ай бұрын
who would have thought a building with giant holes in it wouldnt hold water
@takumi2023
3 ай бұрын
Doesn't the normal warehouses work, though? Just not this type right?
@SalamanderBSC
3 ай бұрын
@@takumi2023 No; only levees, dams, and floodgates block water. No other construction has ever blocked water to my knowledge.
@takumi2023
3 ай бұрын
@@SalamanderBSC must have misremembered just like rce 😅
@nathanhall2689
3 ай бұрын
I am not a 100% sure but i think it was that pink faction from the mod he played a while back, i think that was where he is getting it. Edit: Upon going back and reviewing that Video, i am pretty sure its where he was getting that idea, but still a little off. The Pink Faction was the one with all the waterproof buildings (lodges, tapper's shack, builder's lodge, etc.) but not the warehouse.
@zamboughnuts
3 ай бұрын
Architect move right there.
@tamaramufaro
3 ай бұрын
I just find it hilarious how a Beavles concert is just Matt one-man-banding it out for his colony as compromise for the chaos happening😂😂
@colliefields4637
3 ай бұрын
He's like a busker hanging around the town centre.
@duncanchin
3 ай бұрын
Has anyone been keeping track of the family tree of these beavers?
@theroadstopshere
3 ай бұрын
After the last episode, it's less of a family tree and more of a family wreath Better for all of us that we try to forget that
@Fyreflier
3 ай бұрын
yeah I have it's this: O
@Mrwednesday79
3 ай бұрын
Think these beavers are American with the amount of inbreeding going on 😂
@PyroMania87
3 ай бұрын
Not so much a tree, more of a family pyramid.
@cnikkor
3 ай бұрын
In math graph theory a tree is an acyclic connected graph, and the beavers relationship is more like a fully connected graph instead
@jkylow
3 ай бұрын
I kind of knew the warehouse didn't work as a dam since episode 1😂 You almost fooled me 😂😂😂😂
@jamoecw
3 ай бұрын
With the intro song talking about you playing poorly on purpose, I started thinking about how I could play better, aside from the minor mistakes like having the beavers wade into poo accidentally, and I think you could have made some levies or other buildings that block water flow in order to divert the poo around the initial settlement to buy time for the move. That makes me want to go back and play the game in order to test the theory out, which is why Timberborn should pay you for playing their game (in addition to your playthroughs getting me to buy it in the first place).
@marcrubin9359
3 ай бұрын
Matt talking a big game with that song for someone who's killed almost all his beavers in two consecutive games.
@8OutOf10Crafts
3 ай бұрын
Just watched the latest spiff video, the secrets out with the long form timberborn videos Matt 😂😂
@JudasBoB270
3 ай бұрын
Mega-stonks Mondays!
@Goomaster101
3 ай бұрын
same
@RealCloudArchitect
3 ай бұрын
I had to go watch spiff's video after your comment... The cats out the bag now Matt!! 😛
@Ro99
3 ай бұрын
What’s the gossip?
@mcameron1981
3 ай бұрын
I see it as an absolute win. 🤷♂
@BornDepressed
3 ай бұрын
I think you switching their housing around made them breed a lot slower actually. They give birth when there is open space for more beavers. You're overthinking it. Over engineering breeding.
@mathewpoole3589
3 ай бұрын
Sounds like a normal thing for an engineer to do don't you think
@ecyor0
2 ай бұрын
yeah, I think when he initially started trying the migrating thing, the RNG gave him two new beavers in rapid succession just coincidentally, so he got fixated on that being the cause of the increase.
@abewaddell4653
3 ай бұрын
You could demolish the buildings in the starting location and get those logs, right? During a drought, they'll be safe to get.
@cathygrandstaff1957
3 ай бұрын
Yeah he just needs to watch the drought to make sure he severs the path to those piles or pauses collection of them during the wet seasons.
@williamfountaine6432
3 ай бұрын
Don't forget to add some stairs near that new farm to make the working area bigger
@TheEJackUK
3 ай бұрын
"I wonder where those planks have gone?" 2 mins later... "Oh, how'd this waterwheel get finished? A mystery!"
@WJS774
21 күн бұрын
Waterwheels don't use planks, the hauling post does.
@Codysdab
3 ай бұрын
That song was so inspiring, I'm working my wood right now!
@ranzera
3 ай бұрын
I didn't say it couldn't be done, I said the recovery would be so slow that the content wouldn't be good. You can't deny that the editors have been doing much heavier lifting than usual. The update that changed storages was forever ago at this point. It changed when they overhauled storage in the game. The old system had storages that could hold more than 1 item type (which didn't even work well) and those buildings were water tight. The one thing I miss from that system is being able to stack storages that hold logs. You should probably have prioritized your forester a bit more. Trees have a decent lead time on them, unless you plant the worst tree in the game en masse.
@cathygrandstaff1957
3 ай бұрын
Yeah watching him ignore making a forester (usually one of the most important early game buildings) has been painful. I think you can still stack log storage in the Iron teeth faction. One of the faction differences that has always been part of the game is the iron teeth get log storages with roofs so they can be stacked while the folktails get log storages without roofs that can’t be stacked.
@vacuumdiagram
3 ай бұрын
To be fair, he may also be remembering the water beavers mod, that he played for one season. They have lots of water-tight and stackable buildings. And lots of requirements too, lol. Good nod though, if you like complexity!
@Iambananas9167
3 ай бұрын
....... speaking of stinking beavers..... im dead 😂😂😂😂😂
@stevenwillis548
3 ай бұрын
I got a challenge for a series - Blue collar/White collar. Play Timberborn like a real job - 40 to 60 hours work schedule with 2 full day off every 7 days. "Monday to Friday, 8 to 12 hour days", completely off, no working, Saturday and Sunday. With a well established colony, it can be done. It's just getting to that stage that's impossible.
@eraciln9963
3 ай бұрын
Dear Matt, To prepare for a bad tide, you need to have water for 2 droughts back to back. And if you don't have bad water spills that diverts the tude, avoid the "water fun" like shiwer and lido. Sincerely,
@WJS774
21 күн бұрын
Why do you say two droughts back to back?
@eraciln9963
21 күн бұрын
@WJS774 During a bad tide, before you have your advanced bad water purging systems you lose your free water storages. So you need to have more in the tanks.
@bober-mz2ys
3 ай бұрын
The Incident 2.0 is giving me Bruno Vibes, since he says he shouldn't talk about it, but keeps talking about it, now we're just missing him singing a song about "The Incident"
@Sid99455
Ай бұрын
What was incident 1.0 can you share the link
@tomix6690
3 ай бұрын
I like to think that when The Beavels appeared here, it was not screams of joy we heard. It was pure terror.
@marcus-theLemonman
3 ай бұрын
This is truly the best soap on KZitem!!!!
@bktthemdg9038
3 ай бұрын
sud scrub, silicone body scrubber, has a handle for theirs for like back washing and was made from plant so it's biodegradable compared to conventional plastic
@steeljawX
3 ай бұрын
You now need to keep the wheel of shame, RCE. You had a beaver named Jayzif born into your colony. Now when things go wrong, you send that one to the wheel of shame and just shout, "JAYZIF TAKE THE WHEEL!!!!! IAMDESTRUCTOMAN, FIRE A WARNING SHOT ACROSS THEIR BOW!!!!" . . . . That's how this game works, right? ISF (Inter Stellar Frigate) Incident 3.0 warps in loaded to the brim with architect elite alphas and it's all hands to action stations, right?
@jacksonstarky8288
3 ай бұрын
It makes perfect sense to me that storage buildings aren't watertight. If they were, they wouldn't have any storage space, considering the space occupied by a dam or levee is the same.
@herring333
3 ай бұрын
Can't wait for the Noodledude PMV of "Work Your Wood"
@fruitfulconnoisseur
3 ай бұрын
1:50 in the US we use rags it's a small piece of cloth that we get wet and suds up on the soap bar so there isn't anything nasty left on the bar also they go in the laundry
@Rectal_Scattergun
3 ай бұрын
A flannel?
@fruitfulconnoisseur
3 ай бұрын
@@Rectal_Scattergun no that's a button-up shirt commonly used when welding
@Rectal_Scattergun
3 ай бұрын
@@fruitfulconnoisseur that's just flannel. "A flannel" is a square bit of terrycloth used to wash yourself
@fruitfulconnoisseur
3 ай бұрын
@@Rectal_Scattergun never heard flannel use that way before
@Rectal_Scattergun
3 ай бұрын
@@fruitfulconnoisseur interesting. Perhaps it's mainly a UK thing.
@RealCivilMessup-er
11 күн бұрын
i usually watch rces vids at 2x spped, but when i heard him singing the timeless beetles song i had to slow down
@the_real_dodig
3 ай бұрын
Don’t forget the warehouses on top of the poocano!
@williamowens
3 ай бұрын
I want to see a timberborners where matt is not allowed to banish the sick. Not this map but one where he has a bit more time to set up and then has to live with the consequences.
@cjordan121095
3 ай бұрын
That add transition was dirty. lol I loved it
@Rocek
3 ай бұрын
i hope empyting the poocano is the goal of this series
@Catraaa
3 ай бұрын
The best part about the back and forth migrations is they arent useless! It does do something! not what he wants though.. it actually hurts! he has so few beavers and keeps making some homeless and unable to access leisure, sometimes even food and water, seen a few icons, its bringing the average well being down, reducing his chances! since he has so few its a pretty big hit to the average too.
@traisjames2
3 ай бұрын
Never destory trees! Always harvest!
@JewKyle666
3 ай бұрын
The 'speaking of stinky beavers' segue fucking killed me xD
@theblode1337
3 ай бұрын
Now *THAT* is how you segue into your promotional section
@PrefaceofDysphoria
3 ай бұрын
Dont neglect your paddy, they need a good stroke time to time too!
@GarryDKing
3 ай бұрын
Bruh's already foreshadowing Incident 3.0 The Thanos allegations aren't gonna go away bruh XD
@obviousbear1289
3 ай бұрын
One thing's for certain, your thumbnail artist has fun this season.
@jackbowen4420
3 ай бұрын
"Multi-tasking is just hard cause I'm a bloke" 😅 Never resonated with RCE more
@yellowtailsmultiverse8883
3 ай бұрын
Hey Matt! It’s a suggestion but, you could keep the four storage buildings that have a path to them and replace the others with the levees, you’d need to put levees behind the storage buildings though.
@kimmipops5143
3 ай бұрын
No beaver were ever caught writing diary - logbook on the other hand…
@bedrockharvester
3 ай бұрын
Are those storehouses even waterproof or will water just flow through those buildings?
@Kendergurl
3 ай бұрын
Been doing this map myself, it is deceptively difficult. Took forever to get stable
@LastGoatKnight
3 ай бұрын
It's almost 12pm but can't sleep so I'm here
@AreUmygrandson
3 ай бұрын
2:25 the why files uses that music as well
@Lothaenorixius
3 ай бұрын
I noticed that the water is NOT going through the storage buildings that have their backs facing the water, and the ones with their side to the water are... What if the sides of the storage buildings are not water-tight, but the front and back are? Easiest way to check would be to destroy one in the middle, then rebuild it with its back to the water.
@Lothaenorixius
3 ай бұрын
NEVERMIND I saw just a little later in the video that the water went through the ones facing away from the water. 😢
@Kangaroo-Bob
3 ай бұрын
Shouldn't the Beavles be animated Matt 😅
@whitetailprince
3 ай бұрын
love how rce keeps referencing his beavers bottleneck as if humanity hasnt like 3 times in evolution, or that cheetahs are all inbreed because of FIV.
@DineshDinesh-wp5cf
3 ай бұрын
I like u r videos thank you for making them?😊
@SeriousApache
3 ай бұрын
As an engineer, i consider hamster wheel as power source is product of architecture.
@Stef.Cata051
3 ай бұрын
He's slowly turning into an architect buuut fortunately for him he can redem himself by building a bridge over the poo flow
@spacebutlermk2
3 ай бұрын
this is like the film logans run. with the kids being moved to live in another dome away from the adult's. the beavers that died at the start didnt die the were renewed to make room for the young.
@Rectal_Scattergun
3 ай бұрын
"work your wood" when "let it beav" was right there?
@TC-cq7oc
3 ай бұрын
25:32 - "They make a good bridge." Do they? Can we really know if the bridge is good without a Bridge Review?
@timermech
3 ай бұрын
You could put dams behind the storage buildings. I'm assuming that's possible. When you were putting them in I was wondering if they would block the water. Question answered.
@chrisstephenson8504
3 ай бұрын
This whole colony of beavers played the famous family-friendly game "Incest" 😅
@MrRobot-0
3 ай бұрын
Who want to bet that he will forget the badwhater contention project he started is now unviable and he will be building the warehouses there?
@dandandandandanJr
3 ай бұрын
InB4 Matt runs out of logs and starts demoing buildings for a forester hut.
@pbsixgun6
3 ай бұрын
Pretty sure it was the OTHER type of storage that was water-tight.
@jakubtomczyk4587
3 ай бұрын
and now "Shame weheel" became retual of bacaming an adult beaver
@GamerBadger82
3 ай бұрын
25:17 What was the first hint? Was it the fact you can see straight through the building? Or the fact you were repeatedly told in the comments multiple videos ago? Is it the same about the beavers not needing a spare room in the same building to breed? Or that your workaround is ludicrous to assume that’s what the developers would expect players to do?
@victorlowe
3 ай бұрын
I wonder if that water wheel was built with any planks, hmmmm.
@wolfsteele
3 ай бұрын
The water wheel needs 40 logs and 0 planks, so either he miscalculated or forgot to pause a set of stairs somewhere else.
@jonathanheed9558
3 ай бұрын
@RealCivilEngineerGaming when will u make a big dam to keep the poop water in
@celestedefor2469
3 ай бұрын
1,000 views in 6 min bro did NOT fall off!
@Apocalypse33
3 ай бұрын
Did he not fall off in patreon?
@Claymore790
3 ай бұрын
... Doesn't he already have access to .5 height dams that can be walked on? Why did he not use those instead of the small storage buildings?
@Bucketus.Lord.of.Buckets
3 ай бұрын
The combined might of India and San Francisco
@iFix.
3 ай бұрын
What made Matt think that a building with NO WALLS is watertight?
@zbrown526
3 ай бұрын
Real Beavil Engineer
@ScottMitchell-et2zy
3 ай бұрын
Is one of the Beavels a Prarie dog?
@CoastJRA
3 ай бұрын
when is the beavles coming to Spotify
@sti0013
3 ай бұрын
The Beavles FTW!
@MinecraftersVL
3 ай бұрын
Bad at multitasking because you're a bloke? Here I was sitting thinking it was engineer brain xD
@alifour_
3 ай бұрын
cool! thanks for video
@JoshSteiner14
3 ай бұрын
Hey it was me, I called that the Incident 2.0
@BishopStars
3 ай бұрын
Shame
@JudasBoB270
3 ай бұрын
Never heard of it 👀
@-MasterXGaming
3 ай бұрын
just remove the path to the storages for more farm space
@KuzakoTheAvali
3 ай бұрын
That "stinky beaver" remark into the manscape ad made me ill...
@Echo_the_half_glitch
2 ай бұрын
16:45 Ah, KZitemr syndrome.
@cnikkor
3 ай бұрын
"when I start recording my brain stops working" - yeah we know, that's all we get with each video @realcivilengineer
@TheBlueberryWhite
3 ай бұрын
Matt! it is not necessery to migrate your beavers. They populate every open sleeping space as long well-being is good, food and water are there in abundance, and at least 2 beavers are left. Build more shelters and you will get more population eventually.
@TheBlueberryWhite
3 ай бұрын
@@SickNastyyy He still built 4 Lodges for his 15 beavers. So it is either miticulous micromanagement or building 4 Lodges knowing one has capacity for 15 beavers. Otherwise homelessness reduces well-being again.
@hsiverts
3 ай бұрын
The point of migrating them is to remove the children from their parents so that the parents will have another child. Otherwise, they will stay with their one child until it has reached adulthood, and they will not reproduce until then.
@Rymdpandan
3 ай бұрын
Pretty sure people told him this last video too and he mentioned that he records a couple of videos at the time, so I think he's aware and we just haven't caught up to it yet.
@marcus_w0
3 ай бұрын
This scarce placement of shelters drives me nuts as well. And steadily pausing and unpausing tasks. build up a decent population and then have everything working at once - it's suppose to be self sufficient.
@abyssal_phoenix
3 ай бұрын
One thing to asd that is potentially very obvious but beavers don't make babies if they have too long working shifts I use that to my advantage if i still have a half struggling colony in hard mode when bad tides hit. Currently i can house 26 beavers at max but i drive it down a bit to 18-20 to be able to survive the lack of water. Can't wait until my mega reservoir is done so i can pump water from there. It's at least partially finished now, leaving green space around ir which im using to my advantage: I can now grow trees more properly during bad tides! (Im playing with folk tails on the terraces map on hard)
@spedi6721
3 ай бұрын
I had the feeling that they automatically grow in population as long as there is space in the huts. Isn't this juggling around useless?
@h.1699
3 ай бұрын
correct, it is absolutely pointless. though he might hope for several children at once?
@JJayzX
3 ай бұрын
It is but he read the comments that wondered if he was faking complications for engagement but missed the helpful comments.
@sempersteel2799
3 ай бұрын
He's avoiding building more housing to save logs for other things.
@neolio1
3 ай бұрын
Most time is useless, but you can free up space for new kids if "old" children take up space for new ones.
@Aussieshepherdowner
3 ай бұрын
yes it is . . .
@ricardomenendez2709
3 ай бұрын
I want to thank Matt because in my 27 almost 28 years of living, I’ve had so many people mispronounce my name. Teachers, coworkers friends. Never have I ever heard it the way he said it in this 20:35. It’s hilarious 😅😅😅😅 Also blessed to be sitting where the Beavels once performed. 😌
@Echo_the_half_glitch
2 ай бұрын
How is it actually pronounced?
@ricardomenendez2709
2 ай бұрын
@@Echo_the_half_glitch or if you e played Black Ops 2, the main villian in the game is Menendez as well lol
@TheMineKnight
3 ай бұрын
Matt! Folktail beavers will populate open housing spots with enough well-being. The higher well-being is, the faster I would assume it goes. So just take care of your beavers, and the population will eventually fix itself. You also badly need to get yourself a forester so you can re-plant the berries you'll lose during the bad-tide.
@WintersMinion
3 ай бұрын
Yeah to me one of the most important things he should of been doing last episode was a forester he has very little wood so he needs to get the trees replanted.
@twell1984
3 ай бұрын
He does not retain that he can plant berries. He will occasionally find out every other season but instantly forget. 🤷
@manofmanyeggs6399
3 ай бұрын
two comments in a row start with the word Matt!
@ricardomenendez2709
3 ай бұрын
@@twell1984yeah I’ve never played this game, but the first time he grew the berries I was like you could’ve planted these the whole time?? He’s let so many just sit and be dead 😅
@TonkarzOfSolSystem
3 ай бұрын
At a well-being of 10 they'll have babies almost as soon as there is extra housing (assuming there are beavers who aren't at work).
@tranquilthoughts7233
3 ай бұрын
Matt still hasn't understood that he doesn't need to do the migration thing -.-' Also, he still hasn't built a forester... He will soon run out of wood...
@wansichen3743
3 ай бұрын
and he is working on the bad tide when it wont start happening until minimally cycle 5
@tranquilthoughts7233
3 ай бұрын
@@wansichen3743 I could forgive that one since I also like to start working on anti-badtide measures early. But i at least wait until i have the basics secured. RCE though has neglected to secure the most basic ressource. Wood. He will pretty soon have to fast forward several days with nothing to do but research while waiting for trees to mature.
@WJS774
21 күн бұрын
@@tranquilthoughts7233 You definitely want to at least plan ahead for badtides, if you don't then having to rework your waterworks to accommodate them can be an incredible pain.
@h.1699
3 ай бұрын
warehouses never were watertight they only were good early game plattform replacements
@yutti311
3 ай бұрын
They can hook up at someone else's house. All you need to get more beavers is an empty bed in any house. I also love that he thinks a building with no walls is water tight. Also I know you don't release these the same day you record them but man it's so funny/painful to watch the same mistake over and over. Love your awesome work keep it up!
@makimaki500
3 ай бұрын
They didnt use to have no walls
@Lyndonberg_Gaming
3 ай бұрын
19:57 Twas the hauling post that ate the planks
@hydrus6782
3 ай бұрын
RCE : Oh no ! I can't believe building without WALLS are actually letting water pass ! WhO cOuLd HaVe PrEdIcTeD tHaT ?
@ItISLupus
3 ай бұрын
16:59 No joke about needing a lot of brainpower. I do security system installs. you know actually teaching people how to use their new alarm systems. One of my companies sales reps said i should try to make content online, because all he's heard from customers and management is "oh he's great" "he's the best technician we have when it comes to activations". I just laughed in his face. It takes more than just being charismatic to succeed with online content. You have to be charismatic, and you have to be entertaining.
@mazlankaramat
Ай бұрын
No,if u can attract viewers than u can be successful
@sdsign4229
29 күн бұрын
I mean, hey, you never know til you try!
@skuylah3436
3 ай бұрын
Matt, you don't need to migrate the beaver. They'll multiply as long as there's empty slot
@JoeSEED
3 ай бұрын
After playing this game for a few hours, I understand why KZitemrs seem to keep making stupid mistakes. It's requires much more micromanagement than most city builders and things go sideways very quickly. While fun (because at work as an engineering manager, I refuse to micromanage), I can't imaging doing to when narrating.
@quezdonivey5518
3 ай бұрын
It’s the narrating that makes it challenging for sure!!!
@ImAdonai
3 ай бұрын
I really don't think that space in barracks have anything to do with births. I definitely had barracks full of beavers and have some new born after I build new ones. Also, you should experiment with water dumps. Placing 4 levies in a + without a center (you know, so there is a hole), putting a water dump and some stairs can very easily allow you to hydrate land, and water evaporates rather slowly from just one tile - and when it does, you can just assign a beaver to come over and fill it up again. With this you can completely move farming away from the rivers to make space for industrial stuff powered by water wheels. Would recommend.
@lumbauer
3 ай бұрын
The single-tile waterdump has been nerfed, but a 3x3 "pond" is the new min-maxed ideal.
@catelynh1020
3 ай бұрын
I do also think reach was nerfed. I used to want to have a 3 deep river to keep most of my usable land green during droughts and now everything but the river dries out once you get that deep. My last play through, i had to readjust my thinking and utilize a lot more waterways under paths with a fluid dump in order to keep my crops watered during bad tides and droughts. I also feel like i remember there being an irrigator for emergencies that would keep a store of water and slowly seep it into the ground in a not super large area, but i haven't seen it so it either got moved to the iron teeth or was removed entirely
@ImAdonai
3 ай бұрын
@@lumbauer oh, I didn't play in a hot minute so I wasn't aware. 3x3 Pond sounds good too.
@lajawi.
3 ай бұрын
When will Matt realise you don't need to have an empty sleeping space _in the same cabin_? As long as there are leftover sleeping spots, the beavers will reproduce.
@SnyperMK2000JclL
3 ай бұрын
Surprisingly the first Bad Tide on this map really isnt a total disaster. Theres only one water source in that second area across the river from the start, so it takes quite a while for the dilute poo water to build up in pootensity enough to kill everything around that small lake.
@genehenson8851
3 ай бұрын
You won me back with the 15 toe joke
@rebeccasys
3 ай бұрын
When you build levees, don't forget a few dam pieces so you don't have flooding over the top!
@erikaerika2745
3 ай бұрын
can someone draw us the family tree of this colony?
@YourLocalCheeseEnthusiast
3 ай бұрын
E
@jebkermen6087
3 ай бұрын
you know that dams not going to work rce.
@cathygrandstaff1957
3 ай бұрын
19:58 Watching Matt remove full grown trees instead of logging them makes me sad, especially when he hasn’t invested in a forester yet.
@WJS774
21 күн бұрын
It's insane, and he's been doing it forever. Then complaining about how he doesn't have enough logs. No shit, you wasted half your trees!
@targetdreamer257
3 ай бұрын
You can focus on the original water supply. I noticed on other KZitemrs had a Bad water and a Fresh water mixed and it didn't kill everything. It just had a diminished growth radius. Also you can still pump fresh water from bad water its just the efficiency drops but if you need fresh water you can still get it get some from bad water. There are bad water barriers which blocks the poisoning effect. But you do need platforms because you can’t build stuff on the barriers, though you can put a platform over it.
@Deathnotefan97
3 ай бұрын
He built the irrigation barriers in the last season IIRC, while they do stop the poison effect of the bad water, they also prevent clean water from irrigating the land
@Summersong2262
3 ай бұрын
@@Deathnotefan97 The Ironteeth one does. The Folktail one lets regular irrigation through. Makes sense, they're the farming faction, and the superior filter means that it's easier for them to maintain farmland because lining their riverways doesn't block irrigation.
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