Absolutely beautiful, DiveMan is indeed annoying so seeing him get dismantled, especially with the Standard Chips only stipulation, is very satisfying. Great work!
@TheAzulmagia
Ай бұрын
Oh, that's a nice strategy. Geddon to force him to surface sooner.
@rebycVG
Ай бұрын
I was at it FOR HOURS, Azul! kzitem.info/news/bejne/xWN8smmQo5OodH4 After I RNG'd out the condition of him attacking immediately after his first surfacing (so that I could get a counter), I couldn't crack sub5. I had to walk away and think of alternatives, lol. (didn't wanna just humorbug DestroyPulse PA)
@barrywiskers283
6 ай бұрын
Beautiful!
@rebycVG
6 ай бұрын
This took sooo much goddamn experimenting! Which way he travels is RNG. Where the missiles spawn is RNG. When he surfaces to attack is RNG. At one point, I was just SRing if he didn't surface after exactly the first movement (2 panels) but that was over 5s... So I learned that when you Geddon, he surfaces immediately and doesn't spawn missiles. So now I just had to RNG the surfacing... and RNG the draws... and not miss the bubblestar counter, and well, you know the rest. ._.
@duduamrosh
5 ай бұрын
Impressive ☺️
@deathblowringo4168
4 ай бұрын
I think Diveman took about 1920 Damage from DolThudr3.
@rebycVG
4 ай бұрын
1440, no? (180+60)*2 = 480 base damage x2 for water weakness = 960 x3 for bubble bonus = 1440 (In Vol2 games, damage is no longer multiplicative, it's additive.)
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