In part 2 of my Hogwarts Legacy PC performance analysis I focus in more on the CPU limitations in areas like Hogsmeade, testing out a few generations of CPUs and RAM both with ray tracing on and off. I also look a little bit at GPU performance as related to VRAM. In general, the game is not particularly demanding on GPUs, at least with RT off and relative to other modern AAA games, but the VRAM requirements can definitely cause issues on 8GB GPUs. Here I demonstrate an RTX 3060 12GB outperforming a 3060 Ti 8GB at certain settings that cause the VRAM to go beyond its 8GB limit.
Test system specs:
CPU: Ryzen 7700X amzn.to/3ODM90l
Cooler: Corsair H150i Elite amzn.to/3VaYqeZ
Mobo: ROG Strix X670E-a amzn.to/3F9DjEx
RAM: 32GB Corsair Vengeance DDR5 6000 CL36 amzn.to/3u563Yx
SSD: Samsung 980 Pro amzn.to/3BfkKds
Case: Corsair iCUE 5000T RGB amzn.to/3OIaUsn
PSU: Thermaltake 1650W Toughpower GF3 amzn.to/3UaC8cc
Monitor: LG C1 48 inch OLED amzn.to/3nhgEMr
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Chapters:
0:00 Midrange CPUs from just a few years ago can struggle even with RT off
2:43 Turning down some graphics settings that impact CPU
4:43 Ray Tracing absolutely crushes older CPUs
5:54 Does turning RT to low help the CPU at all?
7:13 What if we turn off even more RT effects?
8:10 Ryzen 5950X with Ray Tracing Off
10:42 Ryzen 5950X with Ray Tracing ON
12:08 DLSS 3 Frame Generation can help when CPU limited, only on RTX 40 series though :(
14:11 Ryzen 7700 X DDR5 6000 Ray Tracing OFF
15:26 Ryzen 7700X Ray Tracing ON
16:54 3060 beats 3060 TI? VRAM issues...
17:43 Overall GPU performance isn't crazy if you stay within VRAM capacity and RT OFF
Негізгі бет Hogwarts Legacy PC CPU Performance- How bad is it?
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