With Houdini 19 and SideFX Labs's upcoming pyro tools, I wanted to push the limit of what is considered "realistic" video-game pyro FX. This aerial explosion example (shelf tool) was flipbooked with neutral lighting from Houdini viewport and re-lit in UE5 to match the environment lighting.
Fighter F/A-18C Hornet (West) by: Vigilante
Dead Hills Landscape by: VERTEX Interactive
Music: Aakash Gandhi - Jungle
Негізгі бет Houdini 19 Aerial Explosion Breakdown in Unreal Engine 5
No video
Пікірлер: 25