This is probably the most useful short explanation to get around attribute wrangling and groups without over-complicating things. Thanks!
@kylestitt627
2 ай бұрын
Coming from Blender, we have a “Separate by Loose” action that I was beating my head against the wall trying to replicate in houdini after my meshes were merged into a vellum sim. This was hugely helpful!!
5 ай бұрын
Awesome! This quick explanation helped me a lot :)
@massimobaita7178
5 ай бұрын
Thank You very much, Rohan!
@aparajitninawe453
4 ай бұрын
Superb sir
@GtelisPhotography
5 ай бұрын
You can hack your way around it 1) textport "opunhide Sop partition" or 2) go to houdini/scripts and add the "opunhide Sop partition" on the 123.cmd script so it is executed on startup. I love the extra info on the video!
@serialvision
5 ай бұрын
great tutorial!
@devilishbird9567
5 ай бұрын
Thanks for sharing !!
@TomCushwa
5 ай бұрын
Very cool! Can you put up the file? Please?
@marko8095
Ай бұрын
Nice!
@왜못할거라생각해
5 ай бұрын
What replaced the copy to point node? I missed out on that So i got lost realy bad since all the old tutorials is based on copy to stamp node
@rohandalvi
5 ай бұрын
copy stamping got replaced by for each. I have 3 videos on using for each on my channel. You can look them up.
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