Houdini MVP! Congrats on the material, awesome! Glad you're here!
@lewistaylorFX
Ай бұрын
Breaking the volume bounce limit expression breaks the weighting for the extinction, I am not sure that's a great idea. Also, setting the volume bounces globally means every volume you render in that render pass will inherit it regardless of extinction weighting or if you wanted for example no bounces on a specific volume.
@cg-school
Ай бұрын
Something Interesting! Thnks!
@peterxbuilt
Ай бұрын
YESSSSSSS !!!!
@breakyourcrayons
Ай бұрын
lol, thanks bud! I posted part 2 as well which goes into all the details :)
@Cyrture
Ай бұрын
Hi, why can render volume in realtime and even on a website ??? Or that's bake texture to a mesh ?
@breakyourcrayons
Ай бұрын
Hey hey, if you are referring to the ActionVFX website, it’s just a turntable. Still images with a camera rotating around 😅 rendering real-time on a website would be crazy lol
@rano12321
Ай бұрын
not using blender anymore?
@breakyourcrayons
Ай бұрын
Still using Blender :) but currently doing a project completely in Houdini to see the difference. I still think Blender looks better but Houdini can do something’s that Blender can’t. There is a nice update in Blender 4.1 that will fix some issues as well. Blender is amazing, I really enjoy using it 🙌🏻
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