There is a significant difference between iterating on the design of a marshmellow tower, where the building material can be reused if it crashes during design (during building), and designing a real building where the building materials might be lost if the building crashes during the building, and where people might get hurt from the falling debris. One scenario does not require much of a plan, whereas the other does.
@marcelairineo978
Жыл бұрын
One of the most interesting episodes! Thank You!
@SZ-vk4te
Жыл бұрын
Thank you! Great discussion and I just got Prof Flyvbjerg’s book
@MotivatedActionGroup
Жыл бұрын
Great episode. Very informational and brought up great ideas.
@user-om2yi6nn6o
Жыл бұрын
I often see software development projects rush into delivery without iterating towards a maximum virtual product first because "planning first is waterfall - and we don't do waterfall, we do agile". Where is the misunderstanding here and how can it be squared with misunderstanding slow and proper, iterative planning with as waterfall?
@ToasterLi
15 күн бұрын
I think in software dev, it's not clear at all what the customer wants until you test it. This is why shipping quick minimum viable products are the norm to determine what the customer actually wants. In his book he actually includes this fast iteration process to be a part of planning. I assume this is because the project doesn't actually get started until you know what things you need to build.
@vipulanandsaro
7 ай бұрын
Powerful 💪
@slava-keshkov
7 ай бұрын
Very useful!
@c3dk
Жыл бұрын
The power buyer, is in the beginning of the Dunning Kruger effect.
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