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Before we dive into all the technical stuff about how to set up the project and get animating, I want to take a few minutes and share some of the interesting tips and tricks that I found while researching the topic of first-person game animation and also share some resources that you can check out if you want to learn more beyond what’s covered in this course.
CGC members can watch the full course here: b3d.cgcookie.com/fps-course
Or you can get it on the Blender Market: b3d.blendermarket.com/animati...
Recommended videos:
How to Animate a Smash Bros Attack: • How to Animate a Smash...
How Overwatch Conveys Character in First Person: • How Overwatch Conveys ...
The Art of Destiny's First-Person Animation: • The Art of Destiny's F...
The First-Person Animation of Overwatch: • Animation Bootcamp: Th...
Chicken Head Tracking: • Chicken Head Tracking ...
Satisfying Reloads | The Art in Reload Animations: • Satisfying Reloads | T...
Revolver Reload: • revolver reload
Big Mag: • big mag
GETTING STARTED IN BLENDER:
Blender Beginner Basics: b3d.cgcookie.com/fps-basics
What is Blender? b3d.cgcookie.com/fps-start
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Негізгі бет How Great First-Person Animations are Made - 10 Tips for Animating FPS Characters/Weapons in Blender
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