Check out War Thunder and use my link for a free large bonus back with boosters, vehicles, and more: playwt.link/ryscu
@delta4135
23 күн бұрын
#1 First
@Loines
23 күн бұрын
@@delta4135❌ #1 victory royale 😅
@delta4135
23 күн бұрын
@@Loines Yep 😀
@MrTruth2410
23 күн бұрын
this new monitors absolutely disgusting, riot have to ban them
@truculenttabasco
22 күн бұрын
Nice try, Diddy.
@funkydn11
23 күн бұрын
For a League of Legends youtuber you make some fairly complex subjects super easy for anyone to understand. Your content is honestly incredible in so many ways, and i can't help to feel like if you did not solely focus on League of Legends you could grow your channel so much more. Your knowledge obviously goes far beyond just League related stuff, and with how well made your videos are, you would without a doubt make almost anything interesting to your viewers. Good job Ryscu, you doing some great work here - keep the videos coming!
@emmah1408
23 күн бұрын
Agree😊
@jerkface38
22 күн бұрын
League is trash. The under the hood stat changes since season 3 (riot has it automated now based on player status in the conmunity, like a shadowban), the cheaters and scripters have been there since season 2. I used bot of legends to test it out and see if i could beat it. Well, i could beat it but not often.
@sambenedict7804
22 күн бұрын
Bro had to start the comment with “as a League of Legends youtuber” 😂😂😂😂
@bubbasanches4591
21 күн бұрын
His videos are full of misinformation though. There's no "AI cheats". I'm a cheat maker and an anticheat maker.
@jerkface38
21 күн бұрын
@@bubbasanches4591 I actually came up with a system for AI cheats. There are absolutely AI cheats that utilize computer vision with multiple interfaces, completely undetectable.
@CaptainMooz
23 күн бұрын
Very soon: "Vanguard is not installed on your mouse and monitor. Would you like to install Vanguard onto the mouse and monitor?" Edit: HOLY VANGUARD UP MY MOUSE. Thanks for the likes, broskis
@Vaeplat
23 күн бұрын
LMAO
@Maramowicz
23 күн бұрын
‘Sorry, we cannot start the game! Reason: Your monitor is not supported due to cheat capability, please purchase a monitor without cheat capability.’
@shadamethyst1258
23 күн бұрын
"Vanguard for the monitor" is what DRM aims to do. I doubt games would start to integrate it, since that would kill the streaming business for their game and make live events super duper harder, but it wouldn't be something unconceivable to see in the future
@okunamayanad
23 күн бұрын
@@Maramowicz funnily enough that was the reason why valorant broke some laptops keyboard lights. the driver had a big exploit that allowed cheaters to act like they were an innocent keyboard light driver. vanguard pushed the driver developers to fix their drivers
@Reiikz
23 күн бұрын
the fact people are even willing to run it at all is baffling to me
@zan6585
22 күн бұрын
"VMC (Vanguard Monitoring Camera) has not been detected in your room, the game will close shortly. Please restart your PC when VMC is setup to play."
@Skipwayy
18 күн бұрын
you heard about that free tv with ads at the bottom and a camera to make sure you never cover it up?
@pineappleenjoyer9297
10 күн бұрын
Clients like „Ghostware“ have been using AI/picture recognition for quite a while. They have no overlay if you feel like it.
@gazpacho146
23 күн бұрын
Love these longer-form videos, you're a kick-ass narrator
@Hecarim420
23 күн бұрын
Obviously purring voice is very nöice for catchy narration 👀ツ
@SasNolan
23 күн бұрын
"Long-form" "19 min with ad included" I swear, people on the internet are starting to forget what a Proper 2-3 hours Long-Form video is.
@gazpacho146
23 күн бұрын
@@SasNolan I said “longer” form. I can appreciate a good documentary, but going from 5 minute videos to 15-20 minute videos is a pretty big jump
@cat47
23 күн бұрын
*your
@Thingsyourollup
21 күн бұрын
Longer form? Dude, it's 20 minutes. Man, shorts and tik-tok have destroyed people's attention spans.
@Rivalrvn
23 күн бұрын
NOT K'SUUMI (this a gat dam movie wtf)
@evereq8970
18 күн бұрын
Language..
@RussianSpy4632
9 күн бұрын
I concur, your gross missspelling of the word “gyatt” deeply disturbs me and my colleague.
@PiotrK
23 күн бұрын
Actually Regular Drivers don't operate at such level, deepest level is reserved for EFI Boot, which run directly at the motherboard's UEFI or BIOS, executed after POST,before the OS and is like a Hypervisor to the OS (while not actually emulating anything). This type of code runs at so called RING-1 (minus 1) and allows the EFI Boot to literally make physical memory parts invisible (and/or inaccessible) to the operating system (so it can hide itself). Modern "real-hardware" cheaters actually run at this level and even secureboot ain't a barrier to creating own EFI Boot software (as you can literally overwrite secureboot state straight in mobo UEFI that was loaded into the ram from that kind of privilege, thus spoofing it). RING0 has a really hard time detecting RING-1 cheats unless it moves to RING-1 it self. - I already imagine future Riot Vanguard installing itself as a boot device, causing additional boot manager entry, turning the pc to dualboot, and you being able to pick between Microsoft Windows 11 and Start Riot Vanguard boot options, just like you can do with having Windows and Ubuntu installed together on one pc. Edit: There's also RING-2, even deeper but getting there requires CPU exploit (or other, cpu manufacturer known ways, that's why it cannot be easily used by cheaters or malicious actors, and why EFI boot is considered the deepest instead of RING-2) as the code runs in something like Intel Management Engine (and we both know how privileged that is, since these are separate chips directly on the cpu itself) but it's no different from EFI Boot regarding from what it can do beside the fact that it's not running in Physical Memory like EFI boot does (and basic rules like EFI boot being unable to r/w it since it's a ring below).
@krob_
23 күн бұрын
So as it stands now, EFI cheats that only read from the games memory are basically invisible to any anticheat? If that's the case, that would mean that it is even safer to use than physically accessing memory through something like a screamer card right? After all, the pci card is visible to the OS which does pose a potential risk to the cheater.
@PiotrK
23 күн бұрын
@@krob_ You're right. The options to detect that an EFI-type cheat is loaded are very very limited from a RING0 running anti-cheat. As far as I know, last Vanguard detection on it was an oversight by a cheat dev, who forgot to spoof the Boot Order (which in a cheater PC looked something like, cheat.efi (cheat) -> bootmgr.efi (windows), in a legit pc it's only bootmgr.efi and nothing else) and previous were based on people using their storage drives to store/load it instead of something like an USB. Summary: While hardware cheats based on PCIe DMA *will always* be listed on loaded devices in Windows, thus detectable, the EFI one isn't if it was loaded from USB and the USB disconnected before starting Windows (which the EFI cheat can wait for ofc).
@ispankcows123
22 күн бұрын
thanks for the info
@South_0f_Heaven_
21 күн бұрын
TPM 2.0 combined with Secure Boot will shut down 95% of all the nonsense. Windows 10 can use TPM 2.0 and both AMD and Intel have it built into their CPU’s so no reason not to use it. If a game requires this to run and people purposely disable it them too bad for them. Let them go play with children’s toys and stay off the internet.
@LucFireCraft
20 күн бұрын
@@South_0f_Heaven_ you are typing nonsense
@Night_Bacon
23 күн бұрын
Back to playing boardgames I guess…..
@kakeo6753
23 күн бұрын
One word… Elon
@narpwa
23 күн бұрын
well humanoid robot are coming so we are fucked (like the figure 2)
@CoffeeKitty.
23 күн бұрын
then you realize that like 60% of people who play chess at a high elo literally just cheat by proxying the game with a powerful chess AI
@3ryuken
22 күн бұрын
You forgot about AI buttplug
@vyllenor6928
21 күн бұрын
@@CoffeeKitty. mmmm yes, buttplug vibing in Morse code which move you should make
@callump01
23 күн бұрын
Great video. On that last point, it's worth noting that Valve recently released a CS2 blog post and has now banned SOCD / Snap Tap. You'll get kicked once it's detected.
@snowfalloce504
23 күн бұрын
To add to this, Voloo clearly havent actually tested it before release, as there are multiple people n the forums being kicked mid game for just AD spam
@Subti.s
22 күн бұрын
@@snowfalloce504 nice self report buddy, i just hopped in a deathmatch and tested both wooting SOCD and without, DIDNT GET KICKED FROM EITHER ONE, I WAS TRY HARDING TO GET KICKED, CHEATERS SELF REPORTING IN 2024, NEVER GETS OLD
@MythicTF2
21 күн бұрын
@@Subti.s Nah, it has a bunch of false positives. It's not a perfect solution and it was 100% rushed. It kicks anyone it THINKS is utilizing something like that regardless of validity because just kicking a player is deemed as "non-intrusive" vs banning an innocent player and not letting them play at all.
@kacperkonieczny7333
21 күн бұрын
@@Subti.sthe anticheat is most likely detecting if at the same time you released the button and pressed another one. Most input devices run on a clock if you have bad enough hardware it is possible to release and press another button without any overlap
@snowfalloce504
20 күн бұрын
@@Subti.s except its all over YT, Reddit, CS forums...tell me you have slow asf fingers w/o telling me
@Brandon_Eaton
23 күн бұрын
Came to watch a cool video about ai cheats, left learning more than I did in school
@bubbasanches4591
21 күн бұрын
So because someone got chatgpt to write a Python script for them, it's suddenly an "AI cheat"? Nonsense, don't believe the clickbait hype. All cheats are based on procedural or reactive algorithms and there is zero AI involved. Scanning the screen for figures that appear human-like is not AI.
@bubbasanches4591
21 күн бұрын
I'd be careful about trusting what youtubers say on this topic, theres alot of wrong information in this video. KZitemrs are generally not credible as theyre not the ones who are actual hackers.
@alphaderago6549
23 күн бұрын
I left league because of vanguard. I don't accept an always online kernel anti cheat. But as these AI cheats have been proliferating, I've just found myself utterly disinterested in any form of PVP because every game has been flooded for a while.
@legendaryz_ch
22 күн бұрын
Yup, vanguard shitty anticheat anyways
@Wabinator
23 күн бұрын
Hackers be like: From the moment I understood the weakness of my flesh, it disgusted me. I craved the strength and certainty of steel. I aspired to the purity of the Blessed Machine. Your kind cling to your flesh, as though it will not decay and fail you. One day the crude biomass you call the temple will wither, and you will beg my kind to save you. But I am already saved, for the Machine is immortal… Even in death I serve the Omnissiah
@kirill9064
22 күн бұрын
Imagine someone using tactical prediction AI implants to predict enemy actions behind the walls, or entire team using them linked to each other.
@SaSo-mk6yh
22 күн бұрын
Amen
@XeroKimorimon
22 күн бұрын
As a famous champion once said.... "Join the glorious evolution!"
@MilfHunter42069
21 күн бұрын
Cool story Viktor.
@rnts08
15 күн бұрын
Praise the machine God.
@Lberondroth
22 күн бұрын
As someone who has been programming AI cheats for a very long time (not for sale, but simply for testing since 2014/15) I can say that it is a very good video, but a few things that I miss, but maybe too much insight: 1. meanwhile, the annotation is not so often done by yourself but automatically. For example, you use a much larger model that recognizes pretty much everything (5 seconds of interference per image until it is annotated). Then a smaller model e.g., YOLO the model is then fine-tuned to get a much faster interference (a few milliseconds) 2. instead of using mouse drivers, a computer chip is typically used for Valorant, like the Arduino. You have to manipulate the Arduino a little but with a simple construction an anti cheat cannot tell the difference between mouse and Arduino, therefore you don't need a special driver. But for Fortnite, cs 2, a simple function containing 4 lines and a well known library is enough. For more questions or contact just ask .^^
@darjuzz424
3 күн бұрын
So do you think ai cheats are gonna become impossible to fight back at some point?
@Lberondroth
3 күн бұрын
@@darjuzz424 Sure! In the future, AI anti-cheat systems like “Waldo” or “Anybrain” will make it increasingly difficult for any cheats, including AI Aimbots, to go unnoticed. These anti-cheats are designed to detect even the most subtle, human-like behavior patterns in players. So, while current cheats rely on fast and precise actions, future cheats will need to simulate much more human-like behaviors, which means they must act like real players. This adaptation will likely make cheats more complex and expensive to develop. But here’s the big question: how relevant is an Aimbot for which you spend probably a lot of money (for hardware and probably a monthly subscription), just to get the same aim as a highly-ranked player? You’re paying to be at a level you could realistically achieve with practice, and there's always the risk of being banned. How strong these anti-cheat systems will be depending on how many indicators they track, like mouse movement and reaction times. If the AI is strong enough to consistently reveal unnatural patterns, the cost, and risk, of using cheats might outweigh any benefit. In the end, this could lead to either: 1. An overall increase in skilled, high-ranked players. 2. Aimbots becoming irrelevant as AI anti-cheat systems make them easy to detect and punish.
@Lberondroth
Күн бұрын
@@darjuzz424 Sure! In the future, AI anti-cheat systems like “Waldo” or “Anybrain” will make it increasingly difficult for cheats, including aimbots, to go unnoticed. These anti-cheats are designed to detect even the most subtle, human-like behavior patterns in players. So, while current cheats rely on fast and precise actions, future cheats will need to simulate much more human-like behaviors, which means they must act like real players. This adaptation will likely make cheats more complex and expensive to develop. But here’s the big question: how relevant is an aimbot for which you spend a lot of money (for hardware and probably a monthly subscription), just to get the same aim as a highly-ranked player? You’re paying to be at a level you could realistically achieve with practice, and there's always the small risk of being banned. How strong these anti-cheat systems will be depended on how many indicators they track, like mouse movement and reaction times. If the AI is strong enough to consistently reveal unnatural patterns, the cost, and risk, of using cheats might outweigh any benefit. In the end, this could lead to either: 1. An overall increase in skilled, high-ranked players. 2. Aimbots becoming irrelevant as AI anti-cheat systems make them easy to detect and punish.
@Lberondroth
Күн бұрын
Sure! In the future, AI anti-cheat systems like Waldo or Anybrain will make it increasingly difficult for cheats, including aimbots, to go unnoticed. These anti-cheats are designed to detect even the most subtle, human-like behavior patterns in players. So, while current cheats rely on fast and precise actions, future cheats will need to simulate much more human-like behaviors, which means they must act like real players. This adaptation will likely make cheats more complex and expensive to develop. But here’s the big question: how relevant is an aimbot for which you spend a lot of money (for hardware and probably a monthly subscription), just to get the same aim as a highly-ranked player? You’re paying to be at a level you could realistically achieve with practice, and there's always the risk of being banned. How strong these anti-cheat systems will be depended on how many indicators they track, like mouse movement and reaction times. If the AI is strong enough to consistently reveal unnatural patterns, the cost, and risk, of using cheats might outweigh any benefit. In the end, this could lead to either: An overall increase in skilled, high-ranked players. or Aimbots becoming irrelevant as AI anti-cheat systems make them easy to detect and punish. (hopefully the comment stays online this time…)
@yourname6614
23 күн бұрын
One day saying they had a better gaming chair will hold some real weight
@sauvagess
23 күн бұрын
Speaking about "Snap-tap" this is actually something that's been an issue for fighting games for a long time. The technical is known as Simultaneous Opposite Cardinal Directions, or "SOCD Cleaning." Commonly known for the "hitbox" or those arcade controllers that are all buttons for both face and directional inputs, where you can do the same thing mentioned there. It's an...incredibly complicated situation, and I wouldn't know where to start on it, considering the fact that despite me using a gamepad to play fighting games, I have some that don't have a pivot, which allow pressing simultaneous conflicting directions just like a hitbox controller.
@ragganmore6113
23 күн бұрын
Damn. Hearing how much some people are willing to pay to compensate for their frail egos is absolutely insane to me. Why the heck would any sane person pay even a single Euro/Dollar for cheats?
@ITR
22 күн бұрын
The strafing thing seems weird to ban. Unless a ton of people are using controllers, why not just make snap-tap the default behavior in-game if it's so much better?
@kacperkonieczny7333
21 күн бұрын
My thought exactly. What would be lost by adding it? Very little.
@meneldal
20 күн бұрын
The problem is that you can boost your accuracy so much by quickly stopping in the first place. Make things have actual momentum instead.
@LowLevelNick
8 күн бұрын
I think it's an intentional limitation as a part of their in-game balancing
@JA-tp2mj
22 күн бұрын
The fortress example is so good lol, just a quick suggestion, I like how you explained what a Vector is in logical terms, but you should also explain what the ViewAngle is as a lot of people don't understand it, Awesome video though, you are the best at explaining this to people in such a easy to understand way
@ERNotso
15 күн бұрын
you can work out what view angle is from the words though.
@yuumijungle548
23 күн бұрын
i never understood the appeal for cheating, people are so fking delusional, that they actually believe they have achieved something by cheating. there are 100% bronze players in league who believe they deserve diamond and use stuff like scripts or elo boosts to get there and legit believe they are a diamond player now xD
@swerleybird
23 күн бұрын
I agree with you personally. I like improving at games for intrinsic reasons, wanting to develop and test my skills in order to achieve mastery. However, I can also understand some reasons why people do cheat. 1. Extrinsic motivation: simply wanting to see the higher rank, even if it's not intrinsically earned. This can earn some clout and bragging rights in a community, however shallow that might be. Could maybe even earn money in rare cases. 2. Domination: Some might be intrinsically motivated to see others suffer or believe that winning is simply the goal and all ends justify the means. Cheating is just a tool in the toolbox, only suckers play fair.
@leslyschafer1879
23 күн бұрын
No, it's just fun. I mean there are definitely some delusional cheaters and some that got gm/chal legit at some point. But most do it because it's fun
@NihilsDem1se
23 күн бұрын
HVH is extremely fun
@swerleybird
23 күн бұрын
@@leslyschafer1879 so point 2, you think it's fun to ruin the game for others
@leslyschafer1879
23 күн бұрын
@@swerleybird yeah it is, that's why many do it
@after_glow3912
20 күн бұрын
YOLO is what we use to make our prototype car drive, too. Its powerful enough that it can recognize roads, and no wonder, that it can recognize players, too. Great Video, Humor and editing go brr
@chohsena627
23 күн бұрын
This reminds me of a story I saw recently talking about tech doping in sports, more specifically the Olympics. Which is when you have an advantage based on sponsors or rather the gear you or they have access too. The days of only using glasses for a competitive edge are behind us.
@dingostar2620
22 күн бұрын
RayGun cheated for sure 🤣
@mibaoj
22 күн бұрын
this has been a potential issue with Trackmania and Osu with certain keyboards. For TM, Wirtual was caught with this problem when he released his map Midori (i forget the name). Then this happened in OSU with Cloutiful.
@MythicTF2
21 күн бұрын
@@mibaoj I wouldn't say Wirtual was "caught". He admitted to it and it was after the fact that the Nadaeo (idk how its spelled) decided it wasn't allowed. I also think that's stupid because its something you can do quite easily with a controller but doing it with ease with a keyboard is impossible unless you have an analog keyboard.
@RememberTheBeat
23 күн бұрын
another ryscu banger
@flosamuu
23 күн бұрын
I didn't realize how big of an issue AI could pose in gaming, thanks for the vid
@bubbasanches4591
21 күн бұрын
It's not an issue, don't believe the clickbait. No respectable cheat maker is using actual AI, it's hype BS. I would be very careful trusting what youtubers say about these topics, full of misinformation
@flosamuu
21 күн бұрын
@@bubbasanches4591 I realize it's not an issue yet, but theoretically it could be a threat. And at the pace that people are developing AI, it's good to stay cautious. I just saw an AI beat top Osu players, maybe it won't be too much a stretch
@f2pwallet857
23 күн бұрын
Bruh ai will literally ruin many things ;(
@lizkeres2593
23 күн бұрын
Gaming, creative writing, art, people will get dumber and dumber while they grow more dependent on ai.
@Karryu1995
23 күн бұрын
@@lizkeres2593 single player games moment
@gorgistanojevik3196
23 күн бұрын
They have ai making songs and it sounds so real and good it's so freaky
@Frostbane_Aarvid1987
23 күн бұрын
@@lizkeres2593 i disagree on the art part
@lizkeres2593
23 күн бұрын
@@Frostbane_Aarvid1987 I hope you mean by that how it'll never be good enough. Otherwise that'd be a huge hot take
@10tothe10088
23 күн бұрын
Ryscu, I'm pretty impressed with the accuracy of this video! AI and low-level hardware security are both really deep technical areas, and I'm impressed you manage to communicate so effectively about them without hour-long tangents or oversimplification!
@Ehenzel
5 күн бұрын
1:25 misinformation speedrun
@gunnargu
23 күн бұрын
What stops games or anti-cheats from flagging you as a cheater if you use/have this hardware?
@ITR
22 күн бұрын
One would be detectability, since it's on a hardware level there's no way to know what is really happening. Second would be regular people just happening to own the hardware, if it becomes a common feature then the chance of regular people happening to buy a keyboard or monitor that has the feature increases, and you could potentially lose a lot of your players.
@greatesterrboi408
21 күн бұрын
Woah your contents completely changed since i last watched you, this is literally a high quality documentary. Im glad you're back an creating stuff better than ever
@caajcs
16 күн бұрын
I like that you're branching out. I don't play League anymore, and personally, I think this is substantially better content.
@zoiwill123
23 күн бұрын
I am loving these new high production videos man. Keep going
@danielortiz47
22 күн бұрын
keep up the great work, I love these videos you've been putting out as well as the older stuff. can't wait to see what else is coming
@juanm3058
21 күн бұрын
bro this video was so well made keep doing what your doing dawg.
@Krebzonide
11 күн бұрын
Our PC setups will have 6 different processor chips split up between the peripherals. Your mouse will need an external power supply.
@lifexearth
19 күн бұрын
7:55 This is a perfect example of why I have a love-hate relationship with technology. On one hand it can do amazing cool things via the processing of systems and complex calculations to execute a thing (like a computer). But on the other hand people in this world always find a way to weaponise and use technology to harm others, and I feel like (not trying to be a pessimist) as technology gets more advanced (like AI) people are just going to find more ways to use it for misdeeds and potential harm towards others. I wish I could have more of a positive outlook on technology these days… but I feel like everyday it’s harder to do so.
@reidmock2165
22 күн бұрын
I'm loving these more technical videos you've been releasing lately. I don't play League all that much anymore, but this content is particularly intriguing to me, as a control systems engineer.
@Kirbyz07
22 күн бұрын
Been absolutely loving these style of videos. Keep up the great work!!
@scorch855
23 күн бұрын
The only way devs can prevent cheaters from wrecking the game from other players is to make a singleplayer game :P
@michaeljo9384
20 күн бұрын
I am pretty sure singleplayers games can still be wrecked by DDOS (if it's must be connected to an online server like current day Minecraft even though why would you DDOS someone's Minecraft singleplayer server), spoofing or other cheating methods. For example Call of Duty: World at War specifically the zombies mode on solo speedrun can be wrecked by editing the recoding of the speedrun to get certain objective or high rounds run which wreck legitimate players's effort to get that records and high position. So cheating is everywhere and any game isn't safe from it unless there is a lot of investment of anti-cheat like spending ~60,000$ yearly to hire moderator to detect and ban cheaters even then the cheater can just hide or not be suspicious.
@Kanfutizer
15 күн бұрын
Online game cheating is an epidemic so out of control that I hope someday some big players like operating system developers, hardware manufacturers and political entities will tackle it. Before that there is no hope. Leaving this on the shoulders of game developers is a lost cause.
@ScrakSFMs
6 күн бұрын
This AI has several limitations. For example, in Garry’s Mod or other roleplaying games, if you use cheats like aimbots against admins who are noclipping, in godmode, or invisible, the AI can easily be detected and lead to bans. AI often struggles with detecting godmode players, health status, or invisible targets because it lacks the necessary visual cues. Its effectiveness can also vary with distance. Additionally, the wide range of skins and cosmetics in many games makes it harder to train AI to handle all players effectively. Developing effective AI cheats is costly and time-consuming. Many AI cheats also struggle with adapting to weapon recoil, spread, or environmental factors like shooting through smoke or using grenades. Sudden game changes, such as making bullets ineffective or giving players immunity, can confuse the AI and disrupt its training. One way to address these issues might be to display players as heatmaps or use color coding. Additionally, using data from streamers and demo replays could provide valuable insights. While I don’t condone this type of behavior, I’m interested in exploring how far we can take this. Another potential approach is to use sound cues from the audio, though this would require more manual work and could be more demanding. Overall, AI cheats have potential but face many limitations and complexities that affect their effectiveness and adaptability.
@matts2700
22 күн бұрын
I knew all of this but still watched. Great production and storytelling. Keep it up!
@xPinnicle
23 күн бұрын
Very informative video and well explained well done
@Kevin_Zed
Күн бұрын
If the monitor thing becomes an issue. I can see big gaming companies making their own hardware. Idk maybe??
@Hopeofhell
23 күн бұрын
Loving all of these longer-form videos man, Great way to try and move out of the League bubble. Hope its actually doing well for you.
@jakslayersyth
20 күн бұрын
It's important to note that it isn't the sourcecode itself being leaked that exposes a game to cheats but rather implementation of code that is highly suseptable to cheating and reliant on the secrecy of said code. Anybody with enough time can compile the data from binary regardless. By being open source you're encouraging the community to assist in potential oversights and allowing for these potenial vulnerabilities to be fixed.
@ilovecapybaraanimals9411
21 күн бұрын
Man is the cyber security and hacking really just going to be a battle of ai… at least in gaming.
@Milz
19 күн бұрын
5:12 " katsuni" is totally better for thr storyline.
@craftleafar120
21 күн бұрын
High quality i think, very nice to watch
@pokmonfan1236
22 күн бұрын
There are two Monitors that fit that description the mpg 321urx qd-oled and the mag 321upx qd-oled. But I think you fused the two monitors names by mistakes. 17:39 just wanted to let you know
@ッZoroッ
23 күн бұрын
The quality of this video is just top tier.
@vladi5257
22 күн бұрын
im loving this new vid styles, keep it up!!
@Manzanoide_OG
23 күн бұрын
and that's why i stopped playing online and went back to retro and emulators
@trip2845
23 күн бұрын
I work in IT and although this kind of knowledge is "Semi"-out of scope now, doesn't mean it will be always. Be careful out there. EDIT: External cheats can be as simple as recognising the opponent's border/model colour and clicking left mouse for you, think back in the day, dust T spawn to doors.
@KuroSys
23 күн бұрын
but then they patch it and makes the thing seems like generic
@r7dominicwolfy367
22 күн бұрын
Coming up gaming chair with Ai assisted control for extra immersion
@tormundtv
23 күн бұрын
Excellent production quality as always @Ryscu
@rusc899
23 күн бұрын
snap tap and null bind scripts got banned in the latest cs2 update
@dylananhorn1
6 күн бұрын
cheats have always been banned doesnt mean there isnt ways around.
@Hero-v1c
22 күн бұрын
Maybe game devs can introduce small artifacts in gameplay that humas wouldn't notice but AI would be sensitive to, thus giving away the cheater
@MatheusPratta
16 күн бұрын
Not sure how this could work for things like League, but for actual FPS games, one idea could be baiting those cheats with fake enemies popping out in regions like the sky, or even patterns only the AI would detect. Do it randomly during a match and wait, a normal player would probably not even see, not to say react to those, while a cheat would probably try to. Collect as many data points as possible from that account, so you're sure that it's definitely cheating and ban.
@felixthecatboy
9 сағат бұрын
nothing is "undetectable", and vanguard can detect malicious mouse input etc already thats what most anticheats do
@Munenushi
15 күн бұрын
easy solution to detect the new cheats: 're-captcha' every movement that a cheater character makes in the game 'captchas' do this already - it's not the images you click on that gets you into trouble; it's how the mouse moves to get to the picture that is analyzed before you even click on that stupid crosswalk.... even if a Connectix system is set up around the mouse as in 2:04 , it still 'moves' like a robot/cheat. just detect that movement (speed, vectoring, smoothness, etc) BOOM you have your cheater player where the input is being automated and responds to a camera pointed at the screen using programmed althorithms ("A.I.") to detect enemy avatars and interact correspondingly to a game
@crazyMLC
22 күн бұрын
It's pretty easy to make custom mice and keyboards that can take python command inputs, and output whatever controller state you want. It's all on a hardware level, so there's no function calls to detect. I use mine to mess around in singleplayer games for fun coding projects, but I'm sure people with more nefarious intent or monetary incentive are doing that and more in PvP. Only way to catch those guys will be to have everyone come to live events with admins monitoring them.
@aanlran
23 күн бұрын
Been using AI but not the typical AI your video talked about. We use scriptlets AI that are trained ahead of time to be extremely efficient and accurate at what ever you targeted them for. Basically, taking the AI chip for facial recognition and putting it with 1000 others to all target the same thing to increase accuracy or have them all target different things for alerting. This will be used to minimize the amount of error when speed is still needed. Can train these for anything and its truly amazing how small we been able to put these setups on. a Mini Computer can track 1000 targets in real time from a cell phone camera while walking in a busy street in testing.
@vaxerdj
20 күн бұрын
Nice video ryscu. We love your content no matter if its league or verity
@knightsofthesucc1853
17 күн бұрын
We are moving into reality where having a better gaming chair might be a real thing
@Paryeee
20 күн бұрын
Really good vid, is sad in the situations we are in but really educational, will recommend to friends
@mrvescovi
23 күн бұрын
Your rock homie ty for this banger video
@hightidesed
22 күн бұрын
small correction, if you are only reading the games data from memory nobody will stop you, and its not hard to do either, or like "breaking into a fortress", only when you write to the memory will anti cheat trigger and ban you.
@cursedrago
Күн бұрын
i'd say this was 100% inevitable
@frikharamy1649
22 күн бұрын
The most effective solution to combat cheating in online games, particularly in first-person shooters (FPS), is to implement a system where all players must create verified accounts linked to their real identities. For games that require players to be 18 years or older, identity verification would be mandatory during the account creation process. This verification would involve confirming the player's real identity, ensuring that they meet the age requirement. By tying accounts to verified identities, any player caught cheating could be permanently banned, with their real identity preventing them from easily creating new accounts to continue their dishonest behavior. This system would serve as a strong deterrent against cheating, fostering a fair and competitive gaming environment.
@KillahEU
22 күн бұрын
And suddenly a lot of elderly people will start playing shooters, funnily enough using the same locations and IP addresses as other banned players. Your mom and dad, perhaps your grandparents too, pretty much any other relative you're somewhat close to and if somehow you run out of relatives you can just make new friends that aren't that much into gaming or simply don't play the one game you're currently playing. All that is without even getting into stolen ids, fake ids and AI generated trash that can simply bypass it, especially if it doesn't require video proof (which can still be bypassed with deepfakes) ; this solution wouldn't solve anything, the people willing to pay for the cheats will also be willing to pay for acquiring new accounts, so it just opens up a new market for tech savvy individuals to make and sell those accounts.
@frikharamy1649
22 күн бұрын
@@KillahEU I see your point about the potential loopholes, but the concept of a verified identity system isn't just about a one-time ID check. What I propose is the introduction of a Gamer ID card-a digital ID that players would use across multiple games. This ID would be tied to a player's reputation, achievements, and behavior, and would be essential for participating in competitive gaming environments, tournaments, or even accessing certain game features. The key here is that the Gamer ID (an idea that im working on it ) isn't something you can easily swap out. Your reputation and history would follow you, making it a valuable asset that players would want to protect. While it's true that some might try to circumvent the system using relatives' IDs or fake identities, the effort and risk involved would be significantly higher than simply creating a new account under the current system. Moreover, the use of advanced verification technologies, potentially including biometric data or secure video verification (with countermeasures against deepfakes), could make it much harder to exploit. As for the argument that those willing to cheat will simply pay for new accounts-sure, there's always going to be a market for that. But by increasing the cost and difficulty of obtaining these new accounts, and linking them to a broader, more interconnected gaming ecosystem, we create a much more effective deterrent. It’s about raising the stakes and making cheating less convenient and far more consequential.
@KillahEU
22 күн бұрын
@@frikharamy1649 What you're describing now would be a lot more effective, but also impossible to implement in a larger gaming ecosystem. It could technically be implemented in let's say all ubisoft games by ubisoft or all riot games by riot, but competitors would never agree to give up their ownership to this. What you're saying would require all the games to work under 1 roof which won't ever happen under capitalism.
@frikharamy1649
22 күн бұрын
@@KillahEU the Gamer ID system wouldn't necessarily require all games to be under one company or "roof." Instead, think of it like an email address or a digital identity that you use across various platforms. Just as you need an email to sign up for most online services, a Gamer ID could be a universal standard that developers and publishers adopt to enhance security and integrity in their games. This wouldn’t mean giving up ownership or control of their games, but rather integrating a system that benefits everyone by reducing cheating. Developers who prioritize a fair and competitive environment would naturally choose to implement the Gamer ID system, as it would help ensure their community is protected from cheaters. Over time, players would gravitate towards games that offer this level of security, encouraging more companies to adopt the system. In essence, the Gamer ID would act as a safeguard for both players and developers, ensuring a safer, more enjoyable gaming experience for everyone involved. It's about setting a new standard in the industry ;) much like how two-factor authentication has become standard in online security.
@frikharamy1649
22 күн бұрын
@@KillahEU the Gamer ID system wouldn't necessarily require all games to be under one company or "roof." Instead, think of it like an email address or a digital identity that you use across various platforms. Just as you need an email to sign up for most online services, a Gamer ID could be a universal standard that developers and publishers adopt to enhance security and integrity in their games. This wouldn’t mean giving up ownership or control of their games, but rather integrating a system that benefits everyone by reducing cheating. Developers who prioritize a fair and competitive environment would naturally choose to implement the Gamer ID system, as it would help ensure their community is protected from cheaters. Over time, players would gravitate towards games that offer this level of security, encouraging more companies to adopt the system. In essence, the Gamer ID would act as a safeguard for both players and developers, ensuring a safer, more enjoyable gaming experience for everyone involved. It's about setting a new standard in the industry, much like how two-factor authentication has become standard in online security.
@Asher_Caulfield
23 күн бұрын
Maaa! The homosexual cat finally posted again!!
@azil6381
22 күн бұрын
Imagine making an AI that runs on external computer and controls the mouse and the keyboard of another device which are just simple mouse and keyboard with some modifications to control it from the other computer.
@uninteressant2196
23 күн бұрын
The Keyboards that prioritise the newest pressed button are a bigger problem in games where there is no deceleration of Player Models when they change direction. I heard in another video that this button priority thing already came up decades ago with fighting games controllers. Its hard to control for that outside of tournaments, i guess games need accelleration and decelleration now.
@Emilk0130
23 күн бұрын
I feel like if screens and keyboards keep advancing with more and more 'quality of life' software like this. Games are eventually going to be forced to take away all of these skill elements to their games themselves to even the playing field. If everyone is using it and having the hardware simply becomes a must to play the game and a paywall, they kinda have no other way. Thus every game will have automatic indicators for more and more things. You no longer need to think about runes, or jungle pathing on your first clear and we have tools to track summoners(maybe league have to implement that soon as well) Next up minimaps will have automatic pings. Soon AI will be tracking the jungler using the most likely routing.... This is gonna be a mess
@alexdanovyt9032
6 күн бұрын
my brother in christ the Y axis is for up and down X is for left and right and Z is for forwards and backwards if there is such a simple mistake in the 1st minute and 30 seconds of the video i cant imagine what bullcrap you will spit out in the next 18 minutes it is as if you have never done bloody 7th grade math at school or pressed f3 in minecraft
@in4init3vr
22 күн бұрын
Internal hacks are big in Unity games, because Unity games dump their source code with other dependencies as a DLL. This means these games are incredibly insecure or on-run checks can be bypassed by injection.
@bruhrain
18 күн бұрын
small error with the video, the z index isn't the height/up and down thats for Y, hence XYZ.
@Houshalter
21 күн бұрын
Chess has been dealing with this for over a decade. Even the worst chess AIs play well above a human level. If the cheater is clever enough to rig a chess AI to play more human like moves, it is impossible to detect. Now everyone accuses anyone they don't like of cheating, constantly, and they can always be correct. And since a cheat only requires a very small amount of information, it is a constant issue even at locked down chess tournaments. How can you verify someone in the audience is blinking suspiciously, or even a device inserted into the shoes or body? Casinos have had similar issues. Their main solution is calling the police and sending the cheaters to prison. Before that they used less government sanctioned forms of punishment. We require similar solutions.
@Vysair
23 күн бұрын
Anticheat can also use AI to analyze past behavior and the current movement of the player
@VinegarPotato
23 күн бұрын
This type of news is very important for competitive gamers! BIG THANKS ryscu, I love how your 1 song I heard brought me to see some of your great long term content
@Ruukasu97
23 күн бұрын
if the map ping thingy is cheating, having a friend watch your map and tell you is cheating too. like having a better pc would be cheating or apps that import guides and statistics
@mxl8755
20 күн бұрын
Flawless narrating. Ty for vid
@itchylol742
22 күн бұрын
once cheaters get a robot with hands to interact with keyboard+mouse and a camera pointed at the monitor it's over for traditional anti cheats. game devs will have to use their own machine learning to ban people for being sus
@willzzu2250
23 күн бұрын
very good video like actually so well made! enjoyed alot
@JellyJonesey
22 күн бұрын
You can also monitor the network packets with another computer or even use specialized ram that can be read via a second machine. Its also possible to just run the game inside of a specialized VM that is fully undetectable and run the cheat software outside and it would have full access to the memory. The only form of anti-cheat that can work against these is one that operates serverside and looks at the gameplay itself for suspicious plays and flags it for review by a mod.
@ByeBaybe
12 күн бұрын
reading network packets and displaying enemy positions is huge
@ryanrester
23 күн бұрын
Your production quality is excellent. I’m entertained and informed. Thank you. Subscribed. 🤔👍
@G-SUS420
22 күн бұрын
I'm pretty sure mr homeless made a great vid on this topic too
@user-wb4zj8rj4s
21 күн бұрын
I think it could be prevented by detecting if ANYTHING is capturing game's window or whole screen if the situation is too bad, while whitelisting some recording software which is trusted. To avoid cheats being masked as trusted recording software I suggest the anti cheats to check for signatures, hash and other things of whatever is capturing screen. Its far from perfect but the idea overall is nice.
@meneldal
20 күн бұрын
You can't do that because hdcp is so shit it has been broken from the start, a cheap hdmi splitter will let you input the screen on a capture card+ a screen you can check.
@thespyderdude
23 күн бұрын
Shout out to valve for making the new razor keyboard bannable in CS2 earlier today ❤
@TJBirrd
20 күн бұрын
Recommended video 🐐
@MiMiwiwi10
22 күн бұрын
love this new type of videos ❤
@darkumineru1681
23 күн бұрын
17:25 like its massive it lets u do a think most lower MR players do where u can fully focus on fighting and not look away (like there even was a few bot lane combos players where 1 player looked at map and not the other has to let 1 focus on last hits and close call dodge skillshots like its massive it is the same has if u have a big screen and can see to dragon/grubs without panning the cam or look at minimap is the biggest advantage u can have in league (for mid lane)
@MythicTF2
21 күн бұрын
Honestly, this stuff is exactly why preventing cheating 100% is impossible. It's always been an arms race, and cheat developers will always have the lead since by nature anti-cheats are reactive rather than proactive. This is also a huge reason Valve won't bother with a kernel level anti-cheat (most likely). It's a moot effort when all their efforts will be obsolete in a few months once cheat developers find a way around it. The best thing to do is to train a Neural Network to notice cheats which is what Valve is doing. Valve is choosing to forgo the arms race all together and instead come up with a way to defuse the "weapons" (cheats). It sucks that its in such an early state right now but in time this type of cheat detection WILL be the better method and I'd rather be able to enjoy games in the future without having something like Vanguard disable a bunch of shit on MY computer just to play a game.
@kingsiracha4565
23 күн бұрын
It is interesting seeing how both hardware and software developments continue to push games/communities towards assessing what is and is not legitimate. While not completely related, the mention of the Wooting keyboard got me thinking of how it impacted a lot of gaming circles, for me notably osu. In a game where rapid inputs are everything, having a device which could more easily detect inputs like a key press by gauging distance traveled instead of a set point being passed meant categories like speed maps almost required the Wooting keyboard at a competitive level with most people who switched over seeing results in performance quite quickly. Of course in this example skill is still needed, at the end of the day the keyboard only makes tapping easier, it won't auto time taps for you in a rhythm game. Regardless it still gives a very clear advantage which for a time the community has and still does debate over. All and all it seems like as time progresses either the people who play games will have to look into better hardware and software for competitive play, or games and communities will have to find better ways to combat these advantage gaps either finding ways to ban sizable advantages or leaning into their services such as if lol created an option for enemy notifications popping up on screen for when someone appears in allied vision making the specialized monitor redundant.
@MaoriLore
23 күн бұрын
great vid man keep up the good work
@Freyina
23 күн бұрын
Love the way u Explain Computer stuff to non it folks!
@Lebroish
21 күн бұрын
I guess consoles that don't allow anything to let an AI look at the screen will be the future
@eeaotly
20 күн бұрын
Ironically, exactly before starting this video, there was an ad saying: "AI is a game changer".
@geroffmilan3328
18 күн бұрын
It seems every day there's another reason for me to be glad I stopped playing PvP games around 2007
@MasterSonicKnight
21 күн бұрын
it gets to a point where people aren't even playing anything anymore, they just tell their AI to play it for them lol which just completely misses the point of what a game is supposed to be
@raahven123
21 күн бұрын
extremely good and well done video :)
@spongygames
21 күн бұрын
In the end, *_fun_* prevails. If the PvP games and speedrunning leaderboards become filled with cheaters, they are no longer fun to the person looking in. [If it's not fun, why bother?]
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