Here’s my approach, for making retro inspired game characters. From what was originally meant to be a small PS1 study ended up quickly evolving and skipping several generations. Turning into instead a DS/3DS art study.
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Illustration Reference:
Hatsune Miku - Steel Type Trainer by Megumi Mizutani
🐦 / 1706609560704942167
Megumi Mizutani
🐦 / megtany
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Retro 3D Art Polycount Thread
🔺polycount.com/discussion/2261...
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Final Model:
💾 skfb.ly/oTyMt
Base Mesh:
⭐ I've decided to make the base mesh free to download. But any donations are very welcome as it supports making more content like this!
💾 skfb.ly/oTxGP
💾 keyframechef.gumroad.com/l/Re...
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Music Used:
🎈Daystar - My small world
🎈Daystar - May your day be cozy
🎈Daystar - Lemon Cake
🎈Daystar - Cosmic Star Candy
🎈Daystar - PM 3
🎈Daystar - Tiramisu Cat
@starryattic
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Gameplay Footage Used:
🎮 Kingdom Hearts 358/2 Days By RickyC
• Nintendo DS Longplay [...
🎮 Vagrant Story By Connor
• PSX Longplay [143] Vag...
🎮 All other gameplay via Long Play Archive
@longplayarchive
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Chapters:
0:00 Introduction
0:19 Breakdown
2:36 Modelling
4:09 UVs
7:18 Textures
10:29 Closing Up
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Follow For More Recipes
🌺 Twitter: / keyframechef
🌺 Instagram: / keyframechef
Негізгі бет Ойын-сауық How I Learned to Create Retro Game Characters
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