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To mark the release of The Legend of Zelda: Tears of the Kingdom, let's look back at the making of Breath of the Wild's open world.
=== Sources ===
How the "Open Air" world was created... | Gamer.Ne
www.gamer.ne.jp/news/20170901...
Legend of Zelda: Breath of the Wild has become a game... | IGN Japan
jp.ign.com/cedec-2017/16928/n...
The Perfect Game World Born under Nintendo's New Development Approach... | GNN Gamer
gnn.gamer.com.tw/detail.php?s...
The perfect game world of The Legend of Zelda: Breath of the Wild... | 4Gamer
www.4gamer.net/games/341/G034...
Did the map for "Zelda" start in Kyoto!? | Game.Watch.Impress
game.watch.impress.co.jp/docs...
The Making of The Legend of Zelda: Breath of the Wild Video - Open-Air Concept | Nintendo
• The Making of The Lege...
The Legend of Zelda: Breath of the Wild’s map is based on Kyoto | Polygon
www.theverge.com/2017/3/6/148...
=== Credits ===
Music provided by Epidemic Sound - www.epidemicsound.com/referra... (Referral Link)
=== Subtitles ===
Contribute translated subtitles - amara.org/videos/eB3GnQWpxx4M/
Негізгі бет Ойындар How Nintendo Solved Zelda's Open World Problem
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