For the people commenting about 32bit apps being able to use up to 4GB of RAM... I know, I cover this in the video. On Windows, 32bit apps by default can only use 2GB of RAM, this can be increased to 3GB on 32bit systems and 4GB on 64bit systems using the largeaddress flag (32bit systems also require the 3GB switch to be activated). But by default, on Windows, 32bit apps can only use 2GB unless you change it yourself or the app is shipped that way. ----- Socials: Instagram - instagram.com/_tjgm_/ TikTok - www.tiktok.com/@tjgm_? Twitter - twitter.com/TJGM_ Join the official TJGM Community Discord server! Where you can discuss my videos, receive announcements, chat with me and discuss games. discord.gg/AsRsXzqT6s
@LayerZlayer2000
11 ай бұрын
Just watched your great Video but damn bro that gta 5 music in the Background you're a Legend i love it 🥰 crazy how gta brought us all together and it's tomorrow 17.september and gta 5 has been 10 years old already only can hope for an gta 6 teaser or better trailer for 2024 i hope so much for it
@Sypaka
10 ай бұрын
And if Windows wasn't dum, we could bank RAM. Remember, there is a 32-bit Windows which can use 64GB RAM.. I wonder how 32-bit applications run on that. Sadly, it hard to get except ebay maybe or so..
@edwardecl
10 ай бұрын
@@Sypaka the reason 32bit windows only supports 4gb total (system + vram) is due to the way device drivers are written, if the limit was taken off by the same method Linux uses to use 64GB on 32bit then most of the drivers would not work without being recompiled, you can't do that without source code.
@Sypaka
10 ай бұрын
@@edwardecl The "PAE" problem. Some drivers DID work, some not - mostly exotic hardware. That's why Windows XP SP3 hardcapped Windows 32-bit to 4GB RAM. Should have been easy for manufacturers to rewrite PAE to drivers, but in the end, they didn't. On Windows 7 there is no limit - but artificial by license (no joke).
@MogAika
9 ай бұрын
@@edwardecl It's not about drivers. Limitation is in the fact that each process has it's own virtual memory space and own virtual addresses, and kernel always keeps kernel memory mapped to user space virtual memory to be able to transfer data from user space memory to kernel space memory and perform syscalls. So, in virtual memory space anything that is above 2gb (31bits) is privileged kernel memory. When you apply 3gb config you basically move this border and limit amount of address space available to kernel and that's not a problem since kernel doesn't need that much memory anyways and 2gb was choosen because of implementation simplicity. When you enable PAE you will have more physical addresses, but still the same 32bits of virtual addresses. That's why there still will be limit of 2gb of memory per process with PAE. If you really want to use more then 4gb of memory in 32bit application on PAE system, you could continusly remap different physical memory on same virtual addresses when you need it, but this would be incredible pain to develop and ruin performance. At this point some drivers which used physical addresses directly and not used virtual addresses had problems with PAE. On 64bit systems kernel behaves the same way, it's virtual memory starts on 63bit boundary, not on 31bit. So 32bit application can use it's 4gb of virtual space as they want. If we had ram size of 18.4 exabytes, we would have same problem on 64bit system as with 4gb on 32bit.
@blakegriplingph
2 жыл бұрын
This is the reason why the re3/reVC source code recreations are so important as it allows the community to refurbish the games when the original developers could or would not.
@isaacster5027
2 жыл бұрын
Yea, if I remember correctly those were told to cease and desist by Rockstar right?
@blakegriplingph
Жыл бұрын
@@isaacster5027 Sadly so.
@interesting7029
Жыл бұрын
@@isaacster5027 rockstar are greedy grumps
@CST1992
Жыл бұрын
@@interesting7029If Rockstar allowed modding then they know that the defective editions would never sell.
@blakegriplingph
Жыл бұрын
It's always about bean counters to them, what can you expect?
@humanharddrive1
11 ай бұрын
i loved the buildings popping into view. the low-detail versions are just fascinating to me
@Dr_CJ_
11 ай бұрын
It feels so nostalgic
@DziuraObokSiura
2 ай бұрын
i hate it. it breaks my immersion
@humanharddrive1
2 ай бұрын
@@DziuraObokSiura Didn't ask.
@botman1711
Ай бұрын
@@humanharddrive1 LOD just scary to me.
@semprocarnage
22 күн бұрын
Andi ahn enth theetam feature anelm korennam verum I love it enn prnj pootichimakkal
@TheJesus205
Жыл бұрын
This video is necesary to understand the basics before modding gta sa in 2023. Thanks.
@Seemann_
2 жыл бұрын
I really appreciate your style, nice and clear explanation of the complex topics. Please keep it going!
@YKXZWX
2 жыл бұрын
Your comment worth $2.00
@TJGM
Жыл бұрын
Thank you! Means a lot coming from you.
@TJGM
Жыл бұрын
@Tegu Iguana For this video I used the stream usage counter by MixMods, although you can also just press F5 to view limits if you have Open Limit Adjuster. www.mixmods.com.br/2015/01/stream-usage-counter-mostrar-o-uso-de-memoria-do-jogo/
@GA96K
11 ай бұрын
@@TJGM Kamu bahkan lebih menghargai orang yang memberimu hadiah, ada konten kreator lain yang saya lihat, saat di beri 50usd dia hanya menulis beberapa kata di kolom komentar balasan
@dominiquenewman
11 ай бұрын
Brings back memories from when your GTA disc on PS2 is scratched and the music starts skipping and/or you fall through the road and it freezes 😅😭
@unsavourylittlerunt
11 ай бұрын
Or when you're flying a plane and a tree spawns in front of you a second before disaster lol
@Generationalwealth94
9 ай бұрын
And people still say gaming back then was better LMAO. What a bunch of idi**s! Thank god for Steam digital downloads on my PC these days. Or hell, Blu-Ray disks, which are far more resistant against scratches and stuff.
@White927
4 ай бұрын
@@Generationalwealth94 Except, Steam is not good place if we look around CS2 and Dota 2's microtransactions.
@LAST_STAND_FAN
Ай бұрын
@@Generationalwealth94 Games certainly work better now, but they aren't nearly as fun. Every game is either eSports bait or cinematic slop for people who can't play real games nowadays.
@lindaunderling4637
22 күн бұрын
The music from the ice cream truck gives me ptsd. It had a 100% crash rate
@TrevorBrass
10 ай бұрын
The PS2 had only 32 megabytes of RAM. Amazed it even worked at all.
@Shahzad12357
25 күн бұрын
Cuzz it didn't use windows
@mjcox242
24 күн бұрын
@@Shahzad12357 windows has nothing to do with game ram-space minus limiting it's size artificially. On 64bit systems that limit is removed allowing access to all 4GB 32bit can see at onece.
@Shahzad12357
24 күн бұрын
@@mjcox242 i never said it did that I was trying to say it had a good os and most of the 32mb of ram was going to the game and not the operating system. the game was alot more optimized for it.
@buak809
23 күн бұрын
@@mjcox242 the thing is that video game consoles focus on specific task which is .... playing games, that's why they require less powerful hardware to be able to still run the game whereas on PCs you will be required to have more powerful components because of OS and other apps/tasks that pc is designed for.
@user-go6vl7sw8z
23 күн бұрын
@@mjcox242 Windows does use more RAM as it has a ton of services and other stuff, if your system is made for just running games there is a lot of memory that can be saved
@beyond_5dtemp
2 жыл бұрын
This dude def makes the highest quality old GTA games videos on YT, I still see many clickbaiters making videos about this game and it's sad
@sneharashmi7553
Жыл бұрын
Just stumbled on to your channel & have been enjoying your content. Your guides are clear, concise & helpful; so much that even a slow learner like me could follow. Stumbling into you has been like accidently stepping into a goldmine. High production values with clear-cut explanations. Your content rekindled my love for San Andreas. And lastly, I appreciate you for explaining lucidly even after the fact that your native tongue is Irish. You put a lot of native Anglicans to shame. Great work Sire!
@TJGM
Жыл бұрын
Thank you! Although the most spoken language here in Ireland is English, I don't speak very much Irish 😅
@sneharashmi7553
Жыл бұрын
@@TJGM Whoops! Didn't know about that!
@NEO_RKX
Жыл бұрын
oh hes the best hands down lol ive watched many videos
@leandrothy
11 ай бұрын
This is super interesting, thank you for sharing. I'm always looking forward to learn how the original GTA trilogy works, these games hold a very special place close to my heart, and seeing videos like that pop up is always appreciated. Definitely a double thumbs up. 👍👍
@soren_prod
Жыл бұрын
ive spent hours trying to get my texture mod to load correctly and it finally did thanks to you
@vladislavkaras491
10 ай бұрын
I do not really play GTA, but as a somewhat technical person, beginning programmer and simply gamer it was really interesting to watch and study! Also, as someone mentioned, open source everything for modding/fixing the game(s)! ^^ Thank you!
@tausiftaha12
Жыл бұрын
Oh my God.... I didn't realize SA could only utilize 2 gigabytes of RAM, that explains why my pause menu textures appeared white and didn't load like in the video... Thanks for the helpful information.
@Цогт-Эрдэнэ
26 күн бұрын
Use Largeasress
@Цогт-Эрдэнэ
26 күн бұрын
meant largeaddress
@theguitargamer1
10 ай бұрын
It's amazing to think the PS2 Version ran with just 32MB of RAM.
@Shahzad12357
10 ай бұрын
Windows is the bottleneck for us pc users
@captbloodbeard
9 ай бұрын
That's not really the full story, though. The PS2 has 32 MB of main system RAM, but also 4 MB of VRAM and an additional 2 MB (later upgraded to 4 MB) of RAM dedicated for I/O, and 2 MB of memory dedicated for sound processing, so that I/O and sound aren't using main system RAM. So in total games had access to 40 or 42 MB. Its not a lot by today's standards, but considering the extremely low resolution these games ran at, as well as the extremely low resolution and high compression of the textures, there's nothing really amazing about it. These games looked muddy as F on the PS2 if you were a PC Gamer, but for console gamers it was impressive enough.
@ThexXxXxOLOxXxXx
25 күн бұрын
@@captbloodbeard yea the video's majority false information, people think system ram is an issue because of 2gb limit, while 2gb is more than youll need to run the game code and retain values, issue's how much you could push game engine and vram
@Weneedaplague
20 күн бұрын
@@ThexXxXxOLOxXxXx5:15
@ThexXxXxOLOxXxXx
20 күн бұрын
@@Weneedaplague Don't listen to him search for better tutorials
@blakespinelli6969
11 ай бұрын
i'm not a programmer, but it is legitimately interesting learning how these 2-decade-old games works
@TJGM
11 ай бұрын
I've similar videos on the channel if you're interested. Need to know how lights work in old GTA games? Probably not, but it's still interesting. kzitem.info/news/bejne/ua2GyX1jqYZ0lnYsi=f8HjTuKXScuROnRi
@pointblank2890
2 жыл бұрын
I only ever knew that it was important, but not how it worked. Thanks to you, I understand now!
@ashketchum6585
2 жыл бұрын
I never knew that I could have just replaced the percent all together from open limit adjuster! Thanks alot for showing me!
@diodoxystar
11 ай бұрын
Amazing Video man. Subbed edit: Also the use of the music in GTA V stoey mode when you pause it for too long is absolutely mood enhancing and appreciated. One of my favorite tracks in the GTA V official, original Score. Even more props to you 💪🏽💪🏽
@gman_4815
11 ай бұрын
0:01 omg... gta5 pause... so nostalgic...
@vinegar6676
10 ай бұрын
absolutely
@BHNative
10 ай бұрын
This is sooo good to know. Makes me want to try Vice City and San Andreas again. Thanks for such a well put-together video!
@insag777
2 жыл бұрын
Thanks it is now easy to understand.
@JuniorDjjrMixMods
2 жыл бұрын
About recommended limits, I don't think it makes much sense to follow how much RAM there is on the PC, in my opinion the correct thing is to use as little as possible so that a good part of the map/vehicles/peds etc are loaded, but still unloads what you don't need anymore. When I had a weak PC and used original RoSA Project, I tried 1024 but after a while the game started to slow down, I lowered it to 512 and it seems to have improved, so I lowered it to 256 and it completely solved the lag (however, RoSA Project Evolved changes a lot more textures, so the minimum is now 512). I completed the whole map storyline in this way (2016). I think that when the game has a lot of things loaded into memory, new things take a little longer to load, probably due to memory fragmentation, but using Improved Streaming looks good, but I only tested on middle-high end PC.
@TJGM
Жыл бұрын
Huh, good to know. I’ve played through the game with the 2GB limit before and never noticed any slow down, although my PC isn’t too bad. I’ll leave a note in the pinned comment for those who might have weaker PC’s.
@epsilon1290
10 ай бұрын
Thank you for this video ;) I have been a gamer for a very very long time and it doesn't hurt to refresh my memory a little with such qualitative explanations! ;) Good work and great teaching ! =) Essential basics to have for modding !
@Oktanowy
9 ай бұрын
That is amazing. The game came up 20 years ago, and people still do mods for it xD That is clearly very good game.
@1--y
2 жыл бұрын
When using higher streaming memory taxi drivers get bugged. The drivers don't change between cities and throughout the in-game day instead when you open gta sa depending on where you are on the map on initial launch of the game you'll only see one taxi driver ped type. It will not change until you close and reopen the game loading your save game from another point in the map. My bad for the wording but I hope you get the gist of what I'm saying
@nerdius8204
11 ай бұрын
This would be the least of my concern.
@lolololzorski
7 ай бұрын
Appreciate the videos you make about how the settings work, but I needed to know this over 10 years ago haha
@LeandroHorus
2 жыл бұрын
Nice video bro, keep it up!
@DolioFoilio
11 ай бұрын
Great video! always nice to see the way these old games work. :)
@breakingthehabit6596
2 жыл бұрын
Your videos are so good. I'm eager to watch your San Andreas guide video and I don't care if it lasts 1 hour.
@LikeTotallyEMB
23 күн бұрын
you didn't say how it works. if you want to actually understand it, look at the code and explain how it actually loads and swaps models and textures. This is just limits and setting values for people using mods, nothing else.
@magnitudefallout3944
19 күн бұрын
fair notice, the title was badly chosen (keep in mind that youtubers think of content first, and give it names second)
@peterphajm
2 жыл бұрын
Thanks, I've been looking for this the whole time.
@WrestlingFace
2 жыл бұрын
Great video and very well explained!
@ThatOneCarPerson
5 ай бұрын
i was installing car mods and i noticed this issue. This was very helpful and it worked, thanks!
@ElizeKane
Жыл бұрын
Wow i never knew about this.. I had this issue everytime i installed more than 3 car models and never knew it could be fixed in some way.. cool video
@ChannelSho
14 күн бұрын
People think that it was amazing that this game ran on the PS2's memory size of 32MB. What's more amazing to me is that it had to stream data in at a data rate (~5.25MB/s of raw bandwidth, so much lower practical bandwidth) and seek time (within ~100ms) that made contemporary hard drives look blistering fast.
@GoldSrc_
11 ай бұрын
I just found your channel, this is good stuff.
@pyrioncelendil
9 ай бұрын
Much of the reason why streaming has to work like this is a limitation of DirectX 9. Any and all textures loaded into vram have to be mirrored in system memory as well (to account for moments when the system "loses" a device, such as when you've alt-tabbed out of the game and rendering suddenly becomes impossible), so DX9 would use the game's working set to store those mirrored textures. This is why the large address-aware flag mod rose to prominence, especially if you had a video card with 2gb+ of vram, in games like Fallout: New Vegas, the game would routinely crash from attempting to fill up all that vram with streamed textures and burn through its 2gb working set limit long before the video card ran out of vram.
@kivanccelik51
9 ай бұрын
Very interesting and useful guide. Thank you so much for this simple yet effective video!
@AbdellahPlays
Ай бұрын
THANK YOU SO MUCH THIS VIDEO HAS FIXED MY ISSUE NOW I CAN INSTALL CAR MODS
@xshadionytpx7891
16 күн бұрын
what do u mean streaming bro twitch wasnt invented back then
@OldSkoolWheniRide
19 күн бұрын
i’ve always been a fan of renderware engine and how unique it was created around limitations that gave it its own distinctive feel and look especially if this was it being pushed to its limits within only a couple years of development by R⭐️
@SOFTWAREMASTER
23 күн бұрын
WHERE WERE YOU WHEN I WAS LEARNING TO MAKE MODS. man this video was great and super informative. Thank you!
@StarDustTF2
21 күн бұрын
Maaan, back when my dad brought a bootleg gta CD with alot of modded vice city games, there was san andreas on the other side of the CD, it was filled with Tons of custom cars, but the World never loaded in properly, i tought my pc couldnt handle the game Havent really used huge texture mods myself, but that solves now why my game used to load so, so slowly
@SkyfighterZX
2 ай бұрын
I've had so much trouble with the game crashing and textures stopping loading after like 3-5 minutes of gameplay while everything was fine... i set the memory to 2048 but i forgot that, when i started over, i never patched the exe with large address again like i had done in the first attempt at modding (i started over cuz it was a mess) and thus the game was running out of memory and crashing bc textures where probably taking all the available memory, great explanation, i wish your discord server was of more help in at least guiding me to this video, i went there asking for help and was shrugged off to "read the guides" where a simple "seems like a memory issue, maybe check this video see if you did everything right" would have been nice, but well you can't have everything, found this casually after i played the game in that state somehow, which is a win for me! thanks again
@Nobody-nz1rk
8 ай бұрын
THAT HELPED ME A LOT, THANK YOU
@Вечнаятьма
2 жыл бұрын
In my case i encounter another problem since i have already the large address: modloader is a great innovation but unfortunately with too many mods inside (50+) it cause stuttering, lags and fps drops making my game unplayable (well visually speaking) basically almost unmoddable at this point.
@Joao13-Traducoes
Жыл бұрын
Same.
@mihailcirlig8187
Жыл бұрын
I have like 80 mods and a good bunch of them are texture mods ans still all good. I have some good fix mods and other like improved streaming that are actually quite good at stabilizing the game
@YKXZWX
Жыл бұрын
@@mihailcirlig8187 what are yours 'good fix mods' can you be more specific because i also have lots of mods inside modloader and my game runs badly just for this reason even tho i have tried every possible solution already but you never know..
@cerobathetalllady
Жыл бұрын
I have more than 100 mods in modloader (I'm not kidding), but my game is still extremely playable, i get above 35 to 40 fps, and 60 when I'm in the woods, this is my laptop spec, Core i3, 4GB RAM, Intel HD 4000, it's an extremely low end PC, but it can run even GTA 4 on medium graphics i get 25 to 30 FPS, it does lag, but only for some time. There's one problem i have with SA tho, whenever i turn on the game and load a save file or a new game, and if i spawn some Ballas via RZL trainer or cheat menu and give them any gun and provoke them, they start attacking me as usual, but my game gets a huge lag spike, but it only lasts for 2 minutes and it never happens again. This also happens in missions where an enemy will shoot CJ.
@hithere01
Жыл бұрын
Did you use the priority option? It's important to make sure that the most important mods have the higher priorities than other less important mods.
@Bowen101
Ай бұрын
Awesome video, I love learning how the games code works🔥🔥 I was playing the OG Xbox version of San Andreas on my 360 and the entire map started to glitch out. I was surrounded by low quality models and empty spots in the map like CJ wasn't in the area or something. Reloaded a save and that didn't fix it. Its never done this before in the last 2 decades I've had the game so i thought the game was completely broken for a sec. It fixed once I restarted the game, kinda wish we could mod San Andreas on console for it to use more ram so this doesn't happen. Idk why it bugged out on me driving from Grove St to Los Flores, too much was going on in the game world I'm guessing?😂
@SMG08meme
3 ай бұрын
dude how can i thank you i liked the video that should help but i always played gta sa with potato settings and it lag for no reason so i downloaded all of the mods you showed in the video i did everything you said in the video but i changed the 30fps to 60fps and i started and bro there i was no lag i maxed out the settings and still no lag (unless if i go too fast) but hey at least im enjoying it again thanks you bro! (here a sub as a gift!)
@msgvibes3394
9 ай бұрын
POV: When you watch too much GTA related videos, youtube recommends you a GTA technical analysis video
@oui2611
Жыл бұрын
hard for me to know if you used gta 5 music or max payne 3 music in the background since both soundtracks overlap in style checked the descrpition and its gta 5
@reaperclank
18 күн бұрын
Super cool video dude.
@minmogrovingstrongandhealthy
21 күн бұрын
Yeah the 1st thing I remember modding into GTA games were memory allocation unlocking among other performance stuff. Some games were also locked on one CPU core so if you had 2, 4 or more cores it never used it and always struggled to run. So you needed to code that into the games. And 1st PC mod in general was virtual memory allocation too, without that there was no way to use some programs or games. Some games were so terrible it had memory leaks and it felt like its endless. I use to have basically 1 TB hard drive (empty) just for the virtual memory. back when these were super rare and extremely expensive. It was that bad of a situation with some things that I needed it. For example I use to beta test All Points Bulletin and for example that game have terrible memory leaks among other spageti code issues. And from what I seen the game didnt change too much other then bringing it from 32 systems to 64. The game itself is the same garbage from 15 years ago. (yes they are milking this game that long) LMAO today I cant even imagine gaming, OR even bothering to mod anything, all those wasted years man did it's damage on me. Now when just basic apps are always online locked and keep running in background no matter what you do to them, they all eat all of your RAM then next in line is CPU. And PC parts are expensive. All those gaming PC on a budget videos and articles are a sad joke really just typical clickbait. Just opening any internet browser with 10 pages on basically bricks your PC RAM 1st. GTA5 and probably like I said among other crap on PC running in background fried probably 6 of my previous GPU in just 4 years. One I paid for the others were donated / gifted to me otherwise I see zero reason of me to invest or game at all. I was tasked to render and in general make videos using the Rockstar Editor. But it didnt pay the bills nor covered the cost of fried components so I stopped doing them. To the point all of us including myself quit gaming anyway years ago. Ever since then my last GPU lives. Few internet clowns say how "it must be user error" there is no user error when the apps are horribly made and games such as GTA5 awfully codded and there is zero optimization. Even if you run it on low settings there is stutter and crashes. Ironically I sometimes found my game run better on high settings but those days are over anyway. At one point no matter what you do to it the game runs like dogsh t. My friend bought a new PC years ago costing an arm and a leg he said how smooth games run on it, maybe 5 months in the games that been updated all run like dogsh t on it. You just cant win.
@77elvistheking
11 ай бұрын
I'm getting PTSD from this... That error reading from GTA Vice City DVD will forever haunt me lol
@Marko_737
15 күн бұрын
i don't actually need it but maybe some day i will so good and simple guide u did thanks
@user-nq3uv4vn3k
11 ай бұрын
I experienced low memory when creating DYOM/creating my own mission, but suddenly when I wanted to select pedestrians, vehicles, objects & effects, and objectives suddenly the memory was low but when I installed Stream memory the fix was still the same, I tried it!
@SeaNBlack
Жыл бұрын
thank you so much my game was crashing like crazy. this video was really helpfull
@GothicMatt17
6 ай бұрын
Thank you for this video 💚
@Anomliz
Ай бұрын
this happens in GTA 5 FiveM servers as well where the "city Engineers" have no game development skills and blame it on players and dunno how to optimize the mods they are pouring into the server, like modded cars and players leaving 100's of those crashed cars around the map
@Liske-
Ай бұрын
Thank you! i had it set to 2048MB and pause menu was not loading textures, and game was crashing, 1024 is perfect :)
@dimitri91
10 ай бұрын
Thank you for the info, this is game legendary.
@SofiaXY
Жыл бұрын
POV it's 2022 and there's no satisfying mod aside from Open Limit Adjuster that can fix this problem. Draw distance when flying helicopters or planes are shit. Same for Definitive Edition.
@TJGM
Жыл бұрын
That's not due to the streaming limit. That's an optimization feature that reduces object distance when flying. There's a mod that changes the behaviour out there somewhere.
@SofiaXY
Жыл бұрын
@@TJGM oooh ^_^ what mod could that be? hahaha
@AndrasMihalyi
Жыл бұрын
Please, name this mod. When flying the bushes only appear within a 100 m radius, no matter what I set the drawdistances to
@yousefslimani99
11 ай бұрын
I don't have any of these issues so thanks for the video
@Parkbocw
9 ай бұрын
That happens to me when I used to play SA years ago on Windows XP and installed mods. and I had some issues of models not loaded properly and instead loaded LODs. so I can see why these games were coded in 32-bit like most games in 2000's
@akirlsaset2011
11 ай бұрын
That happened to me all the time on my ps2. And a message saying "error reading grand theft auto san andreas disc".
@EmApex
9 ай бұрын
The computer science in me wants to say that setting the limit to 2048mb is technically above the memory limit and it should be 2047mb for the demonstration of 2gb but I know it'd have the exact same result of the game running out of memory and crashing anyway so bleh Interesting video though! It surprised me a little that it only uses 64mb for streaming but then I had to remind myself this game also came out on PS2 and the original Xbox, so it makes complete sense. It's easy to take for granted just how much RAM we have nowadays. Only thing I'd really add is that 32 bit OS's don't really exist anymore, so the 32 bit instructions are only relevant if you're running a super old computer (and even then 64 bit versions of Windows have been around since XP at least). If anyone doesn't know what their OS is it's almost definitely 64 bit if you're running modern hardware.
@chiclezs2
2 жыл бұрын
I use MixSets mod to set 512mb of streaming memory, I have 8gb of RAM and a SSD, I got 30fps with no fps drops
@caxtonmurage8808
2 жыл бұрын
if possible can you make a video on increasing limits for add-on tuning parts for custom vehicles. I know FLA fixes most issues but there's still a limit to how many tuning parts one can add to the game for customizable cars-(That is arch angel vehicles and loco lowrider garages )
@JuniorDjjrMixMods
2 жыл бұрын
You should update your RoSA Project, this old version the vegetation looks so bad.
@TJGM
Жыл бұрын
I plan to, but I’ve been getting a crash with the latest version that I haven’t had time to diagnose. Don’t worry, it’ll be installed soon :P
@skeet1144
Жыл бұрын
@@TJGMany update on this?
@SwitchedDreams
Жыл бұрын
It would be cool if we saw how streaming works in 4 and 5.
@LyrelGaming
2 жыл бұрын
Underrated! Though, increase the pace of your video lol
@TicTac0097
Жыл бұрын
Also MTA is so cringe for referring 252 MB streaming memory as "max" The biggest reason why I'm playing SAMP instead
@MegasXLR
22 күн бұрын
Awesome video :)
@--XloW--
Ай бұрын
i used largeaddress back in the day in one of my gta sa videos now im using it in wow
@joseguerra4476
2 жыл бұрын
Felicidades bro, exelente video
@anything.with.motors
10 күн бұрын
Gta v use todo similar stuff with my 8gb ddr2 system. But it was cpu based issues (an old core 2 quad) When I switched to an i5 3470 with only 4gbs of low grade memory it was way better, but I upgraded to 12gbs of gaming ram
@garvy_
Жыл бұрын
Great video :)
@TJGM
Жыл бұрын
Thank you!
@_GhostMiner
22 күн бұрын
*0:58** wdym by default?* unsigned 32-bit integer can stoeezup to 4,3B or address up to 4GiB of data.
@TJGM
22 күн бұрын
@@_GhostMiner Watch the video and listen. By default on Windows, they can't use 4GB.
@jhonnyn5748
10 ай бұрын
Thank you very much for explaining this concept. I have a question, is there a mod or program to see the use of stream for Vice City? as well as the one you used for San Andreas.
@Simo4Games
Жыл бұрын
Amazing video and good explanation, also how did you show the memory usage can u link the mod and thanks
@OCEAN-fc9wl
11 ай бұрын
Good background music choice
@ahmadzayidan6817
Жыл бұрын
TJGM, can you please do a ragdoll bullet physics mod in your 7th GTA SA Mod Showroom series?
@TeardownReuse
11 ай бұрын
you can push past the said limits i've given it 8gbs before on a unload/target of 6gb on a 64gb system (overkill yes but if you have it might as-well give it ceiling space and let it hold more models for longer if you have the resources )
@TJGM
11 ай бұрын
How?
@shadowblade9385
10 ай бұрын
At 1:10 I'm just now noticing those apartment buildings. How those have escaped my attention for as long as I have played, I don't know...
@XZ-III
9 ай бұрын
theres also an ak behind the building at that part
@thomasly
Жыл бұрын
How I can see Stream Usage in the game (like at 2:25 left top corner)? Which button opens it?
@TryHardCentral
8 ай бұрын
I never encountered such a problem?
@UnyieldingMass
9 ай бұрын
That same LOD thing would happen on my PS2, I think it had to do with the disk being scratched... didn't take care of my games as a kid lol
@harrybo6596
11 ай бұрын
great video Horsebox
@ghostlucian12
9 ай бұрын
I have other concepts of streaming, the concept you said is called caching.
@Foxo-Matti12
11 ай бұрын
this happened so many times in the ps2 version
@xX_Gravity_Xx
10 ай бұрын
NTCore 4GB patch is a godsend.
@DrSpaceman69
6 ай бұрын
“Gigaboytes”
@GTA_Specialist
2 жыл бұрын
Thank you so much mate🌺🌺🌺
@AndroChimera
11 ай бұрын
i think gta iv also uses a similar technic, although probably a more sophisticated version of it.
@DeathWrench
11 ай бұрын
I use the NtCore 4gb patch for 32 bit applications.
@HikikomoriDev
11 ай бұрын
GTA SA was when having 128 to 512MBs of RAM was common.
@aamiriqbal2247
8 ай бұрын
Gta 5 pause music is actually really good
@ThePrivateGamer19
6 ай бұрын
You shoul ve also said how this game works on ps2, considering it has only 32mb of ram and running the game directly from the disk with no storage unit :))
@ipadize
9 ай бұрын
cant wait for the GTA 6 Trailer
@smitasamuel7468
Жыл бұрын
I have a problem in my game I have 8 gb ram and I set streaming memory to 1gb my game working fine but Lags sometimes and the weapon textures are not loading at all sniper, desert eagle, sawn off shotgun are all white
@zarkitek
6 ай бұрын
How I wish my 13 year old self had watched this video so I could understand why HD texture and weapon and cars HD mods didn't work years ago
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