In this video I'll explain how to use geometry nodes in Blender 4.0 to scatter hair and dust on an object and then use a baked ambient occlusion map to only scatter the hair and dust in the cracks of the model.
Join my Discord!: / discord
The model I used in this video: sketchfab.com/3d-models/darth...
My Patreon: / ej3d
My addon Trashed: blendermarket.com/products/tr...
Follow my Instagram: / ej3d_art
Chapters:
00:00 - Intro
00:25 - Quick Explanation of How to Make the Dust and Hair
00:54 - Creating the Geometry Nodes Setup
04:56 - Creating and adding in the AO Map
09:39 - Outro
#blender3d #blendertutorial
Негізгі бет How to Add Realistic Dust & Hair in Blender (with Geo Nodes!)
Пікірлер: 3