In this tutorial, we learn to use the AnimationPlayer node provided by Godot 3.2! AnimationPlayer is a really useful and intuitive tool for creating animations out of 2D sprite sheets. We'll also cover adding layers to a character that animate in sync with the body.
Our next video will dive a little deeper into more possibilities of this tool. I'll link it here as soon as that video is ready!
** Links **
Download the assets for this video:
assets.codepen...
Build full games with me here:
courses.drewco...
Join us in our Discord:
/ discord
Join my Email List:
us13.list-mana...
Me on Twitter:
/ drewconley13
My first game on Steam (Danger Crew)
store.steampow...
** Timestamps: **
0:00:00: Intro
0:00:51: Creating the Character
0:02:05: Sprite Sheets in Godot
0:03:50: AnimationPlayer
0:04:45: Frame track
0:07:40: Adding a hat
0:09:30: Animating hat position
0:11:00: Toggling layers
Негізгі бет How to animate Sprite Sheets in Godot using AnimationPlayer (beginner tutorial)
Пікірлер: 78