Here's a continuation from my Quick Wire-mesh tutorial where we take those models and bake them onto low poly versions ready to use in game. Focusing on baking the alphas within Substance Painter.
Check out the first video here: • How to make quick wire...
Prep of high & low poly spheres: 0:51
Substance Painter baking: 5:22
Fence plane setup: 10:23
Using Blender 4.0 & Substance 3D Painter. If there is anything you'd like a clear tutorial on please let me know in the comments.
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Негізгі бет How to Bake Alphas for Game Assets in Substance 3D Painter
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