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@Vertexbird
4 күн бұрын
Great Tutorial. Thank you. A second part would be great!!
@BlenderDaily
3 күн бұрын
Coming soon!
@PP3D
5 күн бұрын
Very clever, thanks 👍👍👍
@jonjek1191
8 күн бұрын
Let's go to part 2
@dhirenpathak
9 күн бұрын
Nice 👍👍
@myriadrhea
9 күн бұрын
For drop banners I think I would like to universally subdivide, not just on one axis mainly because of any wind Sims and surface deformations. Restraining the top and bottom with a pole so it prevents loose flapping 🤔 Issues with clipping on corners can be managed if non-planar shapes are nicely bevelled to replicate how physical forms would gradually shift. Noticed sim interactions can get really weird when they think an edge is infinitely sharp
@BlenderDaily
3 күн бұрын
thanks for your comment! great insights
@iMx221
9 күн бұрын
When I apply the cloth simulation it does not fall down like yours! Help
@iMx221
9 күн бұрын
I tried following the tutorial again, it happens the same aim in Blender 4.2.1
@BlenderDaily
8 күн бұрын
did you play the timeline to start the simulation?
@Dina-qi3pj
9 күн бұрын
Addons Add Curve: Extra Objects - already have it. Check the box in the settings
Пікірлер: 13