For a limited time I'm offering lifetime access to my Discord server, Mizzo's Dizzo, to the first 150 people who make a one-time payment of $10USD! Head over to my Patreon and jump on board: www.patreon.com/MizzoFrizzo
@fearingalma1550
Ай бұрын
Once we do subscribe how do we access the discord?
@PitchforkAcademy
Ай бұрын
@@fearingalma1550 An invite link is sent via Patreon.
@machloof
Ай бұрын
Man a 2 hours long video?! With a full toutorial droping all at once?! You are the best
@PitchforkAcademy
Ай бұрын
Thank you so much for your support. 🥲
@MG-bm6dw
Ай бұрын
I'm starting to learn UE5 and your videos are some of my favorites. I think you have a great way of explaining the "what's" and "why's" without overcomplicating the process. I look forward to whatever else you put out for us!
@PitchforkAcademy
Ай бұрын
@MG-bm6dw That's very kind of you to say... Thanks for watching and thanks for your support! 🫶
@Vylocity
Ай бұрын
The weapon system of ALL weapon systemssss!! Lets goooo
@PitchforkAcademy
Ай бұрын
🥲
@Donteatmymonke
Ай бұрын
My man always putting in the job for us to learn for free
@nedraHarden
29 күн бұрын
Seriously please keep going with content like this! You talk through code and at a great pace so we can actually learn. Love it
@PitchforkAcademy
27 күн бұрын
@nedraHarden That's very kind of you to say... Thanks for watching and thanks for engaging with our content! 🫶
@jaypockets
22 күн бұрын
I would suggest adding markers in the timeline so we can find sections easier. Not having them makes tutorials really tedious to come back to when you're looking for information.
@PitchforkAcademy
21 күн бұрын
Yeah you're right and I always do but it doesn't always get done right away. Thanks for the prompt though I'll try to get it done soon!
@masterlkm
Ай бұрын
Always excited to see a new long video from Mizzo, can't wait to follow along when I get the time :D
@r05dc
Ай бұрын
How do you only have 430 views? This is premium quality stuff. I am seriously shocked.
@PitchforkAcademy
Ай бұрын
@r05dc It takes time to reflect in the views you actually see on the video. It has 855 views now after 21 hours, so it's performing above average for me. 😁
@JD_Main
Ай бұрын
Goated tutorial! Halfway through already
@machloof
Ай бұрын
can you teach us how to make a prone croch system and adding backpucks with effects like shield and stuff (like helldivers 2)
@PitchforkAcademy
Ай бұрын
Maybe some day :)
@bussin_benji
2 күн бұрын
Just finished the tutorial man, what a beast. Thank you so much for putting out these videos. Dont let the haters that are asking for specifics get to you. I do have one question, You said to check out your previous tutorial for the LEFT HAND IK, will that work with the "Ultimate Weapon System" your planning? Wasnt sure If I should focus on that or wait for the next part so it all meshes together.
@PitchforkAcademy
2 күн бұрын
@bussin_benji You're so welcome, man. Thanks for watching and thanks for engaging with our content! It would work. You might notice a couple of differences here and there but I should be able to help guide you through it. 🙂 kzitem.info/news/bejne/yYSCmXmCfH-fa2U
@JinxSwe
Ай бұрын
Just joined on Patreon. Ty for the good content.
@DerelictEarth
2 күн бұрын
At 2 hours 3 min, when checking if you have the weapon before switching to it, why not use the bool output of the "find" node ? Thank you so much for this tutorial !
@stevendarke2051
2 күн бұрын
Hello pitchfork, I thank you very much for this tutorial, the explanations you give make this feel very educative when watching. I followed this tutorial, accept I’ve used melee weapons as well as throwable projectiles on top of the new motion matching character. My question is.. would there be an easy way call different attack animations when using different weapons? Not asking for an entire tutorial video, maybe just an area of eu5 that I should be trying out. Thanks again
@buped_
Ай бұрын
Hello. Can I get an little help? Im stuck in 41:05 . So I can pick up the weapon but it dont spawn to my hand even after the changes... What can I do?
@buped_
Ай бұрын
btw amazing video. Thanks
@PitchforkAcademy
Ай бұрын
Go back through everything and find what you messed up. 🙂
@Kydgee
23 күн бұрын
If you happen to follow the tfps series like me, you have to drag out "Body" at 40:07 instead of "Mesh (CharacterMesh0)". That fixed it for me.
@user-rm2oi5yb2z
Ай бұрын
Mizzo the main man!!!
@PitchforkAcademy
Ай бұрын
@user-rm2oi5yb2z Thanks for watching and thanks for your support! 🫶
@Humbertogdev
16 күн бұрын
Great!
@robpenfold9500
4 күн бұрын
It's a shame this doesn't really work in my case. I'm using a database to handle weapons/items in my game - this is of type ActorComponent, which can't be attached to the SkeletalMeshComponent.
@ilearncardistry142
Ай бұрын
🐐
@Enkeria
Ай бұрын
Cool. This works on FPS too before I decide to dive in?
@PitchforkAcademy
Ай бұрын
@@Enkeria Yes
@Hunt4Glory
Ай бұрын
Can this be applied to the first person shooter multiplayer tutorial system you're developing? I'd love this but without swaping weapons. i want to make somethign similiar to sea of thieves weapons where you stick with the same set of guns.
@RedSkyBoxstudios
Сағат бұрын
i am using my own player blueprint so i dont have the main state anim how what should i use instead?
@yehya-zi884
Ай бұрын
Hi MizzoFrizzo I creat True Fps Game I watch Your series But i still dont know how can i creat a reload animation for my rpg-7 as you know he use projectile methode so can you help me or make video about it i realy need Help
@detri-codes
Ай бұрын
2 hours?!?!? 👀
@PitchforkAcademy
Ай бұрын
I knowwwwww 😬
@Humbertogdev
16 күн бұрын
Dont be lazy...
@PitchforkAcademy
16 күн бұрын
@@Humbertogdev He's not. He's a tutor on this channel lol
@Humbertogdev
16 күн бұрын
@@PitchforkAcademy hahaha. Just kidding
@MuriloParabolica
5 күн бұрын
Hello, could you help me? at 31:30 in the pickup class tab my blueprint doesn't appear pistols_a_pickup, I think it's a very silly problem but as I'm a beginner I'm not able to solve it, any help thanks
@MuriloParabolica
5 күн бұрын
I already managed to solve the problem, but still thank you very much for your tutorials they help people from all over the world :)
@Pneuma3D
14 күн бұрын
I have went back may times and the animation for pistol stays that way for assault rifle. Why won't it change? I'm following "exactly" how you are doing it spelling and all. Please help.
@user-te9jt7tm1k
15 күн бұрын
When I add the bpi interface it doesn’t pop up on the left side
@canberkozeler
Ай бұрын
I`m working on a top down project and on the last tutorials, somehow I had problems on picking the weapon up and interaction on overlap, in this tutorial is the pickup and interaction system different than before? Thanks.
@PitchforkAcademy
Ай бұрын
@canberkozeler To be honest you probably just messed something up. My last tutorial worked, but 99.9% of the time when beginners have issues it's because they missed things.
@relativelychillshark
16 күн бұрын
Hey Mizzo, I've been trying to integrate this with the True First-Person Shooter Tutorial Series (with this video replacing the older Weapons System Part 5 tutorial), and although I've gotten most of it to work I've been having difficulty getting the weapon equip/unequip animations working. I've reassigned the "body" component on top of the "mesh" one to allow my metahuman to replace the unreal mannequin, but the reload animation montage refuses to play during weapon switch. The weapon doesn't fire during this time, but the gun switches between primary/secondary/unarmed states instantly (with the gun itself changing a second later).
@Starlord3191
10 күн бұрын
I am sorry for the dumb question but he first rotatet the gun and then moved it around, how can i switch between these options? (edited) I found it out
@user-er1jy7yt4h
3 күн бұрын
Hi, at 58:24 When I pick up the gun, my arms rotate 90 degrees to the right, I tested it with other animations and the same problem happens
@PitchforkAcademy
3 күн бұрын
@@user-er1jy7yt4h Are you using any of the first-person template animations?
@user-er1jy7yt4h
3 күн бұрын
@@PitchforkAcademy Base animations that already come in the First Person Blueprint + idle pistol
@PitchforkAcademy
3 күн бұрын
@@user-er1jy7yt4h The animations in the first-person template are twisted 90°... Open them up and look at the differences between those and your other ones. That's why it's happening. ;)
@user-er1jy7yt4h
3 күн бұрын
@@PitchforkAcademy I spent a lot of time updating the animation several times, redoing code until I realized that I didn't add a keyframe to save the rotation changes 🤡
@quincyebanks9521
22 күн бұрын
Awesome tutorial!! as a beginner it was really helpful. is there any way you can show how to blend the weapon swap animations with the running animations, so my feet don't slide when I switch weapons while running?
@PitchforkAcademy
22 күн бұрын
@quincyebanks9521 Just go into the animgraph and move the default slot to before the layered blend per bone node, hooked into the blend pose 0. 😉
@quincyebanks9521
22 күн бұрын
@@PitchforkAcademy Awesome :) thank you so much!! got a like a sub from me, cant wait to see your future content !
@6henny443
Ай бұрын
ooooh what's this :P Perfect Bro!
@PopUNKNOWN5
14 күн бұрын
Can you do this with metahumans from your Third person metahuman tutorial? (Like can I make this from usign that tutorial you made?)
@PitchforkAcademy
14 күн бұрын
@@PopUNKNOWN5 It'd be best to build your metahuman character from the ground up. I have a tutorial showing you how: kzitem.info/news/bejne/jqqD3pWae5uXo4I
@thack_attack42
23 күн бұрын
How would I combine this system with the multiplayer fps tutorial? I can't get the gun to show up on the third person character that is seen by another player.
@PitchforkAcademy
23 күн бұрын
@thack_attack42 I can't explain how to change this entire system to work with replication in a comment. There's always my Replicated Weapon System tutorial...
@notadhdeveloper4994
3 күн бұрын
I followed your first person camera tutorial where the spine bones bend and such. When I pickup the gun my camera moves and I can see the player during the animation. Do you know a fix to this?
@notadhdeveloper4994
3 күн бұрын
It looks like each animation offsets my camera to the left a bit. Completely unsure why
@notadhdeveloper4994
2 күн бұрын
It looks like when using the virtual bone as the root of the camera boom (From first person tutorial) It always makes other animations offset. Know a fix?
@-RiSK-AK
Ай бұрын
The discord server will be private ?
@PitchforkAcademy
Ай бұрын
@@-RiSK-AK It's accessible via my Patreon. 🙂
@Tahakhan-rg6tp
8 күн бұрын
when i try to hold pistol it is getting attached to my hips instead of hands
@PitchforkAcademy
8 күн бұрын
@Tahakhan-rg6tp check the 'parent' on the attach to component node, and your socket name, and your socket on the skeleton....
@agentshadow6618
Ай бұрын
Is there ammo and reload
@PitchforkAcademy
Ай бұрын
@@agentshadow6618 That will be a separate tutorial.
@crosbyalexander42
28 күн бұрын
Hey didn't know if this is the place to ask for help but figured I may as well try. Having an issue with the hotkey setup for weapon swapping. If you press one of the hotkeys before having picked a weapon of the appropriate category, it creates an error in the system. It says "Accessed None trying to read property CallFunc_Get_Current_Weapon_Current_Weapon". Any ideas on how to solve this issue?
@tangentarc7477
18 күн бұрын
Put an 'isvalid' node before the second 'set enum'.
@leratombonani9034
29 күн бұрын
Amazing Tutorial!!!Straight forward and Straight to the point is it possible to create a holster for this system I want to to see the gun in the holster
@PitchforkAcademy
29 күн бұрын
@@leratombonani9034 Thanks! Yeah of course...
@leratombonani9034
11 күн бұрын
@@PitchforkAcademy can’t wait I’m currently trying out the weapon sway the things you teach are even helping me out with other projects you guys are amazing you guys should just drop a AAA game without the the budget
@PitchforkAcademy
11 күн бұрын
@leratombonani9034 I just said yes of course it's possible. I have no holster tutorials planned... 🙂
@leratombonani9034
11 күн бұрын
@@PitchforkAcademy dude you already doing the most just keep teaching us I will continue and support it’s the least I can do knowledge is power and we appreciate the effort
@RedShift_DevTalk
Ай бұрын
Hey, I don't have the cash but i would like to join the discord.. Iv watched your 5 hour long video on making your first game and many more and your a great help. I'm currently working on a game demo as a solo dev called RedShift. Id like to build a community soon to share my work with.
@HaleeMitchell
18 күн бұрын
Plz plz plz. Could you do a tutorial on how to have a weapon inventory slot lime, you press E to open your inventory andyou have weapon slots. You pickup a weapon and it shows up in your main inventory. Then you drag it to weaponslot and it equips it to your player. Plzplzi need this lol
@PitchforkAcademy
18 күн бұрын
@HaleeMitchell Definitely some day. 🙂
@Tahakhan-rg6tp
8 күн бұрын
when u make that make one with wheel inventory like in one of the batman game
@fearingalma1550
21 күн бұрын
@ 57:18 this is throwing up a ton of errors when working inside a metahuman like in the rest of your tutorial, I'm guessing the layering is different with a metahuman?
@PitchforkAcademy
21 күн бұрын
@@fearingalma1550 Metahuman's don't come with any blend masks as far as I know. Just use a branch filter...
@fearingalma1550
20 күн бұрын
For anyone else that got stuck here, I'm linking the other video that was originally in the tutorial, I dunno if there was any further differences in implementation offhand but hopefully this timestamp will help even things out: kzitem.info/news/bejne/ta9_34l-oaGjhX4
@fearingalma1550
20 күн бұрын
also be advised in that version of the tutorial he uses an int instead of the weapon type I think, I've been having to jump around a lot
@PitchforkAcademy
20 күн бұрын
@@fearingalma1550 Or you could just watch the next video in the playlist. 😅
@agentshadow6618
12 күн бұрын
Can You add ammo and ammo pickups?... Like pal where are they
@PitchforkAcademy
12 күн бұрын
@agentshadow6618 Like, buddy, that's for a separate tutorial. Sorry this 2 hour monster that took an entire day to plan record edit and upload isn't helpful for you lol
@agentshadow6618
12 күн бұрын
@@PitchforkAcademy it is helpful... But i got like infinite ammo wepon and not usable for making Game, like survival Game
@Mizzo_Frizzo
12 күн бұрын
@agentshadow6618 So maybe try using words like please and thank you, instead of what you wrote which comes across as kind of rude and entitled...
@agentshadow6618
11 күн бұрын
@@Mizzo_Frizzo i understand... Saying please..... Actually that my 10th time asking like this... If You please see your other videos You will see i always say please make ammo and ammo pickups
@Mizzo_Frizzo
10 күн бұрын
@@agentshadow6618 And if I responded I probably said something like "maybe some day". I have a job and a life and these tutorials take an enormous amount of time and effort to produce. Please rest assured that it's on the list, but it's a big tutorial and I have 1000 people making requests and I also have the growth of the channel to consider. If you don't want to wait then there are countless other resources to learn what you need to learn to make what you want... 😉
@Endyboiiyt
21 күн бұрын
I can’t pick it up
@Endyboiiyt
21 күн бұрын
Never mind I got it
@awcapproachwithcaution5655
8 күн бұрын
will this work in the game animation sample project?
@PitchforkAcademy
8 күн бұрын
@@awcapproachwithcaution5655 The attachment, sure. The animation will be significantly trickier.
@awcapproachwithcaution5655
7 күн бұрын
@@PitchforkAcademy Any chance you could make a tutorial? I'm struggling to find anything. I understand if you're too busy though
@PitchforkAcademy
7 күн бұрын
@awcapproachwithcaution5655 It's actually very high on my list and I've been trying to figure it out but it's tough!
@nikhilkhatri9721
Ай бұрын
bro how much time it takes you to learn that much knowledge about unreal, i am using unreal for over 3 months and made a game through a tutorial but still didn't understand much. can you give me some suggestions?
@PitchforkAcademy
Ай бұрын
@nikhilkhatri9721 It took aout 2 years and a lot of luck haha just keep going...
@nikhilkhatri9721
Ай бұрын
@@PitchforkAcademy 👍🏻😄
@xdavis2919
Ай бұрын
Can we get a tutorial for melee weapons and hand to hand???
@PitchforkAcademy
Ай бұрын
@@xdavis2919 Can you be more specific?
@xdavis2919
Ай бұрын
@@PitchforkAcademy Im not sure if what I'm asking is even possible (or if I'm wording it correctly) but like a melee weapon system instead of guns, with physics based or procedurally generated hit reactions. With blood and wound decals on the target similarly to how the bullet hole decals affect walls and such
@PitchforkAcademy
Ай бұрын
@@xdavis2919 What you're asking for is basically a whole game...
@xdavis2919
Ай бұрын
@@PitchforkAcademy I thought that's what the fps tutorials were for. Showing how to make a shooter game. Im just trying to figure out how to make a first person fighting game. Sorry if that came off as ungrateful, however I appreciate your content and responses. I'll figure it out eventually haha. Cheers.
@PitchforkAcademy
Ай бұрын
@xdavis2919 No not ungrateful, it's just a lot, and a lot harder than you might think (and I only have so much free time to make tutorials 😉). Thanks for watching though and thanks for your support! 🫶
@Huntaurz
29 күн бұрын
Would this be a problem if your working in 5.3?
@PitchforkAcademy
29 күн бұрын
@@Huntaurz Absolutely not, but retargeting the animations will be a different process...
@Huntaurz
28 күн бұрын
@PitchforkAcademy Thank you!
@PitchforkAcademy
27 күн бұрын
@Huntaurz Thanks for watching and thanks for engaging with our content! 🫶
@Endyboiiyt
21 күн бұрын
It just doesn’t work
@PitchforkAcademy
21 күн бұрын
@@Endyboiiyt It does work. You probably stuffed up somewhere...
@ViralUnrealEngine
Ай бұрын
Bro in 1 hour this is not good
@PitchforkAcademy
Ай бұрын
@@ViralUnrealEngine What do you mean?
@-RiSK-AK
Ай бұрын
Wym?
@PitchforkAcademy
Ай бұрын
So you're just trolling? You know I can just delete your comment right? 😂
@futbol_Mehdi.24
21 күн бұрын
İs it aviable on first person? (sorry for bad english)
@PitchforkAcademy
21 күн бұрын
@futbol_Mehdi.24 Yes it will work for first-person. 🙂
@badrelouariti5967
Ай бұрын
PECCATO che tutto sto spaghetto e inutile in multiplayer perche non viene replicato
@PitchforkAcademy
Ай бұрын
@@badrelouariti5967 English?
@heIp_me_
28 күн бұрын
@@PitchforkAcademy He says it wouldn't work in multiplayer because it isn't replicated.
@PitchforkAcademy
28 күн бұрын
@heIp_me_ Thanks. He's correct. That's what my Replicated Weapons System Tutorial is for. 😅
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